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Alchemy +6 (Su) +6 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Arrow-Splitter (Ex) +1 bonus on ranged attack rolls vs. creatures or objects 2 or more size cat smaller than you.
Bomb 3d6+5 (13/day, DC 18) (Su) Thrown Splash Weapon deals 3d6+5 fire damage.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: +4 to Initiative checks You gain the Alertness feat while your familiar is within arm's reach.
Freebooter's Bane +1 (Ex) +1 to hit & damage vs. chosen target.
Frost Bomb (DC 18) (Su) Bomb deals cold damage and staggers foe next round (Fort neg).
Improved Beastform Mutagen Mutagen grants two beast shape I abilities.
Infusion Create an extract can be used by anyone but takes up a slot until used.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mutagen (DC 18) (Su) Mutagen adds +4/-2 to physical/mental attributes, and +2 nat. armor for 60 minutes.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Precise Bombs (Su) Exclude up to 5 squares from splash damage of your bombs.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Speak with Familiar (Ex) You can communicate verbally with your familiar.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.
Track +1 Add the listed bonus to Survival checks made to track.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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Magic Item Placement:
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Belt: belt of incredible dexterity +2
Hands:
Head: headband of vast intelligence +2 (Acrobatics / Orc)
Neck:
Ring 1: ring of protection +1
Ring 2:
Shoulders:
Wrists: bracers of archery, lesser
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Background:
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Xarkyn is of medium height but broad shouldered. She looks like a woodland elf armed with a longbow and dressed in leathers. Actually, she is an Alchemist in the service to the Elven Pantheon. She grew up in the wilds of Varisia to a wood elf clan and was raised in the ways of the forest. She is generally silent and distrustful of others but once friendship is earned, she is loyal.