Yoon

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Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

TIDE OF THE UNHOLY FIRST

Keep the hero point, bringing Yoon from 1 to 2.

Deck upgrade: none

Thanks everyone for this game, that was fun.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

For Feiya, Yoon discards Blessing of the Seventh Veil.

Advance the hour: Sandstorm.
Random location Erasmus: 1d9 ⇒ 9 Festering Ulunat
Random location Yoon: 1d9 ⇒ 7 Canny Jackal
Random location Athnul: 1d9 ⇒ 3 Tooth and Hookah
Random location Feiya: 1d9 ⇒ 3 Tooth and Hookah
Random location Raheli: 1d9 ⇒ 6 Dye Market
Random location Drelm: 1d9 ⇒ 3 Tooth and Hookah
Curse of blindness: choose to discard from the hourglass: Blessing of Osiris

Move to #1 Smoking Den.

Display Pyrokinesis.

Explore and encounter Ulunat.
Before acting:
Closed Festering Ulunat adds 2d12, Raheli discards a blessing to add a die
Acrobatics 18: 1d10 + 4 + 2d12 + 1d10 ⇒ (1) + 4 + (12, 5) + (1) = 23
First check: pick Fortitude.
Athnul discards Blessing of the Pallid Princess to bless twice, Closed Festering Ulunat adds 2d12.
Fortitude 20: 3d10 + 6 + 2d12 ⇒ (9, 10, 1) + 6 + (11, 3) = 40
Second check: Combat 50
Discard a blessing (Blessing of the All-Seeing Eye) for Yoon’s power to use Fortitude+2d8+d6, Drelm discards Blessing of Abadar to bless twice, Closed Festering Ulunat adds 2d12, Pyrokinesis adds a die, discard from deck to add a d4 (Autumn Witch), discard Blood Kineticist to add 2d4. 90.78% chance of success
Combat 50: 1d10 + 6 + 2d8 + 1d6 + 2d10 + 2d12 + 1d10 + 1d4 + 2d4 ⇒ (9) + 6 + (7, 4) + (5) + (7, 7) + (1, 12) + (4) + (4) + (4, 3) = 73

As everyone that could be saved is, and no more monster except the spawn of Rovagug, Yoon rushes forward concentrating intent on launching the biggest flames she can to destroy the beast. With help, or just words of encouragement from her teammates, and after a fierce battle, she manages to fell the monster.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon ends up at Golden Lake.

Advance the hour: decide to bury Blessing of Norgorber from hand, and Blessing of Angradd from discard.
Curse of Poisoning: discard Blessing of Sivanah.

Move to Dye Market.
My plan is to get rid of the henchman there.

Explore and encounter card 1

Geniekin:

MM
Monster B
Traits:
Trigger
Elemental
Outsider
Janni
Veteran
To Defeat:
Combat 8
When you examine this card, summon and encounter a random monster that has the Acid, Cold, Electricity, Fire, or Poison trait.
The difficulty of checks against the Geniekin is increased by twice the scenario's adventure deck number.

Reveal blessing for power to use Fortitude+2d8, reveal Vrill Staff to add a d6, use power and discard from deck: Searing Flesh so add a d4
Combat 8+##=22: 1d10 + 6 + 2d8 + 1d6 + 1d4 ⇒ (2) + 6 + (5, 8) + (4) + (3) = 28

Discard Autumn Witch to explore

Card 2 Aghash:

MM
Henchman B
Type: Monster
Traits:
Trigger
Outsider
Curse
Electricity
Veteran
To Defeat:
Combat 11
OR Divine 8
When you examine this card, discard a card from the blessings deck, then shuffle the villain Sandstorm into the blessings deck.
The difficulty to defeat is increased by twice the scenario's adventure deck number.
If undefeated, suffer a scourge.
If defeated, you may immediately attempt to close the location this henchman came from.


Reveal blessing for power to use Fortitude+2d8, discard Vrill Staff to add d6+d8, use power and discard from deck: Sign of the Bridge so add a 2d4
I am keeping 3 cards in hands, each a different type of boon, to close. As I read on the hangouts, plan is to close there, despite the ally in there, the close is more needed.
Combat 11+##=25: 1d10 + 6 + 2d8 + 1d6 + 1d8 + 2d4 ⇒ (5) + 6 + (3, 1) + (5) + (4) + (4, 3) = 31
Defeated.
Choose to attempt to close. Recharge Elemental Brass Mail (armor), Gom-Gom (Item), Blessing of the Elements (blessing) and close.

End of turn:
- scenario: random open location: 1d2 ⇒ 2 Canny Jackal. 1d4 + 1 ⇒ (4) + 1 = 5
Only card there is Earth Ossumental.
Trigger: When you examine this card, each character at your location is dealt 1d4 Acid damage. Shuffle this monster into a random open location deck. Random open location: 1d2 ⇒ 1 Smoking Den
No card left in hand to discard for the damage but get Curse of the Ravenous (already has the blindness one). That will not help as I had plenty of cards there I planned on healing with the power.
- curse of the ravenous: 1d4 ⇒ 1 bury the 2 blessings there
- draw 7 cards, use power pick 5 from discard, bury Searing Flesh, heal the rest.

Yoon, Elemental Annihilator at Dye Market wrote:

Hand (Size 7): Blessing of Qi Zhong (Blessing), Blessing of Isis (Blessing), Pyrokinesis (Spell), Blood Kineticist (Ally), Blessing of the Seventh Veil (Blessing), Wayfinder (Item), Blessing of the All-Seeing Eye (Blessing)

Displayed: Curse of Blindness, Curse of the Ravenous
Deck: 8 Discard: 0 Buried: 7
Hero Points: 1
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon recharges Wayfinder to move to Dye Market on Erasmus’ turn and examine the top 2 cards there:
Examined Ammut then Frost Staff.

Start of turn:
Advance the hour: Blessing of Nethys.
Conflagration: Try to defeat to banish it. Recharge Blessing of the All-Seeing Eye to bless (the hour has the nethys trait)
Fortitude 9+#=16: 2d10 + 6 ⇒ (8, 4) + 6 = 18
Conflagration is banished.

Yoon moves to the dye market and uses her power to siphon the fire there into herself.

Explore and encounter Ammut.
Before acting: 1d4 ⇒ 4 Fire damage. Recharge Sand Elemental to reduce that to 0.
Combat: Use power to ignore fire immunity, use power and reveal Arcane Cannonade to use Fortitude+2d8, discard Blessing of Angradd to bless twice.
Combat 24: 1d10 + 6 + 2d8 + 2d10 ⇒ (5) + 6 + (7, 1) + (6, 7) = 32
Base is banished.

Then she uses the same technique on the next monster that seems to be made of Fire.

I wonder if it’s an elemental or an ifrit.

End turn:
- did not encounter Ulunat this turn, examine the top 1d4 + 1 ⇒ (3) + 1 = 4 cards of a random open location deck 1d6 ⇒ 6 Glass Pavilion ; after you examine a boon, banish it. The top three cards are already examined, none of them are boons, the 4th one is Curse of the Netheshuun, with a trigger.
Yoon fails the Charisma 10 (she only has a D8+1), encounters the barrier, then fails the check to defeat too.
Cold Damage: 1d6 ⇒ 3 Discard hand
scourge: 1d10 ⇒ 9 Curse of Blindness
- draw 7 cards, use power and heal 3 cards from discard, while Kinetic Blast gets buried.

Yoon, Elemental Annihilator at Dye Market wrote:

Hand (Size 7): Elemental Brass Mail (Armor), Blessing of Norgorber (Blessing), Gom-Gom (Item), Blessing of Sivanah (Blessing), Blessing of the Elements (Blessing), Autumn Witch (Ally), Vrill Staff (Item)

Displayed: Curse of Blindness
Deck: 10 Discard: 3 Buried: 2
Hero Points: 1
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)
Yoon, Elemental Annihilator at Smoking Den wrote:

Hand (Size 7): Twisted Space (Spell), Kinetic Blast (Spell), Blessing of Isis (Blessing), Elemental Brass Mail (Armor), Blood Kineticist (Ally), Arcane Cannonade (Spell), Blessing of Sivanah (Blessing)

Deck: 15 Discard: 0 Buried: 0
Hero Points: 1
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell

Advance the hourglass: Blessing of Bastet.

Check for Conflagration at smoking den: discard Blessing of Sivanah to bless.
Constitution 9+#=16: 2d10 + 4 ⇒ (9, 9) + 4 = 22
Conflagration is banished

Explore Smoking Den and encounter

Smoking Den Card 1: Kafar:

MM
Ally B
Traits:
Trigger
Human
Rogue
Aspis
To Acquire:
Wisdom
Charisma
Diplomacy 9
When you examine this card, attempt a Charisma or Diplomacy 4 check to acquire this card. If you fail the check to acquire this card, banish a boon that does not have the Basic trait.
Discard this card to explore your location. Add 1d4 to your Charisma checks and checks to acquire boons during this exploration.

Use scenario power to use Fortitude instead of Diplomacy.
Fortitude 9: 1d10 + 6 ⇒ (6) + 6 = 12
Acquired, choose to display it next to the scenario.

Discard Blood Kineticist to explore, encounter

Smoking Den Card 2: Find Traps:

MM
Spell B
Traits:
Magic
Divine
To Acquire:
Wisdom
Divine 6
Discard this card to add 2 dice to any check to defeat a barrier.
After playing this card, if you do not have the Divine skill, banish it; otherwise, you may succeed at a Divine 8 check to recharge this card instead of discarding it.

Fail the check to acquire (only a d4)

Discard Blessing of Isis to explore, encounter:

Smoking Den Card 3: Galvanic Kopis +2:

MM
Weapon 5
Traits:
Knife
Ranged
Slashing
Electricity
Magic
To Acquire:
Dexterity
Ranged 10
For your combat check, reveal this card to use your Dexterity or Ranged skill + 1d4+2; you may additionally recharge this card to add 2 for each die you roll.
On your combat check, if you played another weapon, recharge this card to add 1d4+2 and the Electricity trait.

Dexterity 10: 1d10 + 2 ⇒ (5) + 2 = 7
Boon banished

Yoon manages to help someone to get out of the way of the spawn of Rovagug, but after that she only finds useless discarded scrolls and weapons.

End turn:
At the end of your turn, if you did not encounter Ulunat this turn, examine the top 1d4 + 1 ⇒ (1) + 1 = 2 cards of a random open location deck: 1d8 ⇒ 1; after you examine a boon, banish it.
Smoking Den card 4 is Cleric of Nethys, discard from top of deck to put the ally back on top (Vrill Staff).
Card 5 is Girtablilu Ranger, which has a trigger

Girtablilu Ranger BA: Poison damage: 1d4 ⇒ 3
Recharge Elemental Brass Mail to reduce that to 0.
Use power and discard Twisted Space to use Fortitude+2d8+d6
Combat 20: 1d10 + 6 + 2d8 + 1d6 ⇒ (8) + 6 + (4, 2) + (4) = 24

Resuming end of turn:
- draw 5 cards, use Yoon power, taking the 5 cards in her discard and healing them except Twisted Space that gets buried.

As she’s looking around the trouble caused by the spawn bothered a Girtablilu, and seeing Yoon just attacks her as she’s in the way. Not happy about that, the little tian girl engulf the creature in fire.

Yoon, Elemental Annihilator at Smoking Den wrote:

Hand (Size 7): Kinetic Blast (Spell), Arcane Cannonade (Spell), Blessing of Angradd (Blessing), Blessing of the All-Seeing Eye (Blessing), Wayfinder (Item), Fan of Flames (Spell), Sand Elemental (Ally)

Deck: 14 Discard: 0 Buried: 1
Hero Points: 1
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon will go visit Sunburst to replace her weapon with a Blessing of the Elements


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Convention Boon: 1d20 ⇒ 8

Deck upgrades:

1. Spell 6: 1d1000 ⇒ 914 Arcane Cannonade

The hero point is kept, so Yoon has 1 again.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Start of turn: add hourglass to Yoon’s curses. Curse of Fevered Dreams.
Not the kind of curse that helps.

Yoon’s hand is almost empty, I’ll try to explore anyway.

Explore and encounter

Blessing of Abadar:

MM
Blessing B
Traits:
Divine
Abadar
To Acquire:
Dexterity
Disable 6
OR Divine 5
Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.[/ooc]
Always a surprise when encountering something that is not nasty in that scenario.
Dexterity 6: 1d10 + 2 ⇒ (4) + 2 = 6
[ooc]Acquired

End of turn:
- summon and encounter a random monster

[spoiler=Quicksand Bunyip]
MM
Monster C
Traits:
Trigger
Bunyip
To Defeat:
Combat 12
When you examine this card, you may discard a card that has the Bludgeoning or Liquid trait; if you do not, the Quicksand Bunyip deals 1d4 Electricity damage to you. Then shuffle the Quicksand Bunyip into your location.
Damage dealt by the Quicksand Bunyip may not be reduced.


Use power and reveal blessing of Abadar to use Fortitude+2d8, reveal Gom-Gom to add a d4.

Combat 12: 1d10 + 6 + 2d8 + 1d4 ⇒ (10) + 6 + (4, 5) + (2) = 27

Yoon is expecting all kinds of nasty creature to jumps at her, but its only a bunyup; with one of her fire blast, she transforms the creature into ash.

Draw 4 cards then use power and pick all 4 cards from discard, healing all except Kinetic Blast that gets buried.
I had drawn Remove Curse, no way to play it thought.
Curse of Poisoning: recharge a random card
Curse of Fevered Dreams: recharge whole hand then draw 1d4 + 1 ⇒ (3) + 1 = 4 cards

Yoon, Elemental Annihilator at Oblivion's Bridge wrote:

Hand (Size 7): Fan of Flames (Spell), Blessing of Isis (Blessing), Sand Elemental (Ally), Elemental Brass Mail (Armor)

Displayed: Curse of Poisoning, Steel Scorpion, Curse of Fevered Dreams
Deck: 16 Discard: 0 Buried: 3
Hero Points: 0
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks used
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Feiya’s turn:
AA: Electricity damage: 1d4 + 1 ⇒ (2) + 1 = 3. Reduced by 2 by Mist Horn. Recharge Elemental Brass Mail to reduce that to 0.
Then Poison damage: 1d4 ⇒ 4 Reduced by 2 by Mist Horn. Discard Kinetic Blast and Sand Elemental to damage.
Then discard Blessing of Angradd for Feiya.

Yoon, Elemental Annihilator at Oblivion's Bridge wrote:

Hand (Size 7): Gom-Gom (Item), Pyrokinesis (Spell)

Displayed: Curse of Poisoning, Steel Scorpion
Deck: 14 Discard: 4 Buried: 2
Hero Points: 0
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks used
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Acid damage on Drelm’s turn, reduced by mist horn: 1d4 - 2 ⇒ (1) - 2 = -1

Receive Silver Balladeer from Erasmus.

Yoon gets Curse of Poisoning.

Give Silver Balladeer to Athnul.

Explore, encounter

Steel Scorpion:

MM
Barrier 4
Traits:
Trap
Lock
Poison
To Defeat:
Dexterity
Disable
Stealth 10
OR Strength 13
If undefeated, you are dealt 1d4 Poison damage then display this card next to your deck.
While displayed, you may not move. At the end of your turn, 1 character at your location may succeed at a check to defeat this barrier.

I do not think I want to play anything on that barrier, the penalty is not really a problem in this scenario.
Dexterity 10: 1d10 + 2 ⇒ (1) + 2 = 3 Due to the location power, that’s a 2, so a failure.
Poison damage: 1d4 ⇒ 3 recharge Elemental Brass Mail to reduce the damage to 0.

Reveal Vrill Staff and Kinetic Blast to heal 1d4 + 1 ⇒ (3) + 1 = 4 cards. So all cards are healed, then discard Kinetic Blast and recharge Vrill Staff.

Reveal Blessing of Qi Zhong to heal one card (Kinetic Blast) then discard the blessing and explore.

Blessing of Nethys:

MM
Blessing B
Traits:
Divine
Nethys
To Acquire:
Wisdom
Perception 8
OR Divine 5
Discard this card to add 1 die to any check.
Discard this card to examine the top 2 cards of your location deck and put them back in any order; then explore the location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.[/dice]
For some reason, I thought there was only banes in there.
Anyway, Yoon fails the check; no point in discarding to have a chance to draw a card.

End of turn:
- choose random monster.

[spoiler=Elder Ice Elemental]
MM
Monster 4
Traits:
Elemental
Outsider
Cold
To Defeat:
Combat 16
The Ice Elemental is immune to the Cold and Poison traits. If your check to defeat has the Electricity trait, you may reroll checks against the Elder Ice Elemental, you must take the new result.
Before you act, succeed at a Constitution or Fortitude 8 check otherwise you may only play one card on the check to defeat.
All damage dealt by the Ice Elemental is Cold damage.


Before acting: reveal Gom-Gom to add a d4 on the Fortitude check.
Fortitude 8: 1d10 + 6 + 1d4 ⇒ (8) + 6 + (4) = 18
I do not understand why this monster seems vulnerable to electricity…
Use power and reveal Blessing of the Seventh Veil to use Fortitude+2d8, reveal Gom-Gom to add a d4.
Combat 16: 1d10 + 6 + 2d8 + 1d4 ⇒ (2) + 6 + (1, 6) + (3) = 18 Location power makes that a 15. Drelm discards Blessing of Maat to add 3, success so no discard from deck.
Draw 5 cards
curse of poisoning: 1d7 ⇒ 2 Blessing of the Seventh Veil

Yoon gets stinged by a strange scorpion but she doesn’t mind, she’s concentrating on trying to help stop the catastrophe.
When an Ice Elemental attacks, she’s glad to be able to melt it down.

Yoon, Elemental Annihilator at Oblivion's Bridge wrote:

Hand (Size 7): Gom-Gom (Item), Kinetic Blast (Spell), Elemental Brass Mail (Armor), Sand Elemental (Ally), Blessing of Angradd (Blessing), Pyrokinesis (Spell)

Displayed: Curse of Poisoning, Steel Scorpion
Deck: 13 Discard: 1 Buried: 2
Hero Points: 0
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks used
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Rolling Sphere:
Discard Blessing of Norgorber to bless.
Acrobatics 12: 2d10 + 4 ⇒ (3, 7) + 4 = 14


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Fixing Yoon’s turn:
Use hero point to reroll failed check due to location power.
Kalnaka Combat 22: 2d10 + 6 + 2d8 + 1d6 ⇒ (3, 3) + 6 + (2, 5) + (3) = 22
Due to location power, this is a 20, a failure again.
Use accessory reroll to reroll a 3 on a d10.
Kalnaka Combat 22: 17 + 1d10 ⇒ 17 + (6) = 23

2nd will of Ahriman:
Athnul double bless.
Will of Ahriman Fortitude 18: 3d10 + 6 + 1d4 ⇒ (1, 10, 9) + 6 + (1) = 27
Due to location power, this is a 25 so a success.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon discards a card (Searing Flesh) for Elder Sign to evade the bane.
Due to not defeating the bane, she has to discard 1d4 ⇒ 2 from the top of her deck.

I wanted someone to remove her curse but it is the end of turn so that can’t be done, neither is playing vrill staff to heal.

Curse of the Ravenous 1d4 ⇒ 3 spells and weapons. Searing Flesh and Adamantine Sai +2 gets buried.
Recovery: Pyrokinesis, Fortitude 11, with Gom-Gom: 1d10 + 6 + 1d4 ⇒ (3) + 6 + (4) = 13 recharged
Reset hand, draw 4. Not using Yoon power, maybe I’ll use Vrill staff next turn or someone will heal her.

Yoon, Elemental Annihilator at Oblivion's Bridge wrote:

Hand (Size 7): Gom-Gom (Item), Vrill Staff (Item), Kinetic Blast (Spell), Blessing of the Seventh Veil (Blessing), Elemental Brass Mail (Armor), Blessing of Norgorber (Blessing), Blessing of Qi Zhong (Blessing)

Displayed: Curse of the Ravenous
Deck: 10 Discard: 3 Buried: 2
Hero Points: 0
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon gets Curse of the Ravenous.

Explore; encounter card 1

Will of Ahriman:

None
Henchman 6
Type: Barrier
Traits:
Divine
Obstacle
To Defeat:
Wisdom
Fortitude
Knowledge
Diplomacy 18
If undefeated, discard any armors, then each character at your location is dealt Combat damage equal to 2 plus the number of cards that have the Attack trait and weapons in your hand, then banish the Will of Ahriman.


Reveal Gom-Gom to add a d4. Drelm recharges Blessing of Abadar to bless four times
Fortitude 18: 4d10 + 6 + 1d4 ⇒ (10, 3, 4, 6) + 6 + (4) = 33

Discard Wayfinder to examine top card of location: Kalnaka. That’s something Yoon can deal with. Choose not to shuffle, and choose to explore.
Use power and reveal Searing Flesh to use Fortitude+2d8, reveal Vrill Staff to add a d6, display Pyrokinesis to add a die
Combat 22: 2d10 + 6 + 2d8 + 1d6 ⇒ (2, 6) + 6 + (8, 2) + (1) = 25

Discard Blessing of Sivanah to explore, encountering

Will of Ahriman:

None
Henchman 6
Type: Barrier
Traits:
Divine
Obstacle
To Defeat:
Wisdom
Fortitude
Knowledge
Diplomacy 18
If undefeated, discard any armors, then each character at your location is dealt Combat damage equal to 2 plus the number of cards that have the Attack trait and weapons in your hand, then banish the Will of Ahriman.

Reveal Gom-Gom to add a d4. Someone plays a Blessing on her check
Fortitude 18: 2d10 + 6 + 1d4 ⇒ (1, 10) + 6 + (2) = 19

End of turn: choose a monster.

Ammut:

MM
Monster 6
Traits:
Outsider
Fire
To Defeat:
Combat 24
The Ammut is immune to the Fire and Poison traits.
Before you act, each character at your location is dealt 1d4 Fire damage.
If undefeated, suffer the scourge Curse of the Mummy.

[i]Choices needs to be made there, either Yoon evades thanks to Elder Sign (and discard d4 cards from top deck), or everyone takes d4 fire for the BA.[/occ]


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon went to Sunburst for a Remove Curse, replacing Twisted Space.

Yoon, Elemental Annihilator at Oblivion's Bridge wrote:

Hand (Size 7): Gom-Gom (Item), Pyrokinesis (Spell), Searing Flesh (Spell), Vrill Staff (Item), Blessing of Sivanah (Blessing), Kinetic Blast (Spell), Wayfinder (Item)

Deck: 15 Discard: 0 Buried: 0
Hero Points: 0
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon replaces Blessing of Nethys with blessing 6 Blessing of the All-Seeing Eye.

Yoon will go to Sunburst and replace Twisted Space with trader’s Remove Curse.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

3-6D: AHRIMAN TRANSCENDENT

Yoon bank the hero point, going from 0 to 1.

4 xp at level 6.

Yoon would like a blessing.

Deck upgrade:

1. Blessing 6: 1d1000 ⇒ 59
2. Will grab another blessing if there’s any left.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon moves to Hall of Winged Chaos.

Explore and encounter card 1: Thunder Lizard.
Before acting: Electricity Damage: 1d4 ⇒ 2 Reveal Skyplate Armor to reduce damage by 2.
Acting: Reveal Fan of Flames to use power to use Fortitude+2d8, reveal Gom-Gom to add a d4
Combat 13: 1d10 + 6 + 2d8 + 1d4 ⇒ (1) + 6 + (4, 4) + (2) = 17

A small lizard throws some lightning at Yoon but her magic equipment protects her, and it is a matter of seconds before the creature is engulfed in fire.

Discard Blessing of the Seventh Veil to explore again. Card 2 is Inevitable Trap.
The blessing adds 1 die to Charisma non-combat checks, Drelm recharges Blessing of Abadar 2 to add 3 dice
Arcane 13: 5d8 + 1 ⇒ (6, 5, 1, 4, 6) + 1 = 23

As the little girl is about to step over some magic runes, she remembers Drelm lecturing her about them. It’s a trap! She uses what Drelm told her to do, and with a bit of fire purification, deactivate the trap.

I think we are running out of time, so I’ll explore more.
Discard Sand Elemental to explore.
Card 3 is Usij Ghul, the henchman.
Before acting: Electricity Damage: 1d4 ⇒ 1 reveal Khepresh of Refuge to reduce that damage by 1.
Attempt the Check: Use power and discard Twisted Space to use Fortitude+2d8+d6, put Fan of Flames in recovery to add a d6, reveal Gom-Gom to add a d4
Combat 25: 1d10 + 6 + 2d8 + 2d6 + 1d4 ⇒ (2) + 6 + (1, 5) + (1, 4) + (2) = 21
Yoon uses her last hero point to reroll. Not defeating the cultist would cost 2 turns so I think it is worth it.
Combat 25: 1d10 + 6 + 2d8 + 2d6 + 1d4 ⇒ (8) + 6 + (2, 4) + (4, 3) + (4) = 31
That’s better!
After acting: Electricity Damage: 1d4 ⇒ 3 reveal Khepresh of Refuge to reduce the damage by 1, then reveal another armor due to Khepresh of Refuge power, Skyplate Armor to reduce it by 2 more.

But one of the undead cultist is waiting for her, Yoon almost misses her target while avoiding most of the lightning shot at her.

End of turn:
- Freed Soul: recharge discarded Blessing of the Seventh Veil.
- Scenario random damage type: 1d6 ⇒ 4 (Electricity), Damage: 1d4 ⇒ 3: Khepresh of Refuge to reduce the damage by 1, then reveal another armor due to Khepresh of Refuge power, Skyplate Armor to reduce it by 2 more.
- recovery: automatically recover Fan of Flames (d10+6 vs 5)
- reset hand, drawing 4

Yoon, Elemental Annihilator at Hall of Winged Chaos wrote:

Hand (Size 7): Gom-Gom (Item), Skyplate Armor (Armor), Khepresh of Refuge (Armor), Blessing of Sivanah (Blessing), Elemental Brass Mail (Armor), Adamantine Sai +2 (Weapon), Wayfinder (Item)

Displayed: Freed Soul
Deck: 10 Discard: 2 Buried: 4
Hero Points: 0
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing). Total blessing is 8, 4 are in top shuffled deck among 8 unknown cards.
Use my blessings as needed.
Accessory perks USED
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Advance the hour: Blessing of Pharasma

Going to leave Commander Abdallah for Drelm as he can acquire him automatically and its power to recharge discarded Abadar blessing might allow him to explore more.
Move to Location #3: Sky Pharaoh's Throne.
There is too monster there, and Yoon is good against them, and she can close, she only has 2 cards in discard

Explore and encounte card 1 of #3: Sky Pharaoh's Throne:

Sun Falcon:

MM
Monster 1
Traits:
Animal
Fire
To Defeat:
Combat 11
The Sun Falcon is immune to the Fire trait. All damage dealt by the Sun Falcon is Fire damage. If the check to defeat the Sun Falcon has the Cold trait, add 1d8.
If defeated, shuffle the Sun Falcon into the blessings deck.
When this card is the top card of the blessings discard pile, banish it and draw a random blessing from the box.

Use power to ignore the immunity to fire, and other power and reveal Blessing of Sivanah to use Fortitude+2d8, reveal Vrill Staff to a d6.
Combat 11: 1d10 + 6 + 2d8 + 1d6 ⇒ (1) + 6 + (2, 8) + (6) = 23
The monster is shuffled in the blessing deck

Yoon encounters a fiery falcon. It seems immune to her usual blast, so she starts siphoning its fire instead. The creature then just disappear, Yoon looks in wonder at what just happened.

Discard Blessing of Sivanah to explore. Card 2 is…

Skull Ripper:

MM
Monster 3
Traits:
Construct
To Defeat:
Combat 14
The Skull Ripper is immune to the Attack and Mental traits.
If undefeated, succeed at a Dexterity or Acrobatics 7 check or when you are dealt damage, discard cards from the top of your deck instead of your hand; this damage may not be reduced.

A construct immune to attack. On top of that, discard from deck is a possibility. With unluck, Yoon could get killed.
Discard from deck to add a d4 and the Fire trait. Blessing of Isis: so add 2d4 instead. Discard Blessing of Angradd to add 2 dice to check as it has the fire trait. Recharge Elemental Brass Mail to add 1 die to check that has Fire trait.
I used more resources in hope to defeat the thing anyway. If I fail by too much, I will need someone’s else blessing to be sure to make the acrobatics check.

Combat 14: 6d4 ⇒ (1, 2, 1, 3, 1, 2) = 10
I still have 2 hero points, so let’s use 1 of those to reroll.
Combat 14: 6d4 ⇒ (1, 2, 1, 4, 3, 1) = 12
Use accessory perk to reroll a 1
Combat 14: 11 + 1d4 ⇒ 11 + (4) = 15
Defeated!

Yoon then faces one of her bane, a construct! She remembers having been badly hurt by those, so she starts using all her tricks to defeat it. She just hit it with fiery punches until it drops.

Reveal Vrill Staff and Pyrokinesis to heal 1d4 + 1 ⇒ (2) + 1 = 3 cards.
Healed:Adamantine Sai +2, Blessing of Angradd, Blessing of Sivanah
Then recharge Vrill Staff and discard Pyrokinesis.

Location is empty, so close it burying Kinetic Blast, Blessing of Isis, Pyrokinesis.
Gain loot Khepresh of Refuge.

End of turn:
- scenario 1d6 ⇒ 5 Fire damage: 1d4 ⇒ 2. Reveal Khepresh of Refuge to reduce damage by 2, so no damage, no scourge.
- reset hand, drawing 4 cards.

Yoon, Elemental Annihilator at #3: Sky Pharaoh's Throne wrote:

Hand (Size 7): Gom-Gom (Item), Skyplate Armor (Armor), Khepresh of Refuge (Armor), Twisted Space (Spell), Sand Elemental (Ally), Fan of Flames (Spell), Blessing of the Seventh Veil (Blessing)

Displayed: Freed Soul
Deck: 12 Discard: 0 Buried: 4
Hero Points: 1
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing). Total blessing is 8, 4 are in top shuffled deck among 8 unknown cards.
Use my blessings as needed.
Accessory perks USED
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

During Feiya’s turn, discarded from deck: Adamantine Sai +2.

Yoon has a way to reduce Cold damage from the Guardian Thunderbirds, but Feiya does not so I’m going to avoid exploring there for now.

Move to Forgery of Ra

Explore and encounter card 1:

Skyplate Armor:

MM
Armor 5
Traits:
Light Armor
Magic
To Acquire:
Constitution
Fortitude
Craft
Divine 12
Reveal this card to reduce all damage dealt to you by 2.
Recharge this card to move.
Recharge this card to add 1 die to your check that invokes the Electricity trait.
If proficient with light armors, bury this card to reduce all damage dealt to you to 0. You may succeed at an Intelligence or Craft 13 check to recharge it instead.

Reveal Gom-Gom to add a d4 to Fortitude
Fortitude 12: 1d10 + 6 + 1d4 ⇒ (7) + 6 + (2) = 15
Acquired

Discard Sign of the Bridge to explore. Card 2 is:

Venomous Heavy Crossbow +2:

MM
Weapon 5
Traits:
Bow
Ranged
Piercing
2-Handed
Magic
To Acquire:
Dexterity
Ranged 10
For your combat check, reveal this card to use your Dexterity or Ranged skill + 1d10+2; you may additionally discard this card to add another 1d12 and the Poison trait. If not pro?cient with weapons, the dif?culty of this check is increased by 4.
If pro?cient with weapons, you may discard this card to add 1d4+2 and the Poison trait to a combat check by a character at another location.

Dexterity 10: 1d10 + 2 ⇒ (6) + 2 = 8
Banished

Seeing the danger of the Guardian Thunderbirds, Yoon decides to try to attract them somewhere else. She goes to the Forgery of Ra where she spots some nice armor. While she’s saying to Gom-Gom how much she thinks it would fit Drelm, she misses the nice crossbow close to it.

End turn:
- Freed Soul: recharge Sign of the Bridge,

Yoon, Elemental Annihilator at Forgery of Ra wrote:

Hand (Size 7): Gom-Gom (Item), Elemental Brass Mail (Armor), Vrill Staff (Item), Pyrokinesis (Spell), Blessing of Sivanah (Blessing), Blessing of Angradd (Blessing), Skyplate Armor (Armor)

Displayed: Freed Soul
Deck: 12 Discard: 2 Buried: 1
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Advance the hour: Blessing of Ra.

Explore Chisisek's Tomb and encounter card 1:

Guardian Thunderbirds:

MM
Monster 6
Traits:
Animal
Electricity
To Defeat:
Combat 22
The Guardian Thunderbirds are immune to the Electricity traits. All damage dealt by the Guardian Thunderbirds is Electricity damage. If your check to defeat has the Ranged trait, the difficulty is increased by 3.
Before you act, a random character at your location is dealt 1d4 Electricity damage.

Before acting: recharge sand elemental to ignore power.
Combat: use power and reveal Kinetic Blast to use Fortitude +2d8, reveal Gom-Gom to add a d4, put Fan of Flames into recovery to add a d6.

Combat 22: 1d10 + 6 + 2d8 + 1d4 + 1d6 ⇒ (3) + 6 + (3, 2) + (2) + (3) = 19
Gom-Gom reduce damage by 1, then discard Blessing of Qi Zhong and Kinetic Blast. I believe this is Cold damage, so no scenario curse of the mummy.
Bane is shuffled back in.

Yoon tries to catch the undead animal in a ball of fire but misses it and she is forced to flee.

Display Freed Soul

End of turn:
- Freed Soul: recharge Blessing of Qi Zhong from discard
- random damage amount: 1d4 ⇒ 1 random damage type: 1d6 ⇒ 1 acid. Bury Blessing of Nethys to reduce that by 2 to 0, so no scenario curse.
Recovery: succeed at Fortitude 5 automatically to recharge Fan of Flames
- draw 6 cards

Yoon, Elemental Annihilator at Chisisek's Tomb wrote:

Hand (Size 7): Gom-Gom (Item), Elemental Brass Mail (Armor), Vrill Staff (Item), Pyrokinesis (Spell), Sign of the Bridge (Blessing), Blessing of Sivanah (Blessing), Blessing of Angradd (Blessing)

Displayed: Freed Soul
Deck: 12 Discard: 1 Buried: 1
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Trade Blood Kineticist for Freed Soul (reward from adventure 3 reduce Yoon’s cost by 1 for this trader)

Go to Chisisek's Tomb.

Yoon, Elemental Annihilator at Chisisek's Tomb wrote:

Hand (Size 7): Freed Soul (Ally), Blessing of Nethys (Blessing), Kinetic Blast (Spell), Sand Elemental (Ally), Gom-Gom (Item), Blessing of Qi Zhong (Blessing), Fan of Flames (Spell)

Deck: 15 Discard: 0 Buried: 0
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ ☑ +2
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Auction House for Yoon too.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

I do not see anything useful for Yoon, looking for spell 6 or blessing 6.

Spend the Hero point on a Skill feat, improving Yoon’s dexterity to d10+2.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Second sigil is in fact seaborne trident +1

Strength 11: 1d4 ⇒ 3

Hopefully Erasmus will be able to get that weapon back as it is level 3.

Reveal Blessing of Qi Zhong to heal 1 then discard it and explore.

Card 3 is Lottery Urn. As this is the end of the scenario and this is an item 1 I won’t spend ressources to get it.

Wisdom 6: 1d4 ⇒ 2

There is nothing left of value left in there, so I’ll try to close.

End turn:
- less card than number of Sigil Displayed so try to close.
Close automatically.

Encounter Sepid.

Drelm also needs to deal with the acrobatics check

BA acrobatics 12: 1d10 + 3 ⇒ (1) + 3 = 4
Failure so
Combat damage: 1d6 ⇒ 1
Recharge Adamantine Sai +2 to reduce that by 2

Use power to ignore immunity to fire, use other power and discard Twisted Space to use Fortitude+2d8+1d6, recharge elemental brass mail to add a die to that fire trait check, discard from deck to add a d4 (blood kinecisist), reveal Gom-Gom to add a d4, villain power substract 1 for each die
Combat 25: 1d10 + 6 + 2d8 + 1d6 + 1d10 + 2d4 - 7 ⇒ (7) + 6 + (6, 4) + (3) + (10) + (4, 4) - 7 = 37

On closing: bury 1d4 ⇒ 2 bury the 2 cards in hand

- reset hand, drawing 7

Yoon, Elemental Annihilator at Elemental Trenches wrote:

Hand (Size 7): Blessing of the Ancients (Blessing), Blessing of the Seventh Veil (Blessing), Searing Flesh (Spell), Kinetic Blast (Spell), Blessing of Angradd (Blessing), Blessing of Sivanah (Blessing), Blessing of Isis (Blessing)

Deck: 12 Discard: 3 Buried: 3
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon was healed by Holy Feast: healed only card in discard, Fan of Flames.

Elemental Trenches: 1d6 ⇒ 5 Fire

No fire card in hand

Not good versus that barrier, so Yoon will stay at her location
Yoon explores and encounters Sigil Combination.

Drelm recharges Blessing of Abadar to bless twice and adds an extra dice

Arcane 7: 4d8 + 1 ⇒ (3, 8, 4, 2) + 1 = 18

Barrier is displayed next to the scenario.

Discard Blessing of the Ancients to explore. Another Sigil? Pausing


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Athnul turn, Sepid BA:
Acrobatics 12: 1d10 + 3 ⇒ (7) + 3 = 10
Combat damage: 1d6 ⇒ 3 Reveal Elemental Brass Mail to reduce that by 3, to 0.

Drelm’s turn: discard Blessing of Norgorber

Move to Garden of Symmetry.
Scenario power Acrobatics 7: 1d10 + 3 ⇒ (2) + 3 = 5 failed again so move to random open location 1d3 ⇒ 1 Elemental Trenches

Explore and encounter Elemental Trenches card 1: Blessing of the Ancients.
Divine 3: 1d4 ⇒ 4

Reveal Vrill Staff and Fan of Flames. heal: 1d4 + 1 ⇒ (3) + 1 = 4
That heals all of Yoon’s discard pile. Fan of Flames is discarded, Vrill Staff is recharged.

Yoon once again tries to get somewhere and gets teleported somewhere else. She decide to take some rest asking Gom-gom for advice.

End turn.
- reset hand, drawing 2

Yoon, Elemental Annihilator at Elemental Trenches wrote:

Hand (Size 7): Adamantine Sai +2 (Weapon), Gom-Gom (Item), Parade Armor (Armor), Elemental Brass Mail (Armor), Blessing of the Ancients (Blessing), Twisted Space (Spell), Blessing of Qi Zhong (Blessing)

Deck: 16 Discard: 1 Buried: 1
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon discarded her Blessing of Sivanah for Raheli

Move to Location #7: Garden of Symmetry.
Scenario: Acrobatics 7: 1d10 + 3 ⇒ (3) + 3 = 6 failed so random open location 1d5 ⇒ 3 Location #5: Garden of Ossumentals

Yoon tries to move to the garden of symmetry but does not manage to find her way in the garden of ossumentals.

Explore: encounter Garden of Ossumentals Card 1

Parade Armor:

MM
Armor 5
Traits:
Light Armor
Alchemical
To Acquire:
Constitution
Fortitude
Charisma
Diplomacy 12
Display this card. While displayed, reduce all damage dealt to you by 3, or by 5 if it is Poison damage; if proficient with light armors, add 1d6 to your Charisma or Diplomacy non-combat checks. At the end of your turn, banish this card; if proficient with light armors, you may bury it instead.

Reveal Gom-Gom to add a d4 to Fortitude.
Fortitude 12: 1d10 + 6 + 1d4 ⇒ (8) + 6 + (2) = 16 Acquired

She does find some fancy armor thought. Not really her size but it looks fancy.

Discard Blessing of Nethys to examine 2 top card of location: Mummy Golem, then Corridor Dart Trap. Put the golem back on top.
Explore and encounter the mummy golem.
Reveal Adamantine Sai +2 to use Acrobatics+d4+2, discard Blessing of Isis to bless twice on checks that invoke Constructs.
Combat 18: 3d10 + 3 + 1d4 + 2 ⇒ (6, 7, 8) + 3 + (2) + 2 = 28

This time Yoon took her adamantine sai with her, and after a couple of strikes, manages to defeat the construct.

Erasmus has find traps and Athnul has a blessing of abadar. So even the Dexterity 18 barrier seems doable with 5d10+1. But, after that, Yoon has no way to pass the wisdom/divine 9 check to close. With the same ressources, Athnul would be able to banish the barrier, have a good chance to close. Hopefully she can then defeat the villain.
End turn:
- reset hand, drawing 2

Yoon, Elemental Annihilator at Garden of Ossumentals wrote:

Hand (Size 7): Fan of Flames (Spell), Blessing of Norgorber (Blessing), Adamantine Sai +2 (Weapon), Gom-Gom (Item), Parade Armor (Armor), Elemental Brass Mail (Armor), Vrill Staff (Item)

Deck: 13 Discard: 3 Buried: 1
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

During Erasmus’s turn, put Object Reading into recovery to examine next 3 cards of location: Fire Gecko, Blessing of the Ancients, Spite Cloud. Put Spite Cloud on top, then fire gecko then the blessing.
I was going to grab an extra blessing, but only Drelm is at the location and he can’t use that spell well.

Erasmus’s Recovery: Discard Object Reading due to d8+1 versus 11 automatic failure.

Start of turn: guess spell and draw spite cloud.

Seeing some riddles, Yoon concentrate and uses magic to answer them correctly. Due to that she finds a nice scroll.

Move: Elemental Trenches
Scenario: Acrobatics 7: 1d10 + 3 ⇒ (3) + 3 = 6
Failed so go to random open location: 1d7 ⇒ 5 Location #5: Garden of Ossumentals. That’s the worst location for Yoon…

Explore and encounter Garden of Ossumentals card 1:

Kalnaka:

MM
Monster 5
Traits:
Undead
Mummy
To Defeat:
Combat 22
The Kalnaka is immune to the Cold, Mental, and Poison traits.
If the check to defeat has the Electricity trait, add 1d8.
If undefeated, bury your discard pile.

Let’s give that acid spell a try.
Put Spite Cloud into recovery to use Arcane+4d6, recharge Autumn Witch to add a die.
Combat 22: 1d8 + 1 + 4d6 + 1d8 ⇒ (7) + 1 + (5, 4, 3, 2) + (7) = 29
Banished

As another mummy comes to Yoon, she senses that her fire powers are not at the top here so she uses the scroll she just got burning the undead with acid.

Discard Sign of the Bridge to explore: encounter card 2:

Mummy Golem:

MM
Monster 4
Traits:
Construct
Golem
Mummy
To Defeat:
Combat 18
The Mummy Golem is immune to the Attack, Cold, Mental, and Poison traits.
If the check to defeat the Mummy Golem has the Fire trait, add 1d8.

One of those immune to attack golem…
Use strength (d4)
Combat 18: 1d4 ⇒ 4 Discard hand
Bane is shuffled in the location

Another mummy approaches and Yoon starts to shoot fire at it but to no effect. She just run away after taking a couple punches.

End of turn:
- recovery: Spite Cloud: discarded (cannot make the Arcane 14 with d8+1)
- reset hand, drawing 7, then take the 7 cards from discard, bury Spite Cloud and heal the rest.

Yoon, Elemental Annihilator at Altar of Riddles wrote:

Hand (Size 7): Fan of Flames (Spell), Blessing of Norgorber (Blessing), Adamantine Sai +2 (Weapon), Blessing of Nethys (Blessing), Blessing of Isis (Blessing), Gom-Gom (Item), Blessing of Sivanah (Blessing)

Deck: 15 Discard: 0 Buried: 1
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

No card from trader, too costly; for some reason I thought the extra cards where discarded not buried.

Yoon will start at Altar of Riddles

Yoon, Elemental Annihilator at Altar of Riddles wrote:

Hand (Size 7): Object Reading (Spell), Wayfinder (Item), Autumn Witch (Ally), Sign of the Bridge (Blessing), Pyrokinesis (Spell), Sand Elemental (Ally), Searing Flesh (Spell)

Deck: 15 Discard: 0 Buried: 0
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ ☑ 7
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Deck upgrades:

1. Ally 6: 1d1000 ⇒ 44 Autumn Witch, to replace Cook
2. Ally 5: 1d1000 ⇒ 681 Sand Elemental, to replace Cleric of Nethys

Hero point:

Hand Size ☑ ☑ 7

Trader: Tef-Naju


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon will add an ally to the upgrade pool.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Hour of Blessing of Nethys.

No exploration

Recharge Remove Curse to banish Curse of the Mummy.

End of turn:
- reset hand: discard hand, then draw 6, pick 6 from discard, bury Fan of Flames and heal the rest.

Yoon, Elemental Annihilator at Location #2: Hall of Winged Chaos wrote:

Hand (Size 6): Cleric of Nethys (Ally), Blessing of the Ancients (Blessing), Vrill Staff (Item), Carpet of Flying (Item), Sign of the Bridge (Blessing), Searing Flesh (Spell)

Deck: 14 Discard: 1 Buried: 4
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon moves up and [dice=Strength 6]d4 discards a card: Twisted Space[/ooc]

End turn:
- use Raheli’s displayed Eagle Aerie to move up, recharging Blessing of Angradd, then [dice=Strength 6]d4
discards a card: Blessing of Norgorber.
- reset hand, draw 3 cards[/ooc]

Yoon, Elemental Annihilator at Location #2: Hall of Winged Chaos wrote:

Hand (Size 6): Blessing of Qi Zhong (Blessing), Fan of Flames (Spell), Gom-Gom (Item), Remove Curse (Spell), Wayfinder (Item), Cook (Ally)

Displayed: Curse of the Mummy
Deck: 14 Discard: 2 Buried: 3
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Fixing her turn: Yoon goes down after taking damage.
She is unable to do an extra explore with Blessing of Qi Zhong.
End of turn: reset hand, draw 4, pick 4 from discard, bury kinetic blast and heal the rest.

Yoon, Elemental Annihilator at Location #6: Volcanic Vents wrote:

Hand (Size 6): Blessing of Qi Zhong (Blessing), Blessing of Norgorber (Blessing), Twisted Space (Spell), Blessing of Angradd (Blessing), Fan of Flames (Spell), Gom-Gom (Item)

Displayed: Curse of the Mummy
Deck: 16 Discard: 0 Buried: 3
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon has good chances at closing the location, but any fight means taking d4 electricy and a curse as I don’t see Yoon not beating a monster by less than 4.

Explore and encounter Scorched Obelisk Card 1: Hollow Serpent.
Before acting: 1d6 ⇒ 5 Remove Curse
Not good I was going to need that… so let’s try to not beat that monster too much. The while acting prevents that a bit anyway.
Use power and reveal Kinetic Blast to use Fortitude+2d8
Combat 16: 1d10 + 6 + 2d8 ⇒ (6) + 6 + (6, 6) = 24
Location electricity damage: 1d4 ⇒ 3 discard Blessing of Nethys, Blessing of the Seventh Veil, Kinetic Blast
And as a bonus, Curse of the Mummy

Yoon see a mummy coming for her so she invokes a blast of fire. She unfortunately does not manage to make it small enough to avoid triggering the Scorched Obelisk magic and she takes a blast of lighting.

Reveal Blessing of Qi Zhong to shuffle a random card:
1d4 ⇒ 3 Blessing of the Seventh Veil
Then discard Blessing of Qi Zhong, but has the hour has wisdom in its checks to acquire, recharge it instead
Then explore, encountering Scorched Obelisk Card 2: Thousand Stings Whip
Not using a blessing for a weapon 4, so boon banished.

Still stunned, she fails to see te magical weapon in a corner of the room.

End turn:
- reset hand, draw 5, pick 4 from discard, bury kinetic blast and heal the rest.

Yoon, Elemental Annihilator at 5: Scorched Obelisk wrote:

Hand (Size 6): Blessing of Norgorber (Blessing), Cleric of Nethys (Ally), Blessing of Isis (Blessing), Blessing of Angradd (Blessing), Twisted Space (Spell), Fan of Flames (Spell)

Displayed: Curse of the Mummy
Deck: 16 Discard: 0 Buried: 3
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Advance the hour: Blessing of the Ancients

Move to Location #5: Scorched Obelisk.
Fail Strength check: Discard Cook.

Explore and encounter Scorched Obelisk Card 1: Blessing of the Ancients
Divine 3: 1d4 ⇒ 4 Acquired

Recharge Blessing of the Ancients to explore, encountering Scorched Obelisk Card 2: Nailah.
No blessing of Isis to add the acid trait so use Elder Sign power and discard Object Reading to evade.
Location is shuffled

Warn that her fire is useless against the banshee, Yoon flees quickly when she sight it.

End turn:
- reset hand, draw 3, then use power, set aside 3 cards from discard, bury Blessing of the elements, then heal the 2 others.

Yoon, Elemental Annihilator at 5: Scorched Obelisk wrote:

Hand (Size 6): Kinetic Blast (Spell), Blessing of Nethys (Blessing), Blessing of the Seventh Veil (Blessing), Blessing of Qi Zhong (Blessing), Remove Curse (Spell), Blessing of Norgorber (Blessing)

Deck: 17 Discard: 0 Buried: 2
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

For the closing damage, Yoon displays Carpet of Flying “While displayed, reduce Fire or Electricity damage dealt to all characters at your location by 2. Recharge this card at the end of the turn.”
So Athnul does not need to discard Ascetic's Belt and suffer the consequence of that.

While fire explodes around Athnul and Yoon, Yoon grabs the carpet throws it and jump on it telling Athnul “Quick! Get in there!

Yoon, Elemental Annihilator at #6: Volcanic Vents wrote:

Hand (Size 6): Kinetic Blast (Spell), Object Reading (Spell), Blessing of Nethys (Blessing), Blessing of the Seventh Veil (Blessing), Cook (Ally)

Deck: 17 Discard: 1 Buried: 1
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Hour of Horus

Move to #6: Volcanic Vents. Fail strength 6, so discard Blessing of Sivanah.

Explore Volcanic Vents, encounter card 1: Blessing of the Elements.
Constitution 6: 1d10 + 4 ⇒ (10) + 4 = 14 Acquired

Discard Blessing of the Elements to explore, encounter Volcanic Vents Card 2: Insanity Mist. It gets displayed next to the location.

Yoon starts getting up but has trouble getting there. Then she finds out there is some sort of strange mist.

Discard Blessing of the Seventh Veil to explore, encounter Volcanic Vents Card 3: Dancing Scimitar +2. Fail Str/melee 12, boon is banished.

She’s trying to find a way up and accidentally kicks a scimitar that falls from the pillar.

Reveal Blessing of Qi Zhong to heal (Blessing of the Seventh Veil) then discard it and explore. Encounter Volcanic Vents Card 4: Carpet of Flying. That would be helpful.
Discard Blessing of Norgorber to bless twice.
Charisma 13: 3d8 + 1 ⇒ (8, 2, 3) + 1 = 14 Acquired

Yoon then finds a really useful item, a carpet. She promises the carpet she will not burn him, and now they are friends.

Display Pyrokinesis. Hoping to find a monster to use the carpet to get higher, and Yoon has a shot at recharging that one, otherwise it would be discarded due to scenario power
Discard Blessing of Isis to explore, encounter Volcanic Vents Card 5: Elemental Skin. Not a monster :-(
Fail Arcane 12, boon is banished

Yoon looks around for a monster, apparently the carpet only works in their presence, but does not find any.


End of turn:
- recovery: Pyrokinesis Fort 11: 1d10 + 6 ⇒ (4) + 6 = 10 Missed by 1…
- reset hand, draw 5, pick 5 from discard, bury 1 (Blessing of Sivanah) and heal the rest, blessing of the elements is left in discard

Yoon, Elemental Annihilator at #6: Volcanic Vents wrote:

Hand (Size 6): Carpet of Flying (Item), Kinetic Blast (Spell), Object Reading (Spell), Blessing of Nethys (Blessing), Blessing of the Seventh Veil (Blessing), Cook (Ally)

Deck: 16 Discard: 1 Buried: 1
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell

If someone closes the location, Yoon will use carpet of flying to reduce the when closing damage for everyone.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon replaces Adamatine Sai by Remove Curse.

Yoon, Elemental Annihilator at Sulfur Pits wrote:

Hand (Size 6): Blessing of Isis (Blessing), Blessing of the Seventh Veil (Blessing), Pyrokinesis (Spell), Blessing of Norgorber (Blessing), Blessing of Qi Zhong (Blessing), Blessing of Sivanah (Blessing)

Deck: 16 Discard: 0 Buried: 0
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

3-6A: A SAGE BESIEGED

Deck upgrades

1. Armor 6: 1d1000 ⇒ 190 Elemental Brass Mail
2. Ally 6: 1d1000 ⇒ 466 Autumn Witch
3. Blessing 6: 1d1000 ⇒ 27 Blessing of the All-Seeing Eye, not needed that much
4. Item 5: 1d1000 ⇒ 802 Samisen of Oracular Vision
5. Blessing 5: 1d1000 ⇒ 807 Sign of the Bridge

(No Ally 5, but that would be for Sand Elemental)

Hero Point:

Card Feat: Armor unless I do not get the armor card


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

3-6A

Let’s draw another spell then as both Erasmus and Drelm are looking for one.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

4 cards left but 2 of them are barriers, and Yoon can only explore 3 times.

Move to Elemental Trenches
No need for Yoon to go at Five-Pointed Sun as Raheli will go there.

Explore: encounter Guardian Thunderbirds.
Before acting Electricity Damage: 1d4 ⇒ 2 On top of the discards (Blessing of the Lady of Graves, Cleric of Nethys), Yoon gets Curse of the Mummy.
For the combat, use power and reveal Blessing of Angradd to use Fortitude +2d8, discard Blessing of Angradd to bless twice, reveal Vrill Staff to add a d6
Combat 22: 1d10 + 6 + 2d8 + 2d10 + 1d6 ⇒ (1) + 6 + (3, 8) + (8, 9) + (1) = 36

The Guardians thunderbirds launches some lightning on Yoon who replies with a big blast of fire on the outsider.

Reveal Vrill Staff and Twisted Space to heal: 1d4 + 1 ⇒ (4) + 1 = 5 (all healed, then discard twisted space and recharge vrill staff.

End of turn:
- Raheli is at Five-pointed Sun, so no monster added.
- reset hand, draw 6, then recharge them and draw Curse of Fevered Dreams: 1d4 + 1 ⇒ (3) + 1 = 4

Yoon, Elemental Annihilator at Elemental Trenches wrote:

Hand (Size 6): Blessing of Angradd (Blessing), Object Reading (Spell), Blessing of the Lady of Graves (Blessing), Blessing of Isis (Blessing)

Displayed: Curse of Fevered Dreams, Curse of the Mummy
Deck: 13 Discard: 1 Buried: 3
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon discarded Blessing of Angradd for Drelm during his turn.

Advance the hour: Blessing of Isis.

Explore, picking Siege Deck: card 4 is Druj Nasu.
Before acting: character at your location summons and encounters the henchman Beheaded. Yoon will encounter it.

Beheaded (before acting)
Before acting: 1d4 ⇒ 3 Each character at your location is dealt 1 cold damage. So both Yoon and Drelm
Yoon discards Object Reading from damage.
Use power and reveal Searing Flesh to use Fortitude+2d8, reveal Vrill Staff to add a d6.
Combat 12: 1d10 + 6 + 2d8 + 1d6 ⇒ (2) + 6 + (5, 3) + (2) = 18 Defeated

Druj Nasu is accompanied by a beheaded, as soon as Yoon and Drelm are in range, it breathes cold damage to both of them.
Angry Yoon replies with a blast of fire that leaves only ashes where the creature stood.

Back to Druj Nasu.
Fortitude 6: 1d10 + 6 ⇒ (8) + 6 = 14
Use power and reveal Searing Flesh to use Fortitude+2d8, reveal Vrill Staff to add a d6, use other power to ignore immunity to fire
Then combat 15: 1d10 + 6 + 2d8 + 1d6 ⇒ (8) + 6 + (7, 3) + (4) = 28 Defeated

Her second blast is even bigger and engulf the outsider.

Discard Cook to explore, encounter card 5: Guecubu
Use power and reveal Searing Flesh to use Fortitude+2d8, reveal Vrill Staff to add a d6
Combat 15: 1d10 + 6 + 2d8 + 1d6 ⇒ (2) + 6 + (4, 3) + (5) = 20 Defeated
After acting, suffer a scourge 1d10 ⇒ 7 Curse of Fevered Dreams

Yoon rushes forward and blasts another undead, but not before getting cursed.

Discard Blessing of Isis to explore. Due to matching the hour, Yoon recharges a random magic trait from discard, the only one is Object Reading so recharge it.
Encounter card 6: Elder Ifreeti
Use power and reveal Searing Flesh to use Fortitude+2d8, reveal Vrill Staff to add a d6, use other power and discard from deck to add a d4 (Cleric of Nethys), use power to ignore immunity to fire
Combat 19: 1d10 + 6 + 2d8 + 1d6 + 1d4 ⇒ (5) + 6 + (1, 3) + (1) + (1) = 17
Hero point to reroll that horrible roll, 3 -> 2
Combat 19: 1d10 + 6 + 2d8 + 1d6 + 1d4 ⇒ (4) + 6 + (6, 8) + (3) + (1) = 28 Defeated
After defeating: Choose blessing, and draw random blessing: Blessing of the Lady of Graves

An ifreeti, thinking he will not take much from those fire blast approaches the yound girl. This time, she sucks the fire out of him.

Discard Blessing of the Lady of Graves to explore. Encounter card 7: Usij Cultist.
Before Acting, Intelligence 8: 1d6 ⇒ 1 I expected a 5+ to have Drelm use his Blessing of Maat…
Recharge 1d4 ⇒ 1 cards. Lucky! Recharge Vrill Staff
Use power and reveal Searing Flesh to use Fortitude+2d8, put Searing Flesh into recovery to add 2d4 and discard top card of deck (Sand Elemental)
Combat 20: 1d10 + 6 + 2d8 + 2d4 ⇒ (7) + 6 + (3, 7) + (1, 2) = 26 Defeated and not greater than 27

An Usij Cultist gives a try at the getting to the little girl, but no luck for him, he just ends up with nasty burns.

Empty hand so end turn:
- recovery: Searing Flesh, Fortitude 6 with d10+6 so automatically recharged,
- reset hand, draw 6, pick the 6 from discard, bury Cook, heal the 5 others, then Curse of Fevered Dreams, reset hand, draw 1d4 + 1 ⇒ (4) + 1 = 5

Yoon, Elemental Annihilator at Shrine of the Infinite Void wrote:

Hand (Size 6): Twisted Space (Spell), Blessing of Angradd (Blessing), Cleric of Nethys (Ally), Vrill Staff (Item), Blessing of the Lady of Graves (Blessing)

Displayed: Curse of Fevered Dreams
Deck: 13 Discard: 0 Buried: 3
Hero Points: 2
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused
Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell

Banished siege card 4 to 7


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Advance the hour: Blessing of Anubis

Explore siege deck, encounter Telekinetic Enucleation.
Drelm recharges Blessing of the Vaultmaster to bless twice.
Dexterity 16: 3d10 + 1 ⇒ (3, 8, 4) + 1 = 16
Bane banished.

Yoon almost looses an eye to a trap, but thanks to Drelm warning she avoids it.

Discard Blessing of Nethys to examine 2 cards at the siege.
Card 2: Collapsing Sphinx: trigger: When you examine this card, recharge your hand, reset your hand, then you are dealt 1d4 ⇒ 1 Mental damage that may not be reduced.
Discard Adamantine Sai +2 to mental damage
Card 3: Hollow Serpent

Put Hollow Serpent on top and encounter it.
Before acting, discard random card: 1d5 ⇒ 3 Blessing of the Seventh Veil
Use power and discard Twisted Space to use Fortitude+2d8+d6. Put Fan of Flames into recovery to add a d6
Combat 16: 1d10 + 6 + 2d8 + 1d6 + 1d6 ⇒ (5) + 6 + (1, 3) + (2) + (4) = 21
Hollow Serpent defeated

As Yoon is looking around, she is victim of a psychic assault, but she is unable to find out the origin. A Hollow Serpent on the other hand, is right in front of her, and with a big fire blast, she destroys the undead.

No way to have good idea to deal the .

End turn:
- recovery: Fan of Flames, Fortitude 5, automatic success with d10+6
- reset hand, draw 4, pick 4 from discard, bury Blessing of Nethys and heal the rest.

Yoon, Elemental Annihilator at Shrine of the Infinite Void wrote:

Hand (Size 6): Blessing of Angradd (Blessing), Cook (Ally), Object Reading (Spell), Blessing of Isis (Blessing), Searing Flesh (Spell), Vrill Staff (Item)

Deck: 12 Discard: 0 Buried: 2
Hero Points: 3
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Yoon examines top card of Elemental Trenches, Blessing of Ptah is examined and gets banished due to scenario power.


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Advance the hour: Blessing of Isis.
Elemental Trenches: 1d6 ⇒ 4 Electricity. No card with this trait to recharge.

Move to Five-Pointed Sun.

Explore siege deck: encounter Mummy Lord.

Before acting: summon and encounter random Undead monster: first random card is Coffer Corpse, and it is an undead.
Use power and reveal Blessing of Angradd to use Fortitude+2d8
Combat 8: 1d10 + 6 + 2d8 ⇒ (1) + 6 + (3, 4) = 14
Use power and reveal Blessing of Angradd to use Fortitude+2d8
THEN Combat 10: 1d10 + 6 + 2d8 ⇒ (4) + 6 + (2, 7) = 19

As Yoon spots a mummy, the creature orders a minion to attack her. The coffer corpse is no match for her and burns quickly under her blast.


Use power and reveal Fan of Flames to use Fortitude+2d8, discard Blessing of Angradd to bless twice
Combat 23: 3d10 + 6 + 2d8 ⇒ (3, 9, 2) + 6 + (6, 7) = 33

The mummy is next, and a explodes in a big blast of fire.

Discard Blessing of Norgorber to explore. Encounter Living Sandstorms.
Before acting, discard a blessing from the blessings deck, then shuffle the villain Sandstorm into the blessings deck.
Use power and reveal Fan of Flames to use Fortitude+2d8, freely put Fan of Flames in recovery to add a d6, discard Adamantine Sai +2 to add a d4, discard from deck (Blessing of the Seventh Veil) to add a 2d4
Combat 18: 1d10 + 6 + 2d8 + 1d6 + 3d4 ⇒ (8) + 6 + (4, 7) + (6) + (2, 2, 3) = 38

A creature made of sandstorm then starts attacking Yoon. Remembering getting lost in sandstorm, Yoon unleashes another fire blast, vitrifying the elemental.

End turn:
- damage from Five-Pointed Star: d4 but no card left in hand.
- recovery: Fan of Flames: Fortitude 5 autosuccess.
- reset hand, draw 6, then use power to pick the 5 card in discard, bury Blessing of Norgorber (not much point in blessing twice to grab boons in this scenario) and heal the rest.

Yoon, Elemental Annihilator at Five-Pointed Star wrote:

Hand (Size 6): Pyrokinesis (Spell), Cleric of Nethys (Ally), Blessing of Qi Zhong (Blessing), Wayfinder (Item), Sign of the Rider (Blessing), Blessing of Nethys (Blessing)

Deck: 13 Discard: 0 Buried: 1
Hero Points: 3
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Recharge Gom-Gom into her location

Yoon seems ready to start crying “Did someone see Gom-Gom? My teddy owlbear?

Yoon, Elemental Annihilator at Elemental Trenches wrote:

Hand (Size 6): Blessing of Norgorber (Blessing), Adamantine Sai +2 (Weapon), Fan of Flames (Spell), Blessing of Angradd (Blessing)

Deck: 15 Discard: 1 Buried: 0
Hero Points: 3
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

Trade Blood Kineticist for Sand Elemental

Yoon will probably start at Forgery of Ra.

Yoon, Elemental Annihilator at Forgery of Ra wrote:

Hand (Size 6): Gom-Gom (Item), Blessing of Norgorber (Blessing), Blessing of Sivanah (Blessing), Adamantine Sai +2 (Weapon), Fan of Flames (Spell), Blessing of Angradd (Blessing)

Deck: 15 Discard: 0 Buried: 0
Hero Points: 3
Notes: I can discard from deck to add Fire + d4 at a local combat check (extra d4 if it is a blessing).
Use my blessings as needed.
Accessory perks unused

Skills and Powers:
Skills
Strength d4
Dexterity d10 ☑ +1
Acrobatics: Dexterity +2
Constitution d10 ☑ ☑ ☑ ☑ +4
Fortitude: Constitution +2
Intelligence d6
Wisdom d4
Charisma d8 ☑ +1
Arcane: Charisma +0
Powers
Hand Size ☑ 6
Proficiency: Arcane Fire
For your combat check, reveal a spell ☑ or a blessing to use your Fortitude skill + 1d8 ☑ 1d12 ☑ 2d8 and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6.
You may discard the top card of your deck to add 1d4 and the Fire trait to a local combat check. If it is a blessing, add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.

Favored Card: Spell


Female Human Kineticist Deck Handler (wanted: Ally 4, Blessing 5, maybe other level 5)

3-5E

Deck upgrades:
1. Blessing 4: 1d1000 ⇒ 967 Blessing of the Seventh Veil

Bank the hero point, 2->3

Extra skill point: Constitution +3 -> +4

Convention Boon: 1d20 ⇒ 19

Tier up to tier 6. I think Yoon has 25 XP (5 Adventure of 5 scenario)

For the next scenario, Yoon will visit the Auction House.

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