Mithral Scarab

Xeno - Black Widow's page

26 posts. Organized Play character for Tim Woodhams.


RSS

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

thank you for running again have fun with the game starting over the weekend.

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

"I suggest we wake one of them up and ask." sje says in responce to Storn. She then goes around touching each on the cheek with her rapier. While she doesn't break the skin a glowing 'X' appears. She casts arcane mark on each of then.

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Xeno will move past the brown cloaked man (provoking an zoo) to prevent his escape and trusts her rapier. 3/4 arcane pool remaining.
Attack: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
crit comfirm: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
extra damage: 1d8 + 1 ⇒ (1) + 1 = 2

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Thanks
Xeno move forwards slipping past Boomkin and grabbing Amaruu and pulling him back. As she passes Boomkin she says "Move back and we can two of us will be able to fight one of them, like they did to Amaruu."
Amaruu ends up on the ground in E5 with Xeno standing over him. When he stand up he can choose where to move to.

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Is it possible to go to D6 and drag Amaruu back out of the fight to D5 or E5. I'm happy to take a AOO from if that'll mean Amaruu doesn't

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Unfortunately I'm going on holiday tomorrow, and while I'll have some access to Internet at final destination it will not be as good as here and I'm likely to be without for a day of travel. Please roll dice for me if you need to keep things moving

Profession Sailor: 1d20 + 2 ⇒ (3) + 2 = 5

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Xeno 5 foot steps to e4 and says "Dle Ih Sec Rof" casting a shield around her.

"If you pull back a bit more of us can get help.

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Assuming key isn't magical, as several people have detect magic running

"Is there magic on the steel cube still? If we try this key in it is it going to destroy it as well?

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Xeno smiles after showing off "Looks harmless, but probably isn't. A key on some cloth."

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

spellcraft: 1d20 + 8 ⇒ (8) + 8 = 16

"Probably evocation but there are a number types of energy you could make that would fall into other schools. Sounds logical, although given the lack in logic so far shown that might make it less likely. As long as the walls don't start crashing togething and boulder crushes us I'll be happy."

Xeno leans over to look in the basket while avoiding getting too close.

Acrobatics: 1d20 + 6 ⇒ (16) + 6 = 22 Trying to stick with the theme of under used skills

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

"or the halfing from before."

This Osirionian is crazy. I can understand some feel the need to test like this but locking us in? Really?"

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

"Well it seems a little calmer." Xeno says and readies to attacl if the Imp come visible and attacks someone again.

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Sorry and thank you, busy weekend.
Xeno briefly considers offering the imp the option to surrender but decides sending it back to he'll will make the world a better place, at least for little while. She attacks. Seeabove, damage is 1 more as rapier is current magic but still does nothing.

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Xeno taps her rapier in magical glow. A devil, without silver I'll be useless and in the corner only a couple of us can get at it.

"Oh it's only an Imp, we used to have an infestation of them in the basement. Until father had them caught." She switches seamlessly into foul sounding language [spoiler=Infernal"And had them cooked with a plum sauce."[[/spoiler]

She readies to attack if the imp comes in range.

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

"Doesn't worry me." Xeno says picking up a book and flicking through it. Once she has looked at the first she pick up a second looking to check they are the books they claim to be and look for notes in the margins. "This is just the sort of set of books that can be used to pass secret messages. You write down a list of numbers in one book" she indicates one of the financial logs. "Then look up those page numbers in another book and write the first word. Everything can look very innocent and without knowing the exact method imposible to decode."

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

"Becareful friend. In places this might struggle to hold your weight when you are not slamming your foot into it. So anyone care to open the crate so we can see what we are stealing."

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Unable to get to one of the beast and attack, Xeno moves away over the crates in I16 before come back towards the rat to cut off an escape route (J15) and draws her rapier.

Acrobatics (to look good jumping over crates on the way over): 1d20 + 6 ⇒ (1) + 6 = 7

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Just to be clear I got the impression aunt Baltwin was only send the well orphans to work and the sick were getting better (both orphans and children with families from the neighbourhood) was I wrong?

"None of you are worried about the legality of what we are doing?" says surprised, "I've often found to the law contradicts the right but I know not everyone shares my views."

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

To the others "As long children have the choice to leave rather than work for their keep. I see no problems in getting to work, and it will give them skills for when they are older and have to support themselves. Auntie Baltwin seems to have some faults but who can say they don't. If we find nothing more I think we can safely give her the medicine."

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

"It doesn't sound good, she might be doing more good than harm but i doubt it. I guess the next step is to talk to one of the children or ask her to explain." Xeno says with a sigh.

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

"Or we could drop this parcel off before falling into an ambush, he looked fairly destictive and should be hard to find later."

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Xeno nods and picks up the parcel. "We will report back if we see anything amiss. If you don't see us again they are a honest organisation... or we are dead."

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

"You should probably be careful Amaruu, some that oppose us might do so for good reason or at least be less problemsome alive."

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Just a quick note I have made slight alterations to Xeno from last adventure as is aloud by PFS before 2nd level (reread some of the feats and thing I am planning to take and made some slight changes)
main things are scales are gone and dex up to replace for AC, however that means her Int droped and several things connected with it.

I'll be using the 2pp to get a Wand of CLW but saving the money.

I haven't updated gold as I didn't print out the record straight away (printer out of ink) and now it seems to be gone. So can't remember home much gp we got and what a 21 on day job gets you.

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Hi

Liberty's Edge

Tiefling; magus 1 HP 10/10; AC 22/14/18; Saves F:+4 R:+3 W:+0; Init +3; Per -2; Arcane pool 5/5

Thanks, made a new alias but haven't copied information in yet.

Day job profession sailor: 1d20 + 2 ⇒ (19) + 2 = 21

and using the prestige to get a wand of CLW how do I record that?