Full Name |
Xochtli Inara |
Race |
Half-Elf |
Classes/Levels |
Rogue 2 |
Gender |
Female |
Size |
Medium |
Age |
24 |
Alignment |
CG |
Languages |
Common, Elven, Orcish, Abyssal |
Occupation |
Herbalist and Healer |
Strength |
8 |
Dexterity |
18 |
Constitution |
12 |
Intelligence |
14 |
Wisdom |
10 |
Charisma |
14 |
About Xochtli Inara
XOCHTLI CR 1
Female Half-Elf Rogue 2
CG Medium Humanoid (Elf, Human)
Init +4; Senses Low-Light Vision; Perception +7
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DEFENSE
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AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 14 (2d8+2)
Fort +2, Ref +7, Will +0
Defensive Abilities Evasion; Immune sleep; Resist Elven Immunities
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OFFENSE
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Spd 30 ft.
Melee +1 agile dagger +6 (1d4+5/19-20/x2) and
Dagger +5 (1d4-1/19-20/x2) and
Shortsword +5 (1d6-1/19-20/x2) and
Unarmed Strike +5 (1d3-1/20/x2)
Ranged Shortbow +5 (1d6-1/20/x3)
Special Attacks Sneak Attack +1d6
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STATISTICS
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Str 8, Dex 18, Con 12, Int 14, Wis 10, Cha 14
Base Atk +1; CMB +0; CMD 14
Feats Catch Off-Guard, Rogue Weapon Proficiencies, Skill Focus: Heal (Adaptability), Weapon Finesse
Traits Fast-Talker, Resilient
Skills Acrobatics +9, Bluff +8, Climb +4, Diplomacy +7, Disable Device +10, Heal +5, Perception +7, Profession (Herbalist) +5, Sense Motive +5, Sleight of Hand +9, Stealth +9
Languages Abyssal, Common, Elven, Orc
SQ Elf Blood, Trapfinding +1
Combat Gear +1 agile dagger, Arrows (20), Dagger, Leather, Shortbow, Shortsword; Other Gear Backpack (18 @ 32.5 lbs), Caltrops (5), Grappling hook, Pouch, belt (1 @ 0.42 lbs), Rations, trail (per day) (2), Rope, silk (50 ft.), Soap, Bar (50 uses), Sunrod (5), Thieves' tools, Waterskin, Whetstone
5 gold, 8 silver, 8 copper
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SPECIAL ABILITIES
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Catch Off-Guard Proficient with improvised melee weapons. Unarmed opponents are flat-footed against your improvised weapons.
Elf Blood You are counted as both elven and human for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Trapfinding +1 +1 to find or disable traps.
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