Baron Galdur Vendikon

Yoritomo Heizo's page

100 posts. Alias of Bob Evil.


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Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo frowns, already embarrassed that he has lost face due to his misstep. He did not relish this next confession.

"While I have dabbled in horsemanship before, I regret to say it is not an area in which I have received extensive training, Miya-sama."


Mantis Courtier | ATN: 15 | Initiative 3k2

Athletics/Agility 2k2 (untrained): 2d10 ⇒ (2, 8) = 10 Fail. Any damage?


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo comfortably holds his own during the conversation. When the talk turns to the business of the Mantis and Phoenix, he expresses his regret, but ends on a confident note that he is certain relations between the two Clans can be improved. Whether or not his companions are aware that he's more motivated by the prospect of lost profits rather than mending fences with the damned Phoenix is left to their respective judgements.

Investigation (Notice)/Perception 2k2 (untrained): 2d10 ⇒ (5, 6) = 11

Beyond that, he notices nothing particularly out of the ordinary.


Mantis Courtier | ATN: 15 | Initiative 3k2

Alright, whenever you're ready.


Mantis Courtier | ATN: 15 | Initiative 3k2

Lore (Heraldry) / Intelligence 3k2: 3d10 ⇒ (2, 1, 5) = 8 2+5 = 7

Heizo tries, but he is unable to recall exactly whom this Otomo is (or, more accurately, "was"). Left with little recourse, he decided that deference is the most prudent course of action.

"You flatter us, Mitsuhide-sama," Heizo says graciously with a polite bow. "I am pleased to have merited your attention, although we merely performed to the best of our abilities in an unprecedented situation."


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo is inside. As before, he's not going to allow Miyuki to be alone with the Imperials if he can help it.


Mantis Courtier | ATN: 15 | Initiative 3k2

"As would I," Heizo adds with as much good cheer as he could muster. "No doubt that it would be an enjoyable diversion."

In truth his muscles ached and he had been looking forward to whatever relaxation the inn could provide, but political common sense he could not let the Scorpion courtier have the Miya's ear without himself being present to further the interests of the Mantis.


Mantis Courtier | ATN: 15 | Initiative 3k2

"As you say," Heizo replies, grateful for the opportunity to rest. "Let us savor it while we have the opportunity to do so."


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo nods in consideration.

"Quite prudent of you, Miya-sama. Fortunes willing, may our task be accomplished with speed and the utmost of care."


Mantis Courtier | ATN: 15 | Initiative 3k2

Between extra work on the job and family crises (nothing truly serious, just numerous and unavoidable) I have been largely AWOL this past week. I've been leaving the house intending to log in when I get back and wind up crashing into unconsciousness when I return.

My apologies, I'm back now and the b.s. is mostly over.

P.S.: Miyuki, you're doing just fine, I can tell that it's all in-character. Backhanded compliments are a must for Crane or Scorpion faces. If anything I think I've been playing it way too civil for a Mantis. :)


Mantis Courtier | ATN: 15 | Initiative 3k2

Gokinju's insinuation is not lost on the courtier, but true to protocol he does not let it show.

"I am prepared to follow wherever you deem it necessary to travel, as I am sure are my fellow samurai, Miya-sama. If I may ask, is there a projected date that we are required to complete this task by?"


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo bows respectfully and gestures for Gokinju to join them.

"By all means," Heizo responds. "Important matters are always better discussed after one has eaten properly. Please join us."

Is Gokinju also a ji-samurai, or do we need to make a heraldry check to address him properly?


Mantis Courtier | ATN: 15 | Initiative 3k2

Upon sitting down, Heizo stows his pipe and sets aside his straw hat, exposing his topknot to view.

"Sake will be fine. As for the food, what do you recommend today, Abun?"


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo gives another bow.

"Beyond what Kitao-san has requested, I find that the information you have given is sufficient, Yumi-sama."


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo bows low as well.

"Though I may be hardly worthy of such a position, I also accept. I would say it is a pleasant turn of events, were not the Empire in such a dire state of affairs as to render it necessary."


Mantis Courtier | ATN: 15 | Initiative 3k2

"We have been treated with the utmost hospitality, Yumi-sama," Heizo says with a bow, "and although your gratitude is sincerely appreciated, it is a matter of duty to assist a loyal member of the Imperial Family whenever possible. How may we be of further service?"


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo is honestly taken aback at the sight of the Empress' body and his grieving Emperor, but protocol quickly reasserts itself before he risks a breach of etiquette.

"And thank the Fortunes that it happened to be so, Shisou-sama," he answers, performing a bow. "Our journey was strange and harrowing, but in light of recent events the telling is likely best reserved for another time. Please tell us, what has occurred during our absence?"


Mantis Courtier | ATN: 15 | Initiative 3k2

Nothing that a quick review can't fill in. I'm good.


Mantis Courtier | ATN: 15 | Initiative 3k2

Void: 2d10 ⇒ (6, 7) = 13

"I believe that everyone has finally been accounted for."


Mantis Courtier | ATN: 15 | Initiative 3k2

Yo!


Mantis Courtier | ATN: 15 | Initiative 3k2
Kakita Tanawe wrote:
bump

GM's still out until the 9th with no internet. He should be back by Saturday.


Mantis Courtier | ATN: 15 | Initiative 3k2

Spending my last void point for +1k1 to the Skill roll.

Lore: Heraldry / Intelligence 4k3: 4d10 ⇒ (8, 2, 3, 8) = 21 8+3+8 = 19 plus the Free Raise to reduce the TN of the roll by 5.

Heizo regards the woman impassively for a moment, then turns back to the sensei.

"She is of my Clan, the Mantis, and is of the Moshi family, and a shugenja of the school of that same family. As for her personal name, I have never had the pleasure of being introduced as of yet, so I cannot say."


Mantis Courtier | ATN: 15 | Initiative 3k2

Okay, I was waffling about saving these points for increasing a Trait, but my guy's a courtier, he should know this stuff.

Skills purchased:

Calligraphy 1 ... 1 pt
Games: Sadane 1 ... 1 pt
Knives 1 ... 1 pt
Lore: Bushido 1 ... 1 pt
Lore: Heraldry 1 ... 1 pt

Insight Rank: 143


Mantis Courtier | ATN: 15 | Initiative 3k2

Regarding the XP, do we have to wait until our characters have some downtime to increase our abilities, or can we spend the points immediately?


Mantis Courtier | ATN: 15 | Initiative 3k2

Relieved to have bested another challenge without much issue, Heizo adjusts his hat as the mists close in.

Void: 2d10 ⇒ (9, 1) = 10


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo bows and elects to answer the fourth question.

"Respect for ones peers and superiors in word in deed is shown through observing proper etiquette in all ways large and small, demonstrating one's honor through propriety, keeping face, and demonstrating awareness of one's rightful place in the Celestial Order."

Spending a void point on the roll.

Awareness / Etiquette 7k4: 7d10 ⇒ (6, 7, 1, 9, 7, 7, 7) = 44 9+7+7+7 = 30 plus a free raise.


Mantis Courtier | ATN: 15 | Initiative 3k2

"Surely if what this ronin has done is worthy of death, it should be apparent to all, with no need for secrecy or vagaries, even to the ears of those unworthy to carry out the law. If we may be so bold as to ask, Miya-sama, what, specifically, has he done that is worth such a sentence?"


Mantis Courtier | ATN: 15 | Initiative 3k2

GM:
I tried submitting the corrected post five times and the forums wouldn't take it; fifth times the charm...

Void 2k2: 2d10 ⇒ (7, 1) = 8


Mantis Courtier | ATN: 15 | Initiative 3k2

Void 2k2: 1d20 ⇒ 5


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo is careful to maintain a mask of stoicism as it is his turn, but horsemanship was never his forte, and he was content to leave archery to the Tsuruchi. As usual, his almost single-minded focus on commerce above more esoteric pursuits has proven a detriment.

Still, he would never shame the Yoritomo name or that of the Mantis through lack of effort, and intended to give the best showing that he could manage.

As was his custom, he breathed a prayer to the Fortunes, and began.

Untrained in both skills, so no raises and no exploding 10s.

Horsemanship/Agility 2k2 (untrained): 2d10 ⇒ (4, 6) = 10

By the skin of his teeth, Heizo manages to maneuver his steed to the first target.

Kyujutsu/Reflexes 2k2 (untrained): 2d10 ⇒ (7, 3) = 10

His luck endures; he takes aim and somehow manages to plant the shaft into the target.

Horsemanship/Agility 2k2 (untrained): 2d10 ⇒ (6, 8) = 14

The horse remains under his control, and he has an easier time getting it to take him to the second target.

Kyujutsu/Reflexes 2k2 (untrained): 2d10 ⇒ (1, 3) = 4

Unfortunately, his next shot goes wide, not even anywhere close to hitting the target.

Horsemanship/Agility 2k2 (untrained): 2d10 ⇒ (5, 8) = 13

Still, Heizo is able to bring the animal across the finish line without issue.

It wasn't perfect, but neither was it a complete embarrassment.

Total = 1+1+1+0+1 = 4 points


Mantis Courtier | ATN: 15 | Initiative 3k2

Alright, XP!

I'm currently between back-to-back shifts at work, but I'll have my next post up by 5:30 pm CST today.


Mantis Courtier | ATN: 15 | Initiative 3k2

"As you say," he agrees, bringing the image of the young Phoenix to mind.

Void 2k2: 2d10 ⇒ (7, 5) = 12


Mantis Courtier | ATN: 15 | Initiative 3k2

"A scratch, Ayano-chan, barely worth mentioning," he answers his ward, although he winces as he stands up straight and notes the red stain on his kataginu. "Rather, tend to your own wound; you all fought bravely and with distinction, and we can't drink to your victory if you're down with an infection, now can we?"

Akodo Suana wrote:

Suana nods to Sachiko, as if trying to say he's alright. Then he talks aloud, for everyone to hear.

-So, have we found all the students? What shall we do now?

"I believe that the Phoenix contestant, Isawa Ume, and the Imperial entry, the ronin Kohuri, are both still unaccounted for. I humbly suggest that we choose one and focus on retrieving them."


Mantis Courtier | ATN: 15 | Initiative 3k2

My Healthy wound rank is 15, so with 8 damage I still have 7 left before I'm Nicked.

Heizo sucks in air through his teeth as the blade bites into his abdomen, but fortunately it does not appear to have been a mortal wound. Pressing his luck, the courtier once again attempts to fell his attacker.

Remaining in Attack stance.

Knives 2k2 (unskilled): 2d10 ⇒ (10, 5) = 15
Unskilled, 10's do not explode.

Damage 3k1: 3d10 ⇒ (8, 9, 6) = 23 9


Mantis Courtier | ATN: 15 | Initiative 3k2

Not that I think that I managed to hit anything, but that damage roll of mine should be amended to:

Damage 3k1: 3d10 ⇒ (6, 5, 6) = 17 6


Mantis Courtier | ATN: 15 | Initiative 3k2

Seeing an opening as the warriors have been knocked prone, Heizo lunges toward the nearest one and attempts to plunge the tanto into his vitals.

Taking the Attack Stance.

Attacking one of the warriors: -ATN due to Miyuki's spell.

Knives 2k2 (unskilled): 2d10 ⇒ (2, 1) = 3 Not good...

Damage 3k1: 3d10 ⇒ (6, 5, 6) = 17


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo nods in recognition of the gathered wards before drawing his own tanto. Even for a courtier, he was not formally skilled in combat; the knife he had drawn was primarily for grooming purposes, and the machi-kanshisha pipe he carried was a gift received from past deal with the Kaeru of the City of the Rich Frog, and was primarily used as a conversation piece. He normally traveled with his Clan's bushi, or at least a ronin yojimbo when circumstances demanded it.

"This is not my usual area of expertise," he says grimly to his peers. "I know that I have not known any of you quite long enough to ask such a thing, but even if I fall, Ayano-chan must return."

My intention is to begin with the Defense stance (Air 2 + Defense 2 + ATN 15 = 19). Drawing a tanto as a free action.


Mantis Courtier | ATN: 15 | Initiative 3k2

Initiative 3k2: 3d10 ⇒ (10, 9, 3) = 22
Explosion: 1d10 ⇒ 6 16+9 = 25


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo nods in approval of Arata's successful attempt at poetry. He then centers himself as best as he can manage for the attempt to reach Ukira.

Void 2k2: 2d10 ⇒ (9, 6) = 15


Mantis Courtier | ATN: 15 | Initiative 3k2

"A samurai is expected to master many talents," he says to Arata. "One can be both a swordsman and a poet. You will do your Clan and your father no dishonor if you commit yourself to both pursuits, and indeed may have the potential to bring increased glory in service to your lord by doing so. If you consider yourself a duelist first and foremost, that is fine, but many great duelists were also deft hands at an artistic skill. It is not betrayal, Arata-kun, it is an opportunity."


Mantis Courtier | ATN: 15 | Initiative 3k2

I agree, I thought that you were doing fine as well. If you're not enjoying yourself though, it's your right not to force it. Still, I have no issues with you if you decide to stick around.


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo strokes the whiskers on his chin and thinks while the others are talking:

So, it is absolutely necessary that Arata-kun is the one who submits a poem... But I notice that she did not say that it has to be an outstanding poem, just that he must submit one in order to leave...

"Arata-kun," he says to the young Crane in a sympathetic tone, "I beg your forgiveness for what is likely my woefully inadequate assessment of your view of the task at hand, but while prudence and careful thinking are admirable strategies, hesitancy is in and of itself not a virtue. A samurai who does not choose to act at all has still committed to a course of action, and not one that will likely serve to free him from his predicament. Although there is the risk of failure, even the lessons learned from a failure can be a stepping stone to eventual victory. If you try, how have you given up hope? If you fail, use what you have learned, and then try again, and if necessary again and again, until you have overcome the task at hand. The will to action in the face of adversity, the fortitude to withstand trials and grow stronger and wiser for doing so-- that is the very essence of hope!"

Courtier / Awareness 6k3: 6d10 ⇒ (9, 7, 10, 7, 9, 9) = 51
Explosion: 1d10 ⇒ 8 18+9+9 = 36

This might be just grasping at straws, but I hope that at the very least Arata will elaborate on why creating this poem equals giving up hope.


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo ponders for a moment, then steps forward.

"A single leaf falls,
One final cut delivered;
Forest, undisturbed."

Artisan: Poetry / Awareness (Untrained) 3k3: 3d10 ⇒ (8, 9, 7) = 24

Though a samurai may die, he does so in service for his lord; although the world is indifferent to his sacrifice, his duty decrees that this be so.


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo's fan casually obscures his mouth as he asks the samurai nearest to him:

"It was indeed a fine poem by Tanawe-san, but it looks like answering directly might not have been the point of the exercise. Does it need to be Arata-kun who answers to the instructor?"


Mantis Courtier | ATN: 15 | Initiative 3k2

Void 2k2: 2d10 ⇒ (7, 7) = 14


Mantis Courtier | ATN: 15 | Initiative 3k2

"By all means, Takeya-san," Heizo says the the Scorpion; winning at dice had improved his mood considerably. "The sooner, the better."


Mantis Courtier | ATN: 15 | Initiative 3k2

A minor correction. What read:

Courtier/Awareness 6k3: 6d10 ⇒ (6, 5, 10, 2, 3, 6) = 32 10+7+6 = 22

should have instead read:

Courtier/Awareness 6k3: 6d10 ⇒ (6, 5, 10, 2, 3, 6) = 32 10+6+6 = 22

It's the same outcome, but the added rolls have been made accurate.


Mantis Courtier | ATN: 15 | Initiative 3k2

Taking a seat among the peasants and lighting his pipe, Heizo feels more at home here than he would care to admit to the other samurai. When his turn comes, he silently gives a short prayer to the fortunes and lets the dice fly.

Spending 1 Void point to increase my skill roll by 1k1.
Games: Fortunes & Winds 4k3: 4d10 ⇒ (9, 10, 9, 1) = 29
Explosion: 1d10 ⇒ 7 17+9+9 = 35

Getting up from the game, he heads over to the gathering by the statue and regards the art piece critically.

"A piece of earth, when expertly carved by a master sculptor, can present such an image of majesty that its form is unquestionably improved over its original state, no matter how beautiful it's natural form once was. Having said that, this piece forces me lament the loss of what once must have been a quite pleasing stone."

Courtier/Awareness 6k3: 6d10 ⇒ (6, 5, 10, 2, 3, 6) = 32 10+7+6 = 22


Mantis Courtier | ATN: 15 | Initiative 3k2

Heizo surreptitiously scratches the back of his head beneath his hat and makes a face.

"I can hold my own at Fortunes and Winds-- Don't give me that look, Ayano-chan, you just happen to be extraordinarily lucky at dice!"

He sniffs derisively.

"...As I was saying, I am confident in my skill. Does anyone else have a specialty?"


Mantis Courtier | ATN: 15 | Initiative 3k2

My apologies, I saw the new GM post earlier today, but when I went to post I found that a storm had knocked out Comcast in my area and I couldn't reply until it was back up. Ready to go now, though.