
About Yarn Farsin
Male Human Cleric
N Medium Humanoid (Human)
Init +0; Senses Perception +3
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DEFENSE
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AC +18 touch +11, flat-footed +18 (+5 Scale Mail, +1 Protection, +2 steel shield) [18 +1 Dodge Bonus to AC when fighting defensively or taking a total defense action]
hp 11 (1d8 +2 Con/+1 Favored Class)
Fort +4, Ref +0, Will +5
Specials: None
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OFFENSE
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Speed 40 ft.
Melee
Bastard Sword 1d10+0 (19-20 x2 Crit)
Ranged
Spells
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STATISTICS
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Str 10, Dex 10, Con 14, Int 10, Wis 16, Cha 18
Base Atk +0; CMB +0; CMD 10
Traits - Cautious Warrior +1 Dodge Bonus to AC when fighting defensively or taking a total defense action
Blessed Touch +1 HP healed when channeling or casting a cure spell
Feats – Selective Channel
Extra Channel
Skills:
Background (2 Per Level):
Handle Animal (Class) - +1
Knowledge Geography (Class) - +1
Adventuring: (3 points; 2 class)
Heal: (Class) +1 (+7)
Intimidate: (Class) +1 (+4)
Knowledge (Religion): (Class) +1 (+4)
Perception: +3
Sense Motive: (Class) +1 (+7)
Languages: Common (Chondathan)
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Racial Traits and Alternate Racial Traits:
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Skilled, Extra Feat, +2 (Charisma)
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Class Features
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Weapon and Armor Proficiencies - A ranger is proficient with all simple and martial weapons and with light armor, medium armor, and shields (except tower shields).
Aura,
Channel Energy – 9x Day [1d6+1]
Spells
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Spells
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3 - 0th Spells Per Day
2+1 - 1st level spells per day [D – Longstrider OR Sanctuary)
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Domains
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Travel (+10’ Speed) - Agile Feet (Su): As a free action, you can gain increased mobility for 1 round. For the next round, you ignore all difficult terrain and do not take any penalties for moving through it. You can use this ability a number of times per day equal to 3 + your Wisdom modifier [6x day].
Protection (+1 AC) - Resistant Touch (Sp): As a standard action, you can touch an ally to grant him your resistance bonus for 1 minute. When you use this ability, you lose your resistance bonus granted by the Protection domain for 1 minute. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
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GEAR/POSSESSIONS – 0 PP | 10 GP | 0 SP | 0 CP
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Wooden Holy Symbol
Outfit, Explorer’s (x2) 8lbs.
Backpack, common 2 lbs.
Tent Small 10 lbs.
Flint and Steel
Rope (CHemp) 50’ 5 lbs.
Tent Cover (Mosquito Net --- ? on cost and weight)
Torches (5) 5 lbs.
Trail rations(3 days) 3 lbs.
Waterskin (2) 8 lbs.
Description:
Alignment: Chaotic Good
Deity: Kelemvor
Homeland: Chondath
Race: Human
Gender: Male
Size: Medium
Age: 25
Height: 6 ft.
Weight: 225 lbs.
Background: