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Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Yarricki and Thunder rush to help Odo Thunder bites: 1d20 + 9 - 1 ⇒ (3) + 9 - 1 = 11
Yarricki’s lance: 1d20 + 8 - 1 + 1 - 1 ⇒ (13) + 8 - 1 + 1 - 1 = 20
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Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Yarricki calls Thunder to her side and climbs into the saddle. I assume we are still fatigued? ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Thunder acts as Raimdol's mount, he is instructed to follow Raimdol's commands (and act on his initiative ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Sorry folks, work hit me hard. Tomorrow is a national holiday over here and it might be that I won’t have time in the weekend either. And to make matters worse I will also be out of internet for a few days between May 2nd and May 6th because of a short holiday. Please bot me when required. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() "Thank you" Yarricki says while she waves to the pursuing taer. She then calls out to the dogs "Away!" ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Hi GM, how far are we into the scenario? I have signed up for Solstice Scar B with Yarricki, which starts May 7th. I can pick another character for that, so if we are not ready then that is not a big deal. I know Odo is in the same boat as he signed up for the table I will run. Replaces Yarricki hat with convention organizer hat
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Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Once out of reach of the spears Yarricki stops her sled "We should leave those eggs here. That beast was only trying to protect her offspring. Please leave them Malachite." ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Yarricki moves over to the unconscious remorhaz "When you wake up we will be gone, and your eggs will still be here." After that she inspects the paws of the sled dogs to make sure they are fit to travel back. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Does not hurt to try that. This sure is a tough fight. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() I put it back to the state it was in after my post and then moved Raimdal back 30 feet as per his post ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Dice:
Power attack, study, haste, animal focus bull, battle cry
Yarricki’s lance: 1d20 + 8 - 1 + 1 + 1 + 1 + 1 ⇒ (20) + 8 - 1 + 1 + 1 + 1 + 1 = 31 Damage: 1d6 + 5 + 3 + 1 + 1 ⇒ (5) + 5 + 3 + 1 + 1 = 15 Yarricki’s lance: 1d20 + 8 - 1 + 1 + 1 + 1 + 1 ⇒ (2) + 8 - 1 + 1 + 1 + 1 + 1 = 13
Fort 1: 1d20 + 8 ⇒ (19) + 8 = 27
Confirm?: 1d20 + 8 - 1 + 1 + 1 + 1 + 1 ⇒ (19) + 8 - 1 + 1 + 1 + 1 + 1 = 30
Yarricki: swift to use animal focus bull for +2 str. Full round for full attack
Yarricki takes a quick moment and you see her muscles swell up. She jabs at the monster twice, the first attack is spot on but the second is not as good. Then Thunder seems to shift 5 feet back from where he does a tactical retreat. "I am repositioning so it needs to come to us!" the gnome shouts towards her companions. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Thunder bites: 1d20 + 9 - 1 ⇒ (10) + 9 - 1 = 18
Yarricki’s lance: 1d20 + 8 - 1 + 1 - 1 ⇒ (7) + 8 - 1 + 1 - 1 = 14
Thunder does not like the attention of the creature and bites at it while Yarricki takes her time to study the best place to hit it. Having found a likely spot she attempts to place her lance just there. What happened to the summoned crocodile? Fort Yarricki: 1d20 + 8 ⇒ (8) + 8 = 16 ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() "I was hoping that crocodile would distract it a bit while we close with it!" ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Yarricki moves closer to the big centipede double move ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Shield is a personal spell, so you need UMD to cast it from the wand Yarricki casts barkskin on herself and Thunder and readies her lance. She is ready for anything that comes, although her breaths come out in puffs. The high altitude is not her preferred environment. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() auto-succes "Something big is coming our way! Hurry! And be prepared to leave those eggs here if that is their parent!" ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() "Well done folks!" Yarricki looks at the eggs, trying to determine what kind of beast could have laid these and whether they are still expected to hatch in this cold environment while the others deal with what they came to find. Knowledge Nature, guidance: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11 ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() No, sorry. I thought green was still up. I attack red and leave it at that. I do not want to kill sleeping pink ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Yarricki’s lance: 1d20 + 8 - 1 + 1 - 1 + 2 ⇒ (3) + 8 - 1 + 1 - 1 + 2 = 12
Thunder bites: 1d20 + 9 + 2 - 1 ⇒ (6) + 9 + 2 - 1 = 16
Yarricki attacks first, hoping she can bring her opponent down and then move to aid other pathfinders. She is already searching for her next target and does not focus on her current one, causing her strike to be off. Thunder seems to have more luck, although it might be that he has only bitten fur instead of flesh. Should Thunder's attack bring down the taer I will relocate to the position shown on the map. This will give Malachite a flank ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Yarricki guides Thunder around the combat, trying to find the best angle to hit the one fighting Raman. When she arrives she tries to hit the taer. Yarricki’s lance: 1d20 + 8 - 1 + 1 - 1 + 2 ⇒ (3) + 8 - 1 + 1 - 1 + 2 = 12
Double move for Thunder, move action to study, standard to attack I assumed I did not need to roll fortitude as the taer is unconsious. Also, does the 10 foot distance matter? If not:
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Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Seems I did (I did not even check the AoO spoiler), so glad I did not do this in one of the games I GM. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Yarricki knows she and Thunder have the upper hand because they can reach further than most creatures. She takes a moment to note where best to hit the yellow-furred taer and then attacks. Thunder does not need the time, he just tears into the taer. Dice:
Thunder bites: 1d20 + 9 - 1 ⇒ (20) + 9 - 1 = 28
Damage: 1d8 + 9 - 1 ⇒ (1) + 9 - 1 = 9 Power attack, studied target, fatigue
Confirm rolls
Power attack, studied target, fatigue
If it goes down Yarricki will tell Thunder to move 20 feet straight north, hoping that pink will do something stupid Attack of Opportunity: Thunder bites: 1d20 + 9 - 1 ⇒ (20) + 9 - 1 = 28
Damage: 1d8 + 9 - 1 ⇒ (3) + 9 - 1 = 11 Power attack, fatigue
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Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Sense Motive: 1d20 + 1 ⇒ (14) + 1 = 15 "I agree Odo, let's try to make it clear that it is not our intention to violate their holy site" Yarricki climbs in Thunder's saddle and has him follow Odo. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() GM, I assume Thunder is also fatigued? Yarricki takes in the sights while she leads Thunder across the ice "It is amazing that creatures live everywhere Odo. Everyone adapts to their own environment and learns to cope with it." ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() According to Distant Worlds and the pathfinderwiki it is just 'sun' When they are between the trees Yarricki stops the sledge to be able to talk to the others "I saw some taer run away just before that avalanche started. I am pretty sure they started it. They don't want us here and we should be on our guard. Once you have loosened your muscles we should get going again, it is another few hours to the Maw" Some Handle Animal rolls: Handle Animal: 1d20 + 8 ⇒ (15) + 8 = 23 Handle Animal: 1d20 + 8 ⇒ (16) + 8 = 24 Handle Animal: 1d20 + 8 ⇒ (1) + 8 = 9 Handle Animal: 1d20 + 8 ⇒ (17) + 8 = 25 Handle Animal: 1d20 + 8 ⇒ (5) + 8 = 13 ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Perception: 1d20 + 8 ⇒ (19) + 8 = 27 AVALANCHE! Yarricki shouts at the top of her longs "Come on boys, run!" she shouts to the dogs, steering to the relative safety of the forest. Handle animal if required: 1d20 + 8 ⇒ (13) + 8 = 21 ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Knowledge (Nature: 1d20 + 8 ⇒ (13) + 8 = 21 "Those simians are taer, they can see clearly even in heavy snowstorm due to that second, transparent eyelid. Some scholars think they might be related to yeti" ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Fort Yarricki: 1d20 + 8 ⇒ (1) + 8 = 9
"Give me a moment" Yarricki snaps at Raimdol before she holds up her hand "I am sorry, the height is getting to me" ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Handle Animal rolls:
Handle Animal: 1d20 + 8 ⇒ (13) + 8 = 21
Handle Animal: 1d20 + 8 ⇒ (15) + 8 = 23 Handle Animal: 1d20 + 8 ⇒ (10) + 8 = 18 Handle Animal: 1d20 + 8 ⇒ (18) + 8 = 26 Handle Animal: 1d20 + 8 ⇒ (12) + 8 = 20 Perception: 1d20 + 9 ⇒ (18) + 9 = 27 Yarricki points at the fresh trail of blood "Do you see that? Let's take a moment to investigate" Survival: 1d20 + 9 ⇒ (12) + 9 = 21 The gnome walks over to the trail of blood and tries to determine what kind of creature this could have been. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() No problem GM, we all have other things that also want attention. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() "I think we have sufficient skill to take the high road" Yarricki says while she peers in the distance. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Yarricki Fort: 1d20 + 8 ⇒ (18) + 8 = 26
Yarricki's breath comes out in plumes of fog, but the gnome seems not fazed by the altitude. At the bridge she stops the sleigh and starts unchaining the dogs "Time to stretch your legs! As Rhysam said, we will walk over slowly, one at a time. I will push the sleigh across" She looks at the split in the path beyond the bridge "We also need to decide what path to take, the higher, quicker and probably more dangerous route or the lower, slower and safer route" ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Handle Animal: 1d20 + 8 ⇒ (9) + 8 = 17
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Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Handle Animal: 1d20 + 8 ⇒ (15) + 8 = 23
"Whoah!" Yarricki yells to the dogs as she steps hard on the brake and throws her weight to the right. The sleigh moans and twists as it is forced in the dangerous maneuver. Luckily the dogs listen and nothing breaks. The sleigh comes to a grinding halt "Well done boys!" ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Thanks, and my apologies if I came on too strong. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() "Let's go slowly through the tail and see what it's is like. It will give us a chance to get to know the dogs and what the terrain is like." Yarricki uses her two 1st level hunter slots for endure elements. GM: Thunder has a base speed of 50 ft, while a riding dog has 40 ft. I am willing to give Thunder Longstrider to up his speed to 60 ft and/or ant haul to increase carrying capacity if that is the issue. Also note that your handout says "they travel between 3 to 15 mph, with an average speed of about 5 mph." Finally I have copied Rhysam's briefing onto the map slideshow for ease of reference ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Yarricki shrugs "Oh well, we can't dally to long here, let's harness these guys and be on our way" Will cast endure elements on Thunder and myself before we leave ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Odo and GM: "Sure thing, come with me" Yarricki answers and leads Odo into the 'barn'. There she first checks to see if any of the dogs is paying particular attention to them and then casts detect magic.
"Tomorrow I can also study a spell that allows me to speak with dogs"
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Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Yarricki frowns when Malachite uses the word 'pet' to describe his companion. "I agree, we should put a lighter person on Thunder, she will have it difficult enough to traverse the snow as it is." Yarricki follows Rysal outside "Can I help with feeding them? They need to get accustomed to me if I am to take them towards the dragon. I would have expected them to run better on an empty stomach though. Will be harnass them after they have eaten?" @Raman: I have two castings of endure elements per day, so I can cast my own. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() On another note: I will be at a convention this weekend, so do not expect any posts from me. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() "Now that was weird" Yarricki comments when Enora leaves as quickly as she came in. "I don't mind running a sled, although I am much more comfortable riding Thunder. She can carry someone else. Know that we fight as a team and we both would be far less effective if it would come to a fight" ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Odo: "Any ideas? I am better in the wilderness than trying to ferret out a spy"[/b] ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() "Thank you Rysam, that is valuable information. Do we need to protect ourselves against the cold?" While at Cania's Drop Yarricki keeps her eyes open, trying to take in who else lives here. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Knowledge Local: 1d20 + 2 ⇒ (6) + 2 = 8 Yarricki pets her axe-beak Thunder "I am proficient with handling animals, although I prefer to ride my companion Thunder instead of a sleigh" ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Hi folks, I will be away from internet next week, will be back once we start on Monday the 5th. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Sheet is good, thanks again for running! ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Yarricki stands tall, as tall as a gnome can stand, while everyone is saying their goodbyes. Thunder stands next to her, her big eyes following Lurch who is again eating a piece of fruit. "Yes, you can go ask him for another apple" Yarricki says to Thunder. She then makes her own round of farewells. "Until we meet again!" ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() Marcel, you did great on your first play by post. Thank you all for a great play, I really enjoyed it. GM: thanks for running this for us. As for the faction goals: there is no requirement for the GM to sign off on anything. It is good practice as a player to discuss which goal you want to sign of with the GM, so that the GM can double-check the scenario. ![]()
Yarricki: FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9 Thunder: Reroll 1/1 | Animal Focus 0/1
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2 ![]() I guess we defeated an evil outsider with CR 4 or higher...
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