Angvar Thestlecrit

Zanril Loreweaver's page

28 posts. Alias of brent brent.


Full Name

Zanril Loreweaver

Race

Human

Classes/Levels

Wizard 3

Gender

male

Size

5'11

Age

24

Alignment

Neutral Good

Occupation

Entertainer

Strength 12
Dexterity 13
Constitution 13
Intelligence 18
Wisdom 12
Charisma 10

About Zanril Loreweaver

Basic Stats and Saves:

STRENGTH
12 (+1)
DEXTERITY
13 (+1)
CONSTITUTION
13 (+1)
INTELLIGENCE
18 (+4)
WISDOM
12 (+1)
CHARISMA
10 (+0)

Initiative +1 = 1 [Dex]
HP: 19

Base Speed [ 30 (6 sq.) ]

AC [11] = 10 +1 [Dex]
Touch AC [11] Flat-Footed [10]

BASE ATTACK BONUS
+1
Basic Melee Attack +2
Basic Ranged Attack +2

FORTITUDE SAVE
+2 = 1 [base] +1 [Con]
REFLEX SAVE
+2 = 1 [base] +1 [Dex]
WILL SAVE
+4 = 3 [base] +1 [Wis]

CMB
+2 = 1 [BAB] +1 [Str] +0 [size]
CMD
+13 = 10 +1 [BAB] +1 [Str] +1 [Dex] +0 [size]


Feats/Skills/Trait:

SKILLS
SKILL Total + Ability Mod. + Ranks + Misc.
Acrobatics* +1 = DEX 1+0+0
Appraise +4 = INT 4+0+0
Bluff +0 = CHA 0+0+0
Climb* +1 = STR 1+0+0
Craft +4 = INT 4+0+0
Craft +4 = INT 4+0+0
Craft +4 = INT 4+0+0
Diplomacy +0 = CHA 0+0+0
Disable Device*† +1 = DEX 1+0+0
Disguise +0 = CHA 0+0+0
Escape Artist* +1 = DEX 1+0+0
Fly* +1 = DEX 1+0+0
Handle Animal† +0 = CHA 0+0+0
Heal +1 = WIS 1+0+0
Intimidate +0 = CHA 0+0+0
K (Arcana)† +9 = INT 4+2+3
K (Dungeoneering)† +9 = INT 4+2+3
K (Engineering)† +9 = INT 4+2+3
K (Geography)† +9 = INT 4+2+3
K (History)† +9 = INT 4+2+3
K (Local)† +4 = INT 4+0+0
K (Nature)† +9 = INT 4+2+3
K (Nobility)† +9 = INT 4+2+3
K (Planes)† +9 = INT 4+2+3
K (Religion)† +9 = INT 4+2+3
Linguistics† +8 = INT 4+1+3
Perception +1 = WIS 1+0+0
Perform +0 = CHA 0+0+0
Perform +0 = CHA 0+0+0
Profession† +1 = WIS 1+0+0
Profession† +1 = WIS 1+0+0
Ride +1 = DEX 1+0+0
Sense Motive +1 = WIS 1+0+0
Sleight of Hand*† +1 = DEX 1+0+0
Spellcraft† +10 = INT 4+3+3
Stealth* +1 = DEX 1+0+0
Survival +1 = WIS 1+0+0
Swim* +1 = STR 1+0+0
Use Magic Device† +0 = CHA 0+0+0

Feats
Combat Casting
Uncanny Concentration
Eschew Materials
Trait
Focused Mind: +2 on concentration checks


Misc/Spell Info/Class Info:

Arcane School: Evocation
Oppostion: Necromancy and Enchantment

0-Spells (Cantrips)
Resistance
Acid Splash
Detect Magic
Detect Poison
Read Magic
Daze
Dancing Lights
Flare
Light
Ray of Frost
Ghost Noises
Bleed
Disrupt Undead
Touch of Fatigue
Mage Hand
Mending
Message
Open/Close
Arcane Mark
Prestidigitation
1-Spells
Magic Missile
Shocking Grasp
Mage Armor
Shield
Detect Secret Doors
Comprehend Languages
Burning Hands
Mount
True Strike
Summon Monster I
Identify
Alarm
2- Spells
Scorching Ray
Flaming Sphere
Web
Acid Arrow
Wizard
Arcane Bond [Object]
Arcane School [Evocation
Cantrips
Scribe Scroll

Light Load: 43lbs.
Medium Load: 86lbs.
Heavy Load: 130lbs.
Lift Over Head: 130lbs.
Lift Off Ground: 260lbs.
Push or Drag: 650lbs.


Equipment:

Dagger Of the SunMagic Weapon +1, Spell=storing: 2300 GP
Crossbow, Light DMG[1d8]
Bolts x30
Backpack
Bedroll
Blanket
Crowbar
Inkpen
Spellbook
Pouch,Belt
Rations x10
Hemp Rope 50ft
Shovel
Tent
Acid(Flask)
Spell Component Pouch
Horse[Light]


Background Story:

Zanril lived in a small town. His parents were killed by Pirates, and he was brought up by an Oracle that taught him magic. However, in his adolescence he used these magics in ways irresponsible. He used them to cheat at card games and cheat in contests. For that his adopted parent, refused to teach him anymore magic. Zanril had a love for magic even if he was using it the wrong way. So he fled his home in search of a master to teach him.

He came across someone while wandering the streets of a city. It was a young woman named Aliaga. She was a traveling wizard, who mostly did entertainment magic. Zanril quickly fell for her, and soon magic was developing without components. Zanril quit cheating and showing off his magic at street corners to foolish victims, he turned his life around and learned powerful magic. Almost 4 months after they met, they were married. Soon he equalled his tutor, Aliaga.

Then one night Zanril had gotten drunk at a local tavern and his judgment slipped and he played a game of cards with a hooded man. He had cheated the man out of more money then he had ever in his work with cards. The man whispered to Zanril "You will regret this" and he stormed off. When Zanril came home, unsatisfied with his behavior and going to apologize to his wife. He opened the door, she was standing straight up, her body binded with a powerful aura. She could not move. Zanril tried night after night trying to dispel it, finally he moved her into their country home in the woods. He layed her carefully down, and summoned an invisible servant that would last until he gave the word to stop doing the duties of taking care of her.

One night while walking back to their home in the, he was mugged and beaten by strange men and a bag thrown over his head. He woke up in a cell abroad a ship...caged.