Yolanda Yll
Female Aasimar Cleric (Undead Lord) 1 Age 70
NE Medium Outsider (Native)
Init +0; Senses Darkvision; Perception +11
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DEFENSE
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AC 17, touch 10, flat-footed 17
HP 10 (1d8+1+1)
Resistances: Acid: 5; Cold: 5; Electricity: 5.
Fort +3, Ref +0, Will +6
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OFFENSE
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Speed 30 ft.
Melee
Scythe +0 (2d4, B, x2)
Space 5 ft., Reach 5 ft.
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SPECIAL ABILITIES
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Spells Memorized (CL 1, +5 Concentration)
1st -- Cause Fear (DC 15) (D), Cure Light Wounds (x2)
0 -- Detect Magic, Guidance, Stabilize
Domain: Undead
Death's Kiss (Su): You can cause a creature to take on some of the traits of the undead with a melee touch attack. Touched creatures are treated as undead for the purposes of effects that heal or cause damage based on positive and negative energy. This effect lasts for a number of rounds equal to 1/2 your cleric level (minimum 1). It does not apply to the Turn Undead or Command Undead feats. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. (7/7)
Channel (Negative) Energy: DC (14): 1d6. (7/7)
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STATISTICS
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Str 10, Dex 10, Con 13, Int 12, Wis 18, Cha 16
Base Atk +0; CMB +0; CMD 10
Traits:
Exalted of the Society: You gain a +1 use of Channel Energy per Day.
Seeker: Perception becomes a class skill. You gain +1 to perception checks.
Racial Traits:
Darkvision: Aasimars can see in the dark up to 60 feet.
Skilled: Aasimars have a +2 racial bonus on Diplomacy and Perception checks.
Spell-Like Ability: Aasimars can use daylight once per day as a spell-like ability (caster level equal to the aasimar's class level).
Celestial Resistance: Aasimars have acid resistance 5, cold resistance 5, and electricity resistance 5.
Feats:
Command Undead, Selective Channel
Skills:
Diplomacy +9 (1 rank, 3 Cha, 3 TCS, 2 Sk)
Knowledge (Religion) +5 (1 rank, 1 Int, 3 TCS)
Perception +11 (1 rank, 4 Wis, 3 TCS, 1 Se, 2 Sk)
Racial Modifiers:
+2 Wis, +2 Cha
Languages:
Celestial, Common, Necril
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GEAR/POSSESSIONS
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Cleric Kit, Chain Mail, Sycthe, Armored Kilt, 16 GP