Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
Sorry about that everyone, I've been moving stuff. My apartment burned down, so between moving all my sstuff and trying to accomplish homework. I'll happily sort characters out when I can.
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
To be fair, I'm a college student who just got off spring break. I had a lot of free time to sort my stuff out :D
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
All aboard the crazy train, full speed ahead! Also, my dice rolls, for the newly created Ice Elf. Stat: 5d6 ⇒ (1, 2, 3, 4, 5) = 15
So a 12,16,15,16,13, and 11. Looks like the point buy for me. :(
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
If you'd be willing, that would be super helpful. I'm thinking of adding Shadow Fade, both to flesh out the shadow aspect of his character and add additional snark.
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
I've got something that would fit, at least if anyone else wants to make an elf. The younger brother, a skilled warrior and mage, was trained to protect and serve the older sibling from birth. Something about the darkness of the sea changed him, with a fascination with the darkness of above and below consuming what free time he has.
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
I'd be willing to make an additional character if needed. I'm a bit rusty with arcane, but I'm sure with a bit of help I could make something useful.
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
Zelrim: "By shot 'n sea, let this oath hold me. May th' thunder mark me passage, 'n may me cannons herald th' truth o' ages." As Praesidium rumble in time with Zelrim, the sea dog raises one of his pistols into the air. Engraved with a hexagonal pattern that trailed the barrel, before ending in snapping maw reminiscent of his mount, the pistol is faced away from any fleshy bits. "May this shot seal this pact, 'n may it find me heart should it dare betray 'n leave th' honest track."
Sending the projectile careening off towards some unexplored section of Denaris's back alley holy site, Zelrim's serious air fades alongside the bullet, and he reclines in his saddle. "That satisfy me good man? I 'ave no intentions o' betrayin' me word, fer wha' good be a sea man who's word has th' weight o' th' salty breeze?"
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
Zelrim: As the foursome appears into the massive grotto, the halfling and his mount glance about, taking in the environment. So this was a galleon o' worship. Th' riddle remains, wha' drove th' worshipers off? As they near the altar, Zelrim finds himself questioning just who exactly this Sea Folk was. Joy, now thar's two o' them, 'n humble business does nah speak well o' this galleon.
At the revelations of just what exactly the Sea Folk believed, and Halim's own reaction, the gunner leans back with casual ease, his right hand resting on Praesidium's back flipper. Ready yourself for anything, the series of pats and twitching finger movements tell the turtle. Smiling as he reclines, the sea man chortles, "Good t' see ye all can get along. This, Halim, be why I don't go runnin' about preachin'. Would 'ave been a real shame had they decided t' gut ye 'n leave me without an employer." Pausing, the pirate nods sagely at the comment. So he ain't th' master o' this galleon. Yet another mystery t' watch out fer. As Denaris speaks of the innumerable pathways of the Dragon, the halfling voices his question. "Why do ye saw this Brogdash Darkness be both th' most perilous, 'n th' most secure pathway? Ain't that a bit contradictory?" Making the symbol of Gannin, his hands cupped into a protective shell, Windsinger ponders why the Catlus arachnid is expunged from the story. Regardless, the halfling makes a quiet prayer to his patron god. May me steps echo wit' th' thunder o' yer might, 'n may me shield be as sturdy as yer shell. May Praesidium 'ave but a fragment o' yer spirit, 'n may we serve the Pawgunn well. As the plan is voiced, Zelrim makes a point of checking his gear. His pistols, affixed with long hemp cords to that he can drop them after the shots and not lose the expensive weapons. His cannon was loaded, and the setup allowing Praesidium to fire the hand cannon hadn't degraded. Satisfied, the halfling voices his assent to the plan."'n these Ice Elves aren't goin' t' try 'n introduce us t' our guts? That's me only concern. Other than that, crazy plans are me specialty."
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
Zelrim: "I know th' basics about which plane make up which part o' th' dragon. I've also heard o' some vessels that can make th' jaunt between th' sections as fast a rum coursin' through yer veins aft shore weigh anchor." Shrugging his shoulders the halfling adds,"As much as I do enjoy yer watery galleon, I love oxygen wee bit more."
Pausing as he scratches the top of Praesidium's head, Zelrim's pondering expression turns into a smile."Wait, those ice elves portal are suppose t' be similar. Am I gonna get a chance t' hop planes?" Fluffing up his tricorn, he adds with a roguish grin. "Cause that's a mad plan, 'n jus' me style."
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
Zelrim: Stormswimmer's wake, finger bone curtains? That's a morbid past gaudy, like usin' human skin t' make swimmin' wear. Pausing, the halfling double checks his armament, being reminded once more that this was not his place, for all his love of the salty sea.
Snorting at the holy man's comment, Zelrim couldn't help but let the morbid humor bleed into his expression Th' same alliance between a fisherman 'n his catch. At the proper invitation to speak, the sea shooter spoke up in his characteristic drawl before Halim could run his lying tongue ashore. "I can nah promise t' know much. I always preferred th' topside o' th' sea, 'n stayin' out o' all yer business down here. I shall let ye be privy t' wha' wee I got though."Sink me, 'n here I thought a good casual vibe would let me loot up at least a bit more scuttlebutt. All's well though, I dunno if both could read me dead, 'n somethin' unknown always be dangerous. Assume Zelrim shares what little he has, for advancement purposes. Also, my apologies for the lateness. Knowledge-: 1d20 + 1 ⇒ (9) + 1 = 10
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
Zelrim: As Praesidium rumbles happily at the praise, his small rider adds, "I thank ye fer yer understandin'. Ye would be amazed at th' places that 'ave refused us service, jus' cause a wee cannon."
Making a noise of agreement, the halfling strokes his beard. "Takes quite a creature t' maroon 'tis ship fer some shiny baubles. Certainly would take more than that fer me..." Going quiet, the lively personality of Zelrim disappears, being replaced with a somber presence not unlike that of a funeral. A quick nip by his companion, and the gunner jolts into awareness. "Me apologies. Bad memories 'n all." Gusturing towards the door with renewed vigor, Zelrim nods. "Misuse be me specialty, but enlighten me like a pirate's beard."
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
Zelrim: Nodding sagely, the halfling adds, "I get it. A ghastly captain earns himself a mutiny if he can't keep a ship running proper, and it sounds like these Devonorians are half a load short of a shot. Not to mention, you only need to hang mean bastards, but mean bastards you need to hang. Keeps them from sprouting up like weeds." Grinning, Zelrim leans down next to Praesidium. "Plus buddy, if we help this kindly fellow out, surely we can earn ourself a favored spot in this bar. Fish 'n rum!"
Blankly staring at the prophet, the canonner shares eye contact with his mount. "If doin' wha' ye wants be th' whole o' th' law, thar really aren't many rules t' break. Also, by th' great one's shelled backside, if he wasn't payin' me check I'd show 'im wha' bein' half a man be like." Taking a moment to lazily recline in his saddle Zelrim glances at the hired help. "No worries, some folks jus' loose it when it comes t' th' fancier aspect o' life. Ye oughta hear about how I got me hat." Before entering the study, he asks, "Would ye be willin' t' accommodate me Pseudemys matey. "
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
Zelrim: Hiding his smug smile with practiced ease, the halfling did allow a small chuckle to be free. 'Tis nigh-on like they be nah used t' people bein' blunt like a flapper t' th' face. 'Tis a two fer one, I get t' gauge th' locals 'n set th' priest on his robed backside.
Bobbing his head in time as Praesidium returns the barkeep's grunted reply, the halfling responded, "'tis why I appreciate ye. Ye be an honest man. Nah t' mention some wicked style, I mean it takes a real pioneer t' do th' whole livin' mantle. Plus, I don't like havin' t' natter o'er others. Feels sorta rude." Twisting around in a owl-like fashion, Zelrim takes the words of the salmon dressed Sea Folk before returnig to face the kindly half troll.. "Sink me, 'n here I thought ye jus' was a fellow o' few word. Suppose ye technically are, but semantics." Waving his hand dismissively, the gunner dipped his head in a oddly sincere bow"Me apologies, ye're still th' best barkeep I'd had th' pleasure o' fer some time." "Praesidium, if ye'd rotate so I don't 'ave t' keep twistin' about in mimicry o' that oh so smart eel." The turtle radiates boredom as it shuffles about, slowly changing it's degrees until it's rider and the steward are in line, before slinking back into it's shell, dropping the already short halfling another foot in height. His face apologetic, Zelrim shrugs. "He gets that way when I natter too much. Sometimes I reckon he only stays cause he's got th' same fascination o' explosives as meself." Leaning forward with his elbows propped on the cannon beneath him, the wild haired guide grins with the same wild passion often seen before he'd waste a week's worth of black powder on a simple gunboat just for the resultant fireball. "I greatly 'preciate this, Cap'n Denaris. I 'ave no doubt ye know jus' wha' me employer needs." At the question of legality, Zelrim gives a mockingly contemplative look to his chest, the four battered pistols sitting in alternating loops with the hemp tied to the handle to keep from losing them during wild battles. "I know I may nah look it, but I do appreciate keepin' me option open. Both me good sir, if ye would ." His jovial tone suggests some sort of depreciating comment, perhaps a remark of his pirate like appearance or his informal habit of speech.
Male CN Copper Canoneer Halfling | Vigor:10/10 Wounds: 32/32| AC: 22 (14 Tch, 20 Fl) | CMB: +4/2, CMD: 16 | F: +6, R: +7, W: 2 | Init: +5 | Perc: +7, SM: +3 | Speed 20ft (15 in armor | Active conditions: None.
Zelrim: Who would 'ave thought a bastard vagabond would see th' land o' his childhood tales? As if sensing his companion's thoughts, Praesidium rumbled with contentment beneath him, the large turtle's jaw snapping down on a large fish with the crunch of snapping bones. Downing a particularly fiery shot of rum, the halfling seaman took a moment to appreciate the decor. Nah many places show off a 18 pounder alongside priceless art 'n make all o' it into a seatin' arrangement
At the arrival of the zealous Halim, Zelrim halted a budding sigh. "At least ye thought t' find me enjoyin' th' atmosphere o' this fine establishment, rath'r then prowlin' these unfamiliar lands. Giving his recently filled glass a remorseful glance, the canoneer twists in his saddle to face the New Kazzanite. "Now, I 'ave no doubt ye wish t' scurry about 'n fulfill th' Pashultan's will, but ye got t' remember th' big picture. These people are nah familiar wit' us." Giving a respectful nod to the hulking barkeep as a coin or two find themselves besides his glass, the halfling continues, "See, I kno' we be unwelcome. I be jus' smart enough t' realize it." "It would be mighty hard to serve the Pashultan's will with your body split a' twain. But, 'tis yer arse at stake. Jus' remember, I be nah riskin' me life nor Praesidium's t' pull ye out o' a mess o' yer owns makin'. I be here t' help ye get along wit' these nice sea folk." Giving the armored shell beneath him a series of pats causing Praesidium to swivel about, the wild looking halfling pauses to ask the barkeep, quite politely, "Now, I don't suppose ye know a way t' kindly poke one's nose where it don't belong?" As he waits for the obviously sage like advice of the barkeep, for how else did one become a barkeep, a single thought goes through his mind. I would sooner swallow a cannon ball afore I'd allow yer rotten influence on me home. Damnable fanatic Diplomancy-A Customer's question: 1d20 + 7 ⇒ (18) + 7 = 25
I don't need bloodrager, I'm just trying to make your life a bit easier with class choices. As to that, "'Yer right. 'Ardly anybody willing to straddle a cannon less 'ey fancy themselves men. Or crazy, but yah didn't 'ear it from me." The wild haired halfling gives a wink, then holds a finger to his lips.
Many thanks DM. Rough build is up here. Let me know if anything needs to be changed or seems off.
That would be wonderful. I'd much prefer to have something concrete to build off. Though I am a bit curious as how the spreading nature of a curverin would function underwater. But finally the pirate halfling lives! I think I will add Dragon Skald, both for flavor and for mechanical benefits. Sea Shanties and Shellings anyone? I've been working on that, but it's a big chunk to bite. I'll make time to at least familiarize myself with it.
I have a bit of a character concept, but I'd like to run it past you first. As a Copper Canoneer, Zelrim and his trusty bond Praesidium have earned a living working as a defender for hire atop the great oceans of the world. Backstory:
Properly equipped for a life at sea, Zelrim has found all he needs in life is his shelled brother and the salty air. The bastard child of a well known artisan, Zelrim was quickly sent off where he was adopted by a seafairing couple. They taught him the ways of the sea, of rigging and of the fickle nature every sea hid beneath tranquil waves, as well as introduced him to Praesidium. It was however Captain Je'zzare that truly guided the young wanderer. There, he learned the meaning of being a crewman, and just what he was capable of. It wasn't long before the sight of the halfling dipping beneath the waves with tower shield in hand and cannon between his legs was a welcomed sight. I'm having trouble picking a second class, though Dragon Skald seems to fit the theme quite well. I'd like something that would give a nice aquatic benefit, allowing me to function relatively normally underwater. Any help would be appreciated, and this is more your world than mine. I'm used to vanilla pathfinder. I like the idea of a very symbiotic relationship between rider and mount, with a focus on defensive/artillery type actions. Though I am curious as to how armor works. Is armor and shields DR, or do they directly affect wounds/vigor? |