Yresk Shadowscale
Male Kobold Rogue (Knifemaster) 1
LE Small Humanoid (Reptilian)
Init +4; Senses: Perception +7, Darkvision
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DEFENSE
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AC 19, touch 15, flat-footed 15. .  (+1 size, +4 Dex, +3 Armor, +1 NA)
HP 9 (8 + 1)
Fort +0, Ref +6, Will +3  
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OFFENSE
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Speed 30 ft. (Light Armor)
Melee: Dagger +5 (+1 Size, +4 Dex)(1d3-2/x2) 
Ranged: Dagger +5(+4 Dex, +1 Size) (1d3-2)
Shortbow +5 (+4Dex, +1 Size) (1d6x3) (60ft, 20 arrows)
Sneak Attack 1d8 with daggers and likewise weapons, 1d4 with all other weapons
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STATISTICS
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Str 6 (10-4), Dex 19 (17+2), Con 10 (12-2), Int 12, Wis 16, Cha 8
Base Atk +0; CMB -3; CMD 11 (10 +4 Dex -1 Size, -2 Str) 
Feats: Weapon Finesse
Traits: Briar Bandit; When in overgrown areas, you gain a +2 trait bonus on Stealth checks and a +1 trait bonus on damage rolls with sneak attacks.
Hiiden Hand; You gain a +1 trait bonus on Sleight of Hand checks made to conceal light weapons and a +1 trait bonus on attack rolls when making an attack with a light weapon during a surprise round.
Skills: Acrobatics 1 rank (+8), Climb 1 rank (+2), Disable Device 1 rank (+8), Escape Artist 1 rank (+8), Knowledge (Local) 1 rank (+6), Perception 1 rank (+7),  Sense Motive 1 rank (+7), Sleight of Hand 1 rank (+8), Stealth 1 rank (+12; +4Dex +4Size, +1 rank +3 Class). Languages: Common, Draconic
Combat Gear: 4 Dagger (8gp,2lbs), Studded Leather Armour, (25gp,10lbs), Shortbow (30gp,1lbs), 20 arrows (1gp,3lbs)
Other Gear: Pouch Belt (1gp, 0.125lbs), Waterskin (1gp, 1lbs), Bandolier (5sp), 5 Trail rations (2,5gp,2,5lbs)
Encumbrance: 19,625 lbs; Light Load, (Light Load up to 20lbs, Medium up to 40lbs, Heavy up to 60lbs)
Money: 31 gp left
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SPECIAL ABILITIES
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Armor: Kobolds naturally scaly skin grants them a +1 natural armor bonus.
Darkvision: Kobolds can see perfectly in the dark up to 60 feet.
Light Sensitivity: Kobolds lives in darkness have caused them to suffer from light sensitivity.
Shoulder to Shoulder You can occupy the same space as one other Small ally without penalty. If you share a space with another kobold who has this trait, you each gain a +1 circumstance bonus to AC, as you help jostle one another out of the way of incoming attacks. You also gain a +1 racial bonus on aid another rolls. This racial trait replaces crafty.
Hidden Blade
A knife master adds 1/2 her level on Sleight of Hand checks made to conceal a light blade.
This ability replaces trapfinding.
Sneak Stab (ex)
A knife master focuses her ability to deal sneak attack damage with daggers and similar weapons to such a degree that she can deal more sneak attack damage with those weapons at the expense of sneak attacks with other weapons. When she makes a sneak attack with a dagger, kerambit, kukri, punching daggers, starknife, or swordbreaker dagger, she uses d8s to roll sneak attack damage instead of d6s. For sneak attacks with all other weapons, she uses d4s instead of d6s.
This ability is identical in all other ways to sneak attack, and supplements that ability.
Favored Class Bonus: Rogue (+1HP)
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