Sylph

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Goblin Squad Member. Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber. Organized Play Member. 15 posts. No reviews. No lists. No wishlists.



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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Thanks! I came up with it on the spot. The witch and skald, who are a couple, I made the Red and Black Riders respectively as I felt that it fit their personalities the best. The magus became the White Rider thanks to her temperament, and her lover was one of the ones who also wanted to be a rider. She's a bloodrager from Triaxius and I felt that, being winterborn, blue would be an appropriate color for her. It also complemented the magus as the White Rider which was a factor. The bloodrager was a former dragon rider and I plan on her mount being a dragonkin instead of a horse.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Name: Hester Kaleah
Race: Changeling
Classes/levels: Witch 7/Winter Witch 10/Archmage 1
Adventure: The Witch Queen's Revenge
Location: The Witch Queen's Kurgan - Inner Sanctum
Catalyst: The Fight for Golarion
The Gory Details:

The final battle for Golarion had begun. Queen Elvanna flying above them raining spells down on them and her minions surrounding them from all sides. While the rest of the party dealt with the minions, Hester flew up and took on Elvanna 1-on-1. Both being mythic, it was spell after spell after spell, with Hester continually countering the queen's most potent spells, protecting the party and infuriating the witch to no end. A number of Hester's spells were ineffective against the queen, but a lucky Wail of the Banshee and a fumble on her save hurt her badly. Elvanna fumed with anger and with the queen isolated in darkness thanks to Hester's own Polar Midnight spell, only the young changeling could see what was about to happen.

Evanna reached out a hand and cast a spell. Out of mythic power, Hester was powerless to stop it from going off and found herself on the receiving end of a Destruction spell. Hester gathered her might, but was not strong enough to fend off the spell (a wonderful roll of 2 on the d20 for the fort save). Her lover, a powerful Skald, while inspiring rage in his allies caught a glimpse of what was occurring and quickly cast Saving Finale, but the dice gods were even less forgiving this time (fumble). Hester's body was engulfed in unholy fire, her possessions dropping to the ground, not a single ash remained.

Elvanna cried out in triumph and taunted the party that they would all suffer the same fate. As Hester disappeared from the Material Plane, so did her spell that Elvanna had been using to keep herself concealed from the party. Enraged by the lost of his love, the Skald unloaded his gun, taking down the already weakened queen. As the party moved in to finish her, they realized that she was not quite dead. Remembering Baba Yaga's wish to keep Elvanna alive for her own needs, they slit her wrists deep enough to provide enough blood to open the last Matryoshka doll, and yet, keeping the queen alive.

Baba Yaga, now released from her prison, smiled cruelly at her wayward daughter. She quickly paralyzed the party, so that their thirst for vengeance would not get the better of them, and whisked her prize away. A few moments later, she returned and as a personal thank you for keeping Elvanna alive for her own use, resurrected Hester and still gave the party their boon.

Thankful for returning their friend to them and changed by their experiences in the adventure, part of the group agreed to be her new riders (Hester included, and necessitated a new rider as there were 4 that wished to join her, The Blue Rider, her shining star), while the rest agreed to be a queensguard for the new queen of Irrisen (Anastasia) to make sure that this type of uprising never threatens Golarion again.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Name: Ragnar
Race: Human (Ulfen)
Classes/levels: Ranger 1/Skald 12
Adventure: Rasputin Must Die!
Location: Akuvskaya Prison Camp
Catalyst: Polkovnik Lavrenti
The Gory Details:

Immediately following the showdown with the Dusha Koza, Lavrenti threw a dimensional grenade and engaged the party. Ragnar was the only one to notice him and moved to engage him. As the rest of the party noticed the new threat Lavrenti took aim of Ragnar and used Grit Shot, critting along the way. The party had already been fighting a good deal that day, and with an attack doing 100 dmg, his poor body couldn't handle the strain and he fell, dead as a doornail.

Luckily for him, the Warpriest had a Breath of Life spell prepared and with a shove from the gnome Druid (surprisingly made his CMB check to move the Warpriest 5ft so that he could reach the Skald), and was able to quickly resurrect Ragnar. The Winter Witch of the party (and also his girlfriend) Dimension Door'd him to the Druid. The rest of the party dispatched Lavrenti while the Druid and the Winter Witch (via a potion shoved down his throat) healed up the wounded Skald.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

A bit of a wound to your pride I'm sure, but no big. I, and my gaming group, are so pumped for these new classes that I doubt I would have even noticed the error.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I have a player in my campaign that is a Winter Witch and it actually fits in well with the story. She took the Failed WW Apprentice trait and we worked on her background saying that she was training to be a WW under Nazhena's tutelage, but Rhadosek put the moves on her and when she rejected him, he told Nazhena that she tried to seduce him, leading Nazhena to chase her out of the Pale Tower, trying to kill her. She ran through the portal into Taldor where she nearly died from the baddies at the Taldor side of the portal and collapsed just in time to see Lady Argentea's caravan get ambushed.

Having a WW in the party has given some great role playing opportunities both with NPCs and intraparty RP as we have two Ulfen brothers who aren't exactly fond of witches.

Mechanically, she took the Winter patron and while a lot of enemies have cold resist/immunity, her other spell selections have made her quite useful. The party is currently 5th level in Logrivich's clock tower and there have been very few combats where she hasn't been useful.