Devis

Yuron Issen's page

33 posts. Alias of wolfman1911.


Full Name

Yuron Issen

Race

Male Half-Orc WIldblooded (Arial) Sorcerer 1

Classes/Levels

| HP: 11 AC: |12(16)/11(15)/11 F: +3 R: +2 W +3| Init: +3 Perc: +5

Gender

male

Size

5'10” 241lbs

Age

16

Alignment

Neutral Good

Deity

Gozreh

Location

Westcrown

Languages

Orc, Common

Strength 8
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 10
Charisma 18

About Yuron Issen

Background:
Originating in a place like Westcrown, it isn't hard to believe that there would be plenty of sailors, or pirates, in the family tree, especially when there is a long line of half-Orcs as ancestors. Oddly enough, though, it wasn't the Orc side of Yuron's family tree that gave him that particular quirk of the blood. His one connection to his Orcish heritage is the ritual tattoo that his father gave him on his right shoulder. The phrase on the tattoo is a family motto from Yuron's mother's side.

Yuron was born and raised in Isger, entertained as a child by the stories that his parents told of their family's history. In the days before Aroden's death, the Issen family, had made a name for themselves as pirate hunters. Yuron doesn't know what it was that turned the family's fortunes, if they were victims of Aroden's fall, or if it was the fact that Yuron's great grandmother was born a half-Orc. On the other side, Yuron's mother regaled him with tales of her ancestor's piracy, though her stories always focused on swashbuckling adventures rather than cutthroat business. His favorite story was the one about the Sylph (or maybe it was something else) ancestor that caused sorcerers to appear every few generations.

Shortly before he was born, Yuron's parents moved from Westcrown to Augustana, in Andoran, not wanting their son to grow up in a place dominated by devil worship. Once there, they took to the family trade, one parent staying with Yuron while the other was gone. When he was old enough, they would leave him alone, trusting him to look after himself, and to keep his sOrcery in check.

Yuron never believed that his parents would be gone, until they were. They had gone out on a ship together, and the ship was attacked and sunk, with all hands lost. That is what he was told, anyway; Yuron isn't quite sure it was true. He didn't know what he was to do after that, except that he didn't want to be in his parents house anymore. He used the money he got from his parent's death to book passage to Westcrown, not really knowing what his aim was, but wanting to somehow find the truth behind the stories he was told as a child. To that end, he's decided to start by looking into the local criminal element.

Appearance:
After four generations of seperation, Yuron doesn't look very Orcish. It mostly comes through in his lean body shape and hard, angular features. He has straight black hair the length of his neck. His thick eyebrows frame his small, yellow-green eyes. He has high cheeckbones and a complete lack of facial hair. His jaw juts forward almost imperceptibly; his large teeth are crowned by what seem to be especially sharp canines.

He seems deceptively muscular, but that is more a factor of his lack of body fat. His skin is a slightly more green shade of olive. Unlike many of his kind, he doesn't have much body hair, in fact, he seems less hairy than the average human. On his right shoulder is a tattoo, simple black text in the Orcish language. The tattoo says 'The wind at your back, the sea in your face, the power in your blood.' Yuron fights the temptation to wear flashy, ornate robes, and instead favors simple peasant clothes, making him look more like a farmer than sorcerer. In fact, the only real hint as to his nature is the small pouch he carries with him.

Combat stats:
Perception +5
Initiative +3

Saves
-Fortitude +3
-Reflex +2
-Will +3

AC/Flatfoot AC 12(16 with Mage Armor)/11 (15 with Mage Armor)
Touch AC 11

CMB +0
CMD 11

Hit Points: 11

BAB +0
Speed: 30

Skills:

3 skill points per level

Knowledge (Arcana) +4 (1 rank)
Perception +5 (1 rank)
Spellcraft +4 (1 rank)

Feats and Traits:

Traits:
Conspiracy Hunter: +1 to Perception, and it becomes a class skill
Focused Mind: +2 to concentration checks
Reactionary: +2 to initiative

Race Abilities:
Skilled: +1 skill rank per level
Intimidating: +2 to intimidate checks
Orc Blood: count as both humans and Orcs
Sacred Tattoo: +1 luck bonus to all saves
Weapon Familiarity: proficient with greataxes and falchions, treat any weapon with 'Orc' as martial

Class Abilities:
Bloodline Power
Cantrips
Eschew Materials

Feats:
Toughness

Spells:

Bloodline: Arial (Stormborn)
Class skill: Knowledge (Nature)
Arcana: +2 caster level when outdoors in precipitation

Powers:
Thunderstaff: give weapon the shock property for ½ class level rounds.

Level 0 spells known: Detect Magic, Prestidigitation, Light, Ghost Sound
Level 1 spells known: Mage Armor, Grease, Silent Image (2/4 per day)

Weapons:

Light Crossbow 35gp 1d8 19-20/X2 80ft 4lbs P
Crossbow Bolts (50) 5gp 5lbs

Armor:

Armored Kilt 20gp +1 +6 0 0% 30ft 10lbs

Equipment:

5gp