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About XeriaCrunch:
Xeria Female atomie sorcerer (wildblooded) 1 (Pathfinder RPG Bestiary 3 28, Pathfinder RPG Ultimate Magic 70) CN Diminutive fey Init +9; Senses low-light vision; Perception +7 -------------------- Defense -------------------- AC 17, touch 17, flat-footed 14 (+3 Dex, +4 size) hp 18 (3d6+4) Fort +1, Ref +6, Will +7 DR 2/cold iron -------------------- Offense -------------------- Speed 20 ft., fly 50 ft. (good) Melee rapier +8 (1d2-2/18-20) Ranged light crossbow +8 (1d3/19-20) Space 1 ft.; Reach 0 ft. Special Attacks sneak attack +1d6 Spell-Like Abilities (CL 6th; concentration +10) . . Constant—speak with animals . . At will—dancing lights, reduce person (DC 15) . . 3/day—invisibility (self only) . . 1/day—shrink item (DC 17) Sorcerer (Wildblooded) Spells Known (CL 1st; concentration +5) . . 1st (4/day)—disguise self, grease . . 0 (at will)—acid splash, detect magic, mage hand, prestidigitation . . Bloodline Sylvan -------------------- Statistics -------------------- Str 6, Dex 17, Con 13, Int 11, Wis 14, Cha 18 Base Atk +1; CMB +0; CMD 8 Feats Eschew Materials, Evolved Companion[ACG], Improved Initiative, Weapon Finesse Traits ascendant recollection, reactionary Skills Acrobatics +8 (+0 to jump), Appraise +5, Bluff +9, Diplomacy +8, Escape Artist +7, Fly +18, Handle Animal +6, Perception +7, Sense Motive +6, Sleight of Hand +8, Spellcraft +4, Stealth +20 Languages Common, Sylvan Other Gear light crossbow, rapier -------------------- Tracked Resources -------------------- Dancing Lights (At will) - 0/0 Invisibility (self only, 3/day) - 0/3 Reduce Person (At will) - 0/0 Shrink Item (1/day) - 0/1 Speak with Animals (Constant) - 0/0 -------------------- Special Abilities -------------------- Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them. Damage Reduction (2/cold iron) You have Damage Reduction against all except Cold Iron attacks. Eschew Materials Cast spells without materials, if component cost is 1 gp or less. Fly (50 feet, Good) You can fly! Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail. Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells. Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed. Sylvan Your magic shows a kinship to that of the beast-talkers and shapechanger fey. -------------------- Ripper CR –
Backstory:
"Arrrgh!" Xeria stomped out of the fairy gathering and into the dark woods, "If I have to listen to one more effin happy song. Or dance around the fairy circle one more effin time..." She turned around, continuing to walk backwards as she gestured rudely towards the gathering. When she turned around again to walk forward she tripped on a tree root and nearly tumbled to the ground before her wings caught her and lifted her into the air. "Effin trees are out to get me too," she grumbled as her wings buzzed and carried her farther from the celebration. "And if effin Winky wants to show off his la-de-dah curly toed shoes with the effin bells one more time, so help me...," she growled, turned her head back towards the celebration, and shook her fist, "I'll punch him in his effin face and wipe that imbecilic smile off of his idiotic mug." "Arrrrgh!" she yelled again, not that anyone could hear her out here in the woods, the music and lights from the fairy circle were too bright and too loud for anything she said or did to be noticed by anyone back there. She continued to buzz off into the night, churning over moments of the festival angrily in her head. Occasionally, she'd growl out loud and she only half-heartedly paid any attention to where she was going. A few times she nearly ran into tree trunks. The list of grievances she'd gathered over the years burst out again. In a high nasal voice she said, "Sit like a lady. Stop playing with the swords. Learn to cook and tend the mushrooms. Put down that bow this instant. Stop cursing, it doesn't look pretty when you do that. Stop carving your name in the table. You know that Winky is a fine young atomie, his father owns that large mushroom farm, that'd be a right smart match there. And he dresses ever so well." In her own voice Xeria spat out, "If you like his shoes so well mom, I'll give them to you so hard that when you sneeze the bells will ring," accompanied by wild gestures indicating the improbable anatomical route by which she intended to place the shoes in her mother's nasal cavity. She continued in a deeper voice, "Now Kitten, listen to your mother she knows what she's talking about. Please stop throwing those knives at that drawing of Winky on the wall. You'll mark up the wood and I'll have to sand it out. That young Winky sure does have very racey curled toed shoes. His have three, I counted them, three curls. You know I turned your mother's head with only a single curl, but back in my day we didn't have anything as risque as three curls." Memories of the way her feather leered at her mother at that point came back to haunt her and she gagged remembering his voice trailing off as he escorted her mother out of the room. He already wasn't thinking of Xeria anymore, "Now you be a good girl and keep playing with those knives, your mother and I have something to talk about in the other room." She gagged and spit some more at the memory, "How do they not effin get it? I can't stand that grinning idiot and his I-Don't-Care-How-Many-Curls-Your-Shoes-Have effin shoes." Continuing in a tone of complete disbelief, "How do they not get that all I want to do is stab things," while gesturing as if she'd stabbed something, "strangle things," with her hands wrapped around an imaginary neck, "and kick them in the nads!" she kicked upwards so hard she tumbled head over heels in the air. She screamed the primal scream of every aggrieved teenager everywhere, "Why does no one understand me!" Eventually, her anger simmered down into an ugly, cruel mood and she started to look around for targets to take out her frustrations on. After a while and right before she was about to turn around for home she spotted a deinonychus tending its nest with its handful of dark grey mottled eggs. An idea occurred to her and she flew over towards the nest. When she was in range, she gestured towards one of the eggs and it rose into the air and came towards her. The dinosaur was confused and leapt after the egg and finally saw the tiny atomie in the sky and the egg heading towards her. Xeria was moving the egg towards her, sticking out her tongue, and turning to wiggle her rear at the dinosaur when it leapt far higher than she thought it could and only a last instant flip of her wings kept her out of the fang filled maw. She giggled and proceeded to dangle the egg above the mother who leapt frantically up to get the egg. She soon tired of the game when a new idea came to her. She turned her head and looked back towards the festival as a truly wicked smile crossed her face. She imagined dangling the egg above the dinosaur and maneuvering the snapping angry bundle of teeth and claws towards the festival. She could hear the laughter and singing turn to shrieks and screams as the angry dinosaur stumbled into the circle. In her imagining, the music stopped and she could see all sorts of fairies scrambling about to get out of it's way. The dinosaur mother would began to snap at the confused and terrified little creatures then a few of them would hit it with color sprays, instantly dropping it to the ground before it could harm anyone. She could almost hear the voices at the festival began to loudly argue about what to do with the big unconscious dinosaur before it woke up and began eating them again. She was certain they'd stop it before it hurt anyone. But then again, if they didn't, not even Winky and his ever so pretentious shoes deserved to die. Instead she merely flew high enough amongst the leaves the dinosaur couldn't see her anymore. Wistfully sighing, Xeria flew home with the egg and left it hidden amongst some leaves next to a warm rock that caught the sun's rays for a few hours a day. For the next few weeks she tended the egg everyday and kept it warm so it would hatch. She'd been practicing her magic everyday and had been looking for a likely creature to link with. A raging whirlwind of fangs and talons sounded like a good companion. On the day it started to hatch, Xeria sat with the egg and chanted the ritual she'd been taught, seeking to link to the creature's mind as it single-mindedly tried to break out of the shell. An overly large head on a spindly neck wobbled out of the hole it broke in the egg and it's large reptilian eyes turned to focus on Xeria, it croaked, "Mama?"
How She Became A Guard:
I can see her sneaking into camps along the road and stealing anything she thought was interesting. Being tiny, invisible, and stealthy makes that rather easy and being able to shrink items allows her to abscond with even fairly large loot. One night she saw someone camped along the road and when she flew nearer to scout out the situation, she smelled mouth-watering stew cooking over the fire. She hadn't had proper food like that in a while. She landed, disguised herself as a bedraggled halfling that looked poor and needy. She went into camp and asked if the traveller could spare some food and let her sleep by the fire. The traveller, who was the evil wizard, offered her the stew and she wolfed it down. Later as the fire died down and the wizard settled down to sleep, Xeria turned invisible and went over to rifle through the wizard's stuff for anything of interest. When she touched the wizard's bags, there was a bright flash of magic and she found she could not move. The wizard, who hadn't actually been sleeping, chuckled, came over, and remarked that she was wondering when the little fairy was going to make a move. Then as she asked where Xeria's companion was, Ripper who had sensed something was wrong, charged into the camp, and leapt to attack the wizard. A quick wave of the wizard's hand and Ripper was paralyzed as well. That's when the wizard made Xeria an offer she literally couldn't refuse. Come work for the wizard and use her skills to the wizard's advantage. The wizard had a few partrols stolen from or messed with and she wanted it to stop. She'd appreciated the tales from the patrols as to what had happened, so she came to find out herself and was impressed enough with the fairy to not kill her and instead offer her a job. The offer was simple, agree or be instantly destroyed. Given those options, Xeria enthusiastically agreed and the wizard sealed the deal by giving her a "down payment" on her pay of a gem as big as Xeria's head. (Note: its worth probably a dozen gp or so.) The wizard tends to keep her on patrol scouting out the area and seeing if anything interesting happens.
Party Role:
Her high charisma and social skills would make for a good face. I took disguise self so she can pass as a gnome or halfling in a human-ish society. She also has invisibility, stellar stealth, and the ability to fly making her good at scouting. Finally, she has some crowd control spells and an animal companion for backup muscle. Personality:
She's basically a grumpy teen-aged girl who ran away from home because she didn't want to fit into normal, boring fairy society. She'd be the type to shave her head or do a mohawk just to get a rise out of people. Her sense of trickster-ish humor is more similar to Calvin from Calvin and Hobbes, she'd imagine doing bad things, but deep down she could never bring herself to actually be evil. Character description:
Xeria is about a foot tall and weighs about 2 pounds. She has iridescent dragonfly wings. She has the one side of her head shaved, her hair is dyed a variety of colors, she wears punk/goth makeup, and punk/goth style clothes, just like all of the other non-conformists. :D Her animal companion, Ripper, is a deinonychus with multi-color bright feathers, particularly wicked looking talons, and wears studded leather armor that has a tiny saddle attached to its back. There are small saddle-bags as well that house all of the diminutive pieces of gear she has collected. Including brightly colored stones, a brass button, a pretty bird feather, the wizard's gem gift, and other oddities she finds interesting.
Character development:
Right now her motivation is basically to goof around, drink, gamble, rabble rouse, and everything else guards would be doing. The disappearance of the wizard and the growing needs of her community will force her to come face to face with having to step into a role where what she does matters. The goal for her future would be that she'd become more responsible, start to realize what she wants is a group of "people" who accept her for her, and that her talents can be channeled into more productive things than just bugging the heck out of people. Sort of a Puck to Titania progression.
Character advancement:
She will probably take templates like advanced, giant, and alchemically quickened. Probably a few Fey HD. Then rework into more of a Pixie. She will keep her sorcerer levels equal to half her CR. That should keep her advancing until the CR 10-12 range. (Pixie CR 4 + alchemically quickened + advanced + Sorc Lvl 6 or something vaguely like that.) |