Shiyara the High Mediator

Ynara's page

8 posts. Alias of AlexM.


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Saves: STR:+0; DEX:+1; CON:+1; INT:+5; WIS:+3; CHA: +2 AC11; HP: 7

With a last deep breath Ynara strides across the space between the two patches of wood calling Efficio Incendoand launching a glob of flame towards the goblins.
Perception: 1d20 + 1 ⇒ (4) + 1 = 5
attack: 1d20 + 3 ⇒ (19) + 3 = 22 Diasdv: 1d20 + 3 ⇒ (6) + 3 = 9


Saves: STR:+0; DEX:+1; CON:+1; INT:+5; WIS:+3; CHA: +2 AC11; HP: 7

Ynara dashes right, hugging the treeline and ducks behind a tree, taking a deep breath ready to move into attack range.


Saves: STR:+0; DEX:+1; CON:+1; INT:+5; WIS:+3; CHA: +2 AC11; HP: 7

Ynara uses Minor illusion creates an illusion of a wagoner walking up to the obstruction.

don't know if you'd rather add sound, or another wagoner


Saves: STR:+0; DEX:+1; CON:+1; INT:+5; WIS:+3; CHA: +2 AC11; HP: 7

"I can help you out with that illusion, if you like? What's the plan, send a facsimile ahead to take a look?"


Saves: STR:+0; DEX:+1; CON:+1; INT:+5; WIS:+3; CHA: +2 AC11; HP: 7

"I'll keep a distance, if you don't mind. Animals don't like my and I'd soon as not spook the horses."

Ynara walks on her own, staying a good few feet away from the caravan, though she's always glancing around, and her ears prick up a little when Lyle mentions goblins.


Saves: STR:+0; DEX:+1; CON:+1; INT:+5; WIS:+3; CHA: +2 AC11; HP: 7

Shifted Ynara to be from Korvosa, she's just signed up as a way to get out of the city, a get some quick cash. So she'll be a newcomer to the scene. She either knew or worked with Rockseer a few years ago, before she started studying magic.


Saves: STR:+0; DEX:+1; CON:+1; INT:+5; WIS:+3; CHA: +2 AC11; HP: 7

Okay, I've swapped out Medicine and Insight with Arcana and Investigation.


Saves: STR:+0; DEX:+1; CON:+1; INT:+5; WIS:+3; CHA: +2 AC11; HP: 7

So, I guess I'm the party wizard, here to help!

Two Paladins (eventually), whoah, guess I'd better play nice then.

Talking mechanics, don't know how long this is intended to last, but if we get that far I'm either going Enchanter or Illiusionist, can't quite decide which, I'll probably decide when the party dynamics work thesmelves out a bit.

No real plans for advancement otherwise, we've got no actual rogue, so if we seem to be missing the skills I may dip a level or two in there (actually if I do 2 I may as well do 3, given how spellcasting multi-class works). She is supposed to be a rogueish wizard.