Zaffren's page

Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 1 Organized Play character. 2 aliases.


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LoreKeeper wrote:

Just to satisfy my curiosity - why don't the Adventure Path map folios contain a couple of key encounter locations in grid form? Either particularly large areas which are painful to recreate by hand. Or perhaps areas that are relatively easy to use generically for home campaigns?

Perhaps there is little demand for that - but I'd very much be pleased with that kind of content. The actual maps available here on Paizo aren't bad, but in my opinion they lack the visceral and "real" feel that the encounter areas in Adventure Paths have.

I would totally pick this up if it came with a couple to scale battle encounter maps.


My Core players

Dwarf sword and board fighter
Human Alchemist
Human Rogue, fighter, sorcerer

My part time players

Dhampir Oracle of Bone
Elven Wisdom Witch
Elven Rogue
Changeling Cleric

I have a new player starting this week, so will see what they make.

So far they did a excellent job with the Prison (I used almost everything in the bestiary of the first book) and the trial of the beast.


I'm giving the players 1 point every time they destroy a haunt.


If the three players are standard classes you could give them all a class archetype or two with out taking away any of the core class skills.