Zelhar's page

No posts. Organized Play character for KingOfAnything.


About Zelhar

Zelhar
Male human psychic 1 (Pathfinder RPG Occult Adventures 60)
LN Medium humanoid (human)
Init +6; Senses Perception +3
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 11 (1d6+5)
Fort +1, Ref +2, Will +1
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Offense
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Speed 30 ft.
Melee dagger -1 (1d4-1/19-20)
Special Attacks painful reminder (1d6, 5/day), phrenic amplification (defensive prognostication[OA]), phrenic pool (2 points)
Psychic Spells Known (CL 1st; concentration +7)
. . 1st (4/day)—burst of adrenaline[OA], mind thrust I[OA] (DC 15), persuasive goad[UM] (DC 15)
. . 0 (at will)—detect psychic significance[OA], mage hand, stabilize, telekinetic projectile[OA]
. . Psychic Discipline Pain
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Statistics
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Str 9, Dex 14, Con 12, Int 18, Wis 9, Cha 14
Base Atk +0; CMB -1; CMD 11
Feats Improved Initiative, Toughness
Traits demoralizing presence, focused mind
Skills Diplomacy +6, Intimidate +6 (+8 to demoralize opponents), Knowledge (local) +8, Knowledge (planes) +8, Knowledge (religion) +8, Perception +3, Sense Motive +3
Languages Common, Kelish, Osiriani, Shadowtongue, Tien
SQ mercy (fatigued), power from pain (maximum -1)
Other Gear dagger, backpack, bedroll, belt pouch, flint and steel, prismatic crystal[OA], sewing needle (10), thread (50 ft.), torch (10), trail rations (5), waterskin, 107 gp, 9 sp, 9 cp
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Special Abilities
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Defensive Prognostication (Su) 1/2 pool: gain +2/+4 defl bonus AC for 1/round per level of cast div. spell.
Mercy (Fatigued) (Su) When you use your lay on hands ability, it also removes the fatigued condition.
Painful Reminder 1d6 (5/day) (Su) Swift action: deal nonlethal damage to enemy you damaged with spell on prev or this turn.
Phrenic Pool (2/day) (Su) Pool of points you can use to modify psychic spells as they're cast.
Power From Pain (Su) Regain 1 pool when painful reminder does at least 5 damage.