Blast Shadow

Xein's page

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This campaign isn't for a long while now but I wonder what you guys think and maybe you'll help me make a decision.

As it stands I plan on going Half Elf Druid/Void Wizard/Arcane Hierophant/Mystic Theurge, for the stacking Wild Shape levels and reaching 9th level casting in both classes.

I haven't figured stats yet but I'm pretty sure we're 20 point buy.

I love the Void school because Reveal Weakness is pretty damn nasty with no save and it's keyed off of your caster level.

This will be our final campaign, according to our DM. We're doing a full level 20/mythic tier 10 in a Wrath of the Righteous campaign.

I plan on going Champion/Archmage dual path, focusing on the different polymorph Archmage abiliies (Lose a minute from a polymorph school spell to change into something else? Yeah that's basically at-will Wild Shape. Plus that one path ability that uses your caster level as your BAB when wild shaped)

How effective do you think this character will be? How would you set up the stat block and feats? It could easily go in either direction. I know I'll want Shaping Focus and Natural Spell. I've considered maybe a level of Ranger for Shapeshifting Hunter (definitely taking Evil Outsider as a Favorted Enemy, we will be in the Worldwound after all) as well as a level or two of Talented Monk for the boosted natural attack damage.


If a Graveknight uses its Undead Mastery ability:

Undead Mastery wrote:
As a standard action, a graveknight can attempt to bend any undead creature within 50 feet to its will. The targeted undead must succeed at a Will save or fall under the graveknight's control. This control is permanent for unintelligent undead; an undead with an Intelligence score is allowed an additional save every day to break free from the graveknight's control. A creature that successfully saves cannot be affected again by the same graveknight's undead mastery for 24 hours. A graveknight can control 5 Hit Dice of undead creatures for every Hit Die it has. If the graveknight exceeds this number, the excess from earlier uses of the ability becomes uncontrolled, as per animate dead.

Does it create a separate pool of controlled undead as opposed to the regular pool a caster would have? I assume the answer would be no, but the Undead Mastery ability is a (Su) ability and not a (Sp) ability which kinda flummoxes (wow when do you ever get to say that word in a sentence) my entire line of thinking.


Thoughts? I was going to be a Wilder in an upcoming campaign but I read that guide on the Hexcrafter and it really started to change my mind.

Unfortunately I haven't really seen either in action, so I was hoping that maybe someone from here would be able to provide feedback on the two different classes.

Thanks!