Aptitudes: Agility, Ballistic Skill, Fellowship, Fieldcraft, Finesse, Weapon Skill.
Skills: Athletics, Survival, Navigate (Surface), Common Lore (Imperial Guard, War), Stealth, Dodge, Awareness
Talents: Die Hard, Rapid Reload, Lightning Reflexes, Street Fighting, Lasgun Barrage, Weapon Training (Las, Melta, Low-Tech)
Specialist Gear: Common Craftsmanship Meltagun + 2 clips, 4 krak grenades
Wounds: 8 + 2 + 1d5 ⇒ 8 + 2 + (5) = 15
Standard Kit: M36 lasgun and four charge packs, suit of Imperial Guard flak armour, 2 x frag grenades, 2 x krak grenades
Regimental Kit: apply mono upgrade to standard melee weapon.
Equipment: chameleoline-coated armour
Fate Points: 3