Concept:
Attribute Modifiers:
Ancestry: Human
Heritage: Golarion Survival Human (trained in Golarion Lore; bonus language; You have familiarity with archaic weapons and, for purposes of proficiency, treat one archaic weapon of your choice that's a martial weapon as a simple weapon, or that's an advanced weapon as a martial weapon.)
Golarion Lore (Trained)
language --> Varisian
weapon --> starknife
Human Mechanics:
Hit Points: 8
Size: Medium
Speed: 25 feet
Attribute Boosts: Two free attribute boosts (Int, Cha)
Languages: Common
Additional languages equal to 1 + your Intelligence modifier (if it's positive). Choose from the list of common languages and any other languages to which you have access (such as the languages prevalent in your home world) --> Additional Languages: ?, ?, ?, ?
Home World: Earth
Languages: Common, Varisian, ?, ?, ?, ?
Background: Timelost
You're not from this timeline. Somehow you became unstuck in time, or perhaps you attempted temporal travel and ended up getting trapped somewhen you don't belong. You gain two free attribute boosts. You're trained in the Society skill and the History Lore skill. You gain the Dubious Knowledge skill feat.
Class:
Starting Level: 7
Witchwarper
Initial Proficiencies:
Perception
Fortitude
Reflex
Will
Trained Skills:
Level 1:
Ancestry Feat:
Paradox: Anomaly Your existence is an anomaly that defies the normal parameters of your current reality. You might have encountered something that disrupted your core existence, or you crossed the veil from an alternate reality or twisted timeline.
Tradition Arcane
Paradox Skill Deception
Paradox Spells cantrip: stumble; 1st: shifting surge; 2nd: dispel magic; 3rd: void whispers; 4th: eldritch wrath; 5th: wall of stone; 6th: slice reality; 7th: death sentence; 8th: void vessel; 9th: call cosmos
Warp Spells initial: warp terrain; advanced: warp world; greater: parallel forms;
Quantum Field Movements blur as images of alternate iterations of your enemies flicker around them. When an enemy in your quantum field attempts an action with the concentrate trait, the action is disrupted unless they succeed at a DC 5 flat check. The first time a creature fails this check, it becomes temporarily immune for 24 hours.
Anchor:
Warp Reality
Quantam Pulse
Witchwarper Spellcasting
Spell Repertoire
Cantrips:
1st-level spells:
Level 2:
Skill Feat:
Witchwarper Feat:
1st-level spell:
Level 3:
Isolated Spell Matrix
Signature Spells:
Skill Increase
General Feat:
2nd-level Spells:
1st-level signature spell:
2nd-level signature spell:
Level 4:
Skill Feat:
Witchwarper Feat:
2nd-level spell:
Level 5:
Reflex Expertise
Attribute Boosts:
Skill Increase:
Ancestry Feat:
3rd-level spells:
3rd-level signature spell:
Level 6:
Skill Feat:
Witchwarper Feat:
3rd-level spell:
Level 7:
Expert Spellcaster:
Skill Increase:
General Feat:
4th-level spells:
4th-level signature spell:
Finish Attribute Modifiers:
Record Class Details:
Buy Equipment:
Calculate Modifiers:
Finishing Details:
Age:
Deities/Philosophy:
Edicts/Anathema: