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Zashier's page
148 posts. Alias of Monkeygod.
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Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
The dracomancer peers around the room, seeing if there's anything or anybody of note. 1d20 + 13 ⇒ (6) + 13 = 19 Perception
He then walks up to the barkeep. "Hello. My name is Zashier, a wandering storyteller by trade. I'd like a room, two meals, and perhaps the chance to entertain tonight."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
As the two travelers lacked horses, they didn't need the stables, but as they walked into the inn, Zash tilts his head slightly to try and overhear the conversation the two men were holding.
1d20 + 13 ⇒ (17) + 13 = 30 Perception
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
1d20 + 23 ⇒ (14) + 23 = 37 Storytelling
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"I'm a storyteller by trade, having wandered the Silver Marches the last eight years, gathering tales to tell. I enhance my stories with very minor magics, which I finds aids in making more entertaining and interesting. I don't ask for much in payment, aside from the opportunity to learn new stories."
1d20 + 21 ⇒ (4) + 21 = 25 Diplomacy
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Motioning for Tael to follow, the dracomancer makes his way back to the lodge, and the bouncer out front. "Well met again. Thank you for the directions to the inn. Good, solid food. My name is Zashier, and I'm a storyteller by trade. Who could I speak to about possibly selling my services for the night to the Masters of the Lodge?"
1d20 + 21 ⇒ (2) + 21 = 23 Diplomacy
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Zash shakes his head "No, we were too far away. Just heard what sounded like an animal attacking it's prey."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
The dracomancer steps out of the inn and addresses whomever seems to be talking. "My friend and I just arrived in town by way of the forest. We heard terrible beastly sounds that sounded like a man being mauled to death." 1d20 + 18 ⇒ (20) + 18 = 38 Bluff
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Zash looks outside, curious as to what all the commotion was about.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Sometimes those stories can be some of the better ones." Zash replies. He pays the man for their meal and drinks, and he tips the man a gold coin for the information.
Motioning for Tael to follow, the dracomancer makes his way back to the lodge, and the bouncer out front. "Well met again. Thank you for the directions to the inn. Good, solid food. My name is Zashier, and I'm a storyteller by trade. Who could I speak to about possibly selling my services for the night to the Masters of the Lodge?" 1d20 + 21 ⇒ (2) + 21 = 23 Diplomacy
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"I appreciate the warning. As I said, I'm just looking to hopefully pick up a new story or two."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Zash sighs a bit "Ah well, that's too bad. I bet it would have made one hell of a story!"
He pauses, thinking. "Hey, you wouldn't know how I could get an invitation to the lodge, would you? I can only imagine the tales they have to tell!" He says with a chuckle. "Oh, and don't worry, I'll still stay the night here. This place seems much more to my liking then some crazy hunter's lodge."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Are those survivors sill in town? I'd like to talk with them about what they encountered out in the woods. I'm a storyteller by trade, and if I can learn a new tale to spin, I would greatly appreciate it."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Uh, if I say yes, is that a bad?" Zash asks, cautiously.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Was there one of those hunts this afternoon? On our way into town we heard quite the commotion."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"What can you tell me about that lodge? I mistakenly assumed that was the inn, and was turned away by a large bouncer. Apparently one needs an invitation to enter." 1d20 + 21 ⇒ (15) + 21 = 36 Diplomacy
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Well then, thank you kindly. As I said, we'll also get something to eat, and drinks as well." He peers around the room, trying to get a feel for those here. 1d20 + 12 ⇒ (4) + 12 = 16 Sense Motive, general read of the room.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"We're passing through, and decided to stop here for the night, instead of sleeping on the ground again. Just lookin for a decent meal, and a spot to spend the night." 1d20 + 21 ⇒ (3) + 21 = 24 Diplomacy
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Again, my thanks. Have a good rest of your day."
With that, he and Tael make their way to the inn.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Thank you kindly." He tosses the man a silver coin. "Tell me good sir, what within this building that's invite only?."
1d20 + 21 ⇒ (16) + 21 = 37 Diplomacy
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Thank you kindly." He tosses the man a silver coin. "Tell me good sire, what within this building that's invite only."
[ooc]1d20 + 21 ⇒ (13) + 21 = 34
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Oh sorry, I thought this was the inn. It's the main building in town, and they're usually the inn. Apologies."
Not sure if I need to roll bluff/dip, let me know if I do, and which.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Zash heads right to the lodge, confidently striding inside. He looks around for anything or anyone of note. 1d20 + 13 ⇒ (8) + 13 = 21 Perception
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Welp, that takes care of him. Let's make our way to Noanar's Hold, quickly." He's not at all bothered by having to kill this man.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Zash motions to Tael. "Chomp him in two, and let's move on."
Coup de grace?
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Zash unleashes a draconic roar, blasting his feeling foe with deafening energy. Sound Burst for 1d8 ⇒ 4 sonic damage, and he needs to make a Fort save DC 18 for be stunned for 1 round.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Zash nods to Tael "We need to end this, fast."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Zash curses as the arrow strikes him, but it's not a serious wound so it doesn't really affect him.
He fires a trio of magical bolts of force in retaliation Magic Missile for 3d4 + 3 ⇒ (3, 3, 1) + 3 = 10
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
As the hunter gets close, the sorcerer boldly steps forward "Greetings friend, my companion and I have gotten a bit turned around. Could you possibly direct us to the nearest town?" 1d20 + 21 ⇒ (10) + 21 = 31 Diplomacy, also readying an action to cast Charm Person should this south.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
As the hunters scatter, Zash motions to Tael to quietly move forward, towards the town. He once more uses his magic to mimic a dragon's roar, this time having it originate forty feet from their current position.
Not sure which direction would be most beneficial, so I'll leave that up to you to decide.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
As soon as he's able to see who is chasing the poor man, Zash casts a minor spell, in an attempt to scare them off. A mighty draconic snarl rips through the woods.
Casting Ghost Sound, they get a Will save, DC 17 to disbelieve
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Probably a good idea. Let's step off the trail, and see if we can figure out who are 'guests' are."
Not going to stealth just yet, at least not until the group enters line of sight
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
1d20 + 13 ⇒ (15) + 13 = 28 Perception to try and pinpoint roughly where they are coming from
Zash strains his ears, trying to figure out which direction the sounds are coming from.
"I think probably attempt to avoid them, for now. We don't know who or what they are, but it's likely a hunting party."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Deciding it was best to be on the safe side, this close to the Hold, Zash summons forth shimmering armor. Casting Mage Armor AC is now 20
"Let's be cautious, if they're a hunting party, we don't want to rile them up."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Seems like a sort of unholy symbol." The sorcerer says, also pocketing the carving, in case he needed it for later.
"Let's make our way to Noanar's Hold."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Zash pockets the coins, and examines the carving, trying to see if it's something he might recognize.
Any roll I can make here?
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"I might as well check over the area, just in case. What may be beneath the notice of a mighty dragon, could be quite useful to a mere human." Zash replies with a chuckle. He then casts a spell to enhance his senses, and begins to scour the site of the 'battle'. Casting Acute Senses to gain +10 to Perception, then taking 20, for a total of 43.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"We should probably get started then, unless either you or Tael have any other suggestions?"
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Well, we will seek the Cultists out and do our best to eradicate them." Zash says, with some conviction.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Sounds like the type of place the Cultists would fit right in. Curious, why has nobody down something about these 'hunters of men'?"
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"I'm guessing Noanar's Hold is a town? Apparently of criminals and other unsavory types?"
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Also, I am unfamiliar with Noanar's Hold, having spent much of my life around Silverymoon, and it's surrounding areas."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Without being able to roll Local(I lack the knowledge), do I know *anything* about Noanar's Hold?
"That makes sense, and you're right, where one finds a few Cultists, more are usually around."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Reading it over quickly, the sorcerer nods "Very." He grows a dragon like claw, and signs his name, binding himself to the powerful silver.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Zash pulls out both parchment and ink, and hands them over to Karazith. "I figure you'll want to write out the terms."
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"I readily accept my part of the deal, but I can't speak for Verix, who is his own dragon." Zash says, not wanting to force Verix into something the red may not be overly keen about.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"I have, of course. They are blight upon this world, and a blasphemous abomination to dragonkind." He says, his fervor shining through some.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Sensing Verix's obvious unease, and the hint of 'something more' from the Silver, Zashier interjects. "As this is a rather unusual situation, would either of you mind to a formal, written agreement? This might be the first time in history that such a unique arrangement has occurred, and I would like to document it. "
1d20 + 21 ⇒ (5) + 21 = 26 Diplomacy
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
Gonna take 10 on Sense Motive, for a 22, to get a hint at how truthful the silver is being
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
The sorcerer waits, quietly staying out of the way, as this was something between the two dragons. He hopes it turns out OK, even with the blood flowing through Verix's veins.
Male Human Sorcerer5/Dragon Disciple1/Dracomancer6
"Well met Karazith, what would you want in return for your help? Assuming you're willing."
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