Wolf

Wulfgran's page

12 posts. Alias of Signore di Fortuna.


Classes/Levels

HP: 82/89; AC: 24, T: 12; FF: 21; Fort: +10, Ref: +9, Will: +2 (+4 vs Enchantments); Init: +3; Perception: +13

About Wulfgran

Wulfgran
Quadruped
NG Large outsider
Init +3; Senses darkvision 60 ft.; Perception +13
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Defense
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AC 24, touch 12, flat-footed 21 (+3 Dex, +12 natural, -1 size)
hp 89 (8d10+32)
Fort +10, Ref +9, Will +2 (+4 morale bonus vs. enchantment effects)
Defensive Abilities evasion
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Offense
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Speed 40 ft.
Melee bite +15 (2d6+12 plus grab), bite +15 (2d6+12), 2 claws +15 (1d6+8)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 26, Dex 16, Con 18, Int 8, Wis 10, Cha 11
Base Atk +8; CMB +17 (+21 grapple); CMD 30
Feats Alertness, Improved Natural Attack (bite), Rending Claws[APG], Stealthy
Skills Acrobatics +3 (+7 to jump), Bluff +7, Climb +12, Escape Artist +5, Intimidate +8, Perception +13, Sense Motive +13, Stealth +12
Languages Common
SQ devotion
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Devotion +4 (Ex) +4 morale bonus on Will saves vs. enchantment effects.
Evasion (Ex) No damage on successful reflex save.
Grab (Large) (Ex) You can start a grapple as a free action if you hit with the designated weapon.
Rending Claws If you hit a foe with 2 claw attacks in a turn, add 1d6 precision damage to the second hit.