Harrower

Woodruff's page

48 posts. Alias of PirateDevon.


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Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

For resist disease?: 1d20 + 4 ⇒ (11) + 4 = 15


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Yes, he can be paralyzed...
Fort: 1d20 + 4 ⇒ (1) + 4 = 5
And he can be diseased...

Woodruff locks in place, no longer able to move.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff eyes widen in surprise but the eidolon strikes out in an attempt to convince these monsters to leave...

Attack: 1d20 + 5 - 1 ⇒ (8) + 5 - 1 = 12
Damage: 1d10 + 5 ⇒ (8) + 5 = 13

Current AC 21


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff moves to pick up Sariel and carry him back to the healing waters...


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Psst..I er...no...lol So that would be another +3? Mebee?

Potential Damage?: 1d10 + 3 ⇒ (3) + 3 = 6


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff feels a surge of fear from Laird but tries to keep at the foe before him in an effort to make the fight end...

Attack!: 1d20 + 5 ⇒ (11) + 5 = 16 Ugh. Exact same roll. Garbage!


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff also piles on...

Attack!: 1d20 + 5 ⇒ (11) + 5 = 16
Dam?: 1d10 + 3 ⇒ (5) + 3 = 8


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff frowns at the undead's apparent unfazed demeanor but quickly casts such thoughts aside as he works on slamming at the skeletons that now assault him....

Slam with PA: 1d20 + 4 ⇒ (19) + 4 = 23
Boom: 1d10 + 5 ⇒ (6) + 5 = 11


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff moves to help Artemis, choosing to try to loom over the man in an effort to cow this new foe...

No! it is YOU who will meet his fate today!

Initimidate!: 1d20 + 10 ⇒ (12) + 10 = 22 Huzzah? Shaken? Maybe?

Is it possible to five foot step down the stairs or is that not allowed?


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Wil?: 1d20 + 3 ⇒ (11) + 3 = 14 Well at least hlf of me didn't fail...


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Fort!: 1d20 + 5 ⇒ (2) + 5 = 7 Uh oh...

Woodruff, moves after Calia...

Attack?: 1d20 + 5 ⇒ (10) + 5 = 15
dam: 1d10 + 3 ⇒ (8) + 3 = 11


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff grunts but remains undeterred in trying to destroy the creatures...

Fort: 1d20 + 4 ⇒ (19) + 4 = 23

Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d10 + 3 ⇒ (6) + 3 = 9

11/16 HP


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff surges forward to take on the creature standing near Calia...

Attack!: 1d20 + 5 ⇒ (10) + 5 = 15
Damage?: 1d10 + 3 ⇒ (7) + 3 = 10


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff nods with a smile and then fades away leaving his armor and clothing behind.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

As Doreen uses her magic the eidolon offers her a smile as well, Thank you.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Wood is still short 6 hp so...yes please?

After turning the great wheel with a satisfied smile for a job well done the eidolon seemsto not his improved condition. Smiling even wider at the gnome the angel offers a simple, Thank you. Before moving back to Laird.

It is obvious to everyone though that Wood turns more than once to offer Calia an appreciative glance.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Strenth: 1d20 + 3 ⇒ (12) + 3 = 15
Strenth: 1d20 + 3 ⇒ (16) + 3 = 19
Strenth: 1d20 + 3 ⇒ (16) + 3 = 19

To the extent that the Enlarge lasts some or all of those checks have an additional +1


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff again lashes out with a powerful fist attempting to catch the next closest threat...

Attack: 1d20 + 5 + 5 ⇒ (14) + 5 + 5 = 24

Slam!: 1d10 + 4 ⇒ (9) + 4 = 13

He will wait for Calia but I wanted to get the rolls up


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff offers a mix of thoughtful focus on his attacks along with a certain amount of child like enthusiasm for the gnome's flourishes. The angelkin lashes out with a powerful fist attempting to catch the next closest threat...

Attack: 1d20 + 5 + 5 ⇒ (11) + 5 + 5 = 21
Slam!: 1d10 + 4 ⇒ (8) + 4 = 12


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

We are all in agreement that Calia is guiding blows astride Woodruff's shoulders yelling "THAT ONE! THAT ONE!"? LOL


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

14! UUUggghh?!


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff wheels on the nearest creature and lets out a grunt as he tries to use his new size to attack...

SLAM!: 1d20 + 5 ⇒ (6) + 5 = 11 Ugh

Damage: 1d10 + 4 ⇒ (3) + 4 = 7


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Perception: 1d20 + 4 ⇒ (7) + 4 = 11

Woodruff's otherworldly gaze confirms that there is, in fact, water in the room.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff will scoop up Calia and direct her wherever she wants to go.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff makes a motion to Calia if she would like more help to navigate the distance...


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

STRENGTH!: 1d20 + 3 ⇒ (9) + 3 = 12

Seeing the door is stuck Woodruff approaches it curiously and tries to pull on it but fails. Somehwat put off the eidolon tries again...

AGAIN!: 1d20 + 3 ⇒ (11) + 3 = 14

Woodruff grunts with effort but won't back down...

AGAIN!: 1d20 + 3 ⇒ (15) + 3 = 18

The eidolon can't help but turn to the others with a triumphant smile...


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff returns to the group as requested.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff shudders slightly as he feels Laird join his mind. Looking around carefully, the eidolon looks around the space to see if there is another exit or something worth looking at...

Perception?: 1d20 + 4 ⇒ (10) + 4 = 14


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Sensing Laird's will Woodruff starts to move down the southern hall, stepping into the rising water with little concern or effort...

Perception: 1d20 + 4 ⇒ (1) + 4 = 5 Oh yeah!


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff bends and offers a hand to Sariel to help pull him up, the angel offering an all too nice not quite human smile in earnest.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff continues to work on the skeleton he is engaged with...

Attack, PA: 1d20 + 5 - 1 ⇒ (12) + 5 - 1 = 16
Damage!: 1d10 + 5 ⇒ (8) + 5 = 13


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Oh weird I didn't even see that on my screen at the time though it is obvious now. Strange!


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff moves forward attempting to slam one of the undead creatures...

I assume charging is a no go...

Reflex?: 1d20 + 1 ⇒ (3) + 1 = 4 Enh?

If he makes it...

Attack, Power Attack: 1d20 + 5 - 1 ⇒ (10) + 5 - 1 = 14Somehow I doubt it...
Damage: 1d10 + 3 ⇒ (8) + 3 = 11


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff moves forward attempting to slam on of the undead creatures...

I assume charging is a no go...

Reflex?: 1d20 + 1 ⇒ (12) + 1 = 13 Enh?

If he makes it...

Attack, Power Attack: 1d20 + 5 - 1 ⇒ (8) + 5 - 1 = 12Somehow I doubt it...
Damage: 1d10 + 3 ⇒ (7) + 3 = 10


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Survival: 1d20 + 4 ⇒ (11) + 4 = 15

The eidolon looks around the room, almost growls and looks sharply at Laird...

-Posted with Wayfinder


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff puts a hand on the barbarian, perhaps otherworldly naivete or some simple compassion, and squeezes Artemis' shoulder, You are a hero. You destroy evil and keep friends safe. You can always say you are sorry. Once again nodding as though it were such a simple thing the angel moves off and offers an almost surprised Oh! at the sight of the shields.

Smiling wide the eidolon picks one and nods clearly pleased that he has done what was asked of him.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff furrows his brow and seems to struggle with a mighty thought before shrugging, It is easy to love. Love makes fights easy. Who to hit. Who to save. It is doing it wrong that scares me most.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff shuffles off with Artemis towards the shield room wordlessly. As the barbarian starts to talk Woodruff smiles at Artemis his voice quiet but friendly,

I am closer to Laird than any relation. I serve his wishes and keep him safe. [

The eidolon nods at the thought, sure that he has explained himself well.

So the unchained description of an angel eidolon basically says they are "idealized humanoid with smooth skin, shining hair and brilliant eyes"...but the guy also only has an Int of 7 which I like to interpret as more about being really slow to respond. Really alien in his thinking and sort of just attached to Laird as his only real mental focus beyond basic observation stuff. Child like? But with an intimidate modifier of +12...so he is sorta scary in action but slow and pretty when just walking around? I figure as he evolves and gets smarter that will be on account of being with more people, etc.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

I can go first. I am quite hard to hurt and even if I am hurt... The angel offers a shrug of sorts as he stands next to the distracted summoner.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff's head cocks slightly as his companion yells at him. Casting a sidelong glance at the gnome the eidolon reaches for the knife, It would be better if you are safe...


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Sensing the dnger and the tension in Lair, Woodruff moves to work his way through the group and circle around the fire pit to approach the shadowy threat...
All move this round


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff continues to pound on the beetle as best he can...

Attack!: 1d20 + 4 ⇒ (7) + 4 = 11
Damage?: 1d8 + 3 ⇒ (6) + 3 = 9

Enh. Maybe? I doubt it...


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff moves forward and simply punches at the beetle, moving into position as best he can...

Slam!: 1d20 + 3 ⇒ (1) + 3 = 4
Damage?: 1d83 ⇒ 6

The angel is clumsy in his advance and is lucky to not hit his new allies...


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Unconsciously the angel stands close to Laird and puts a hand in the summoner's shoulder as he watches the party read their letters.

-Posted with Wayfinder


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff nods and begins moving to help the others attacking the statue...

If his movement ilicits an AoO, Woodruff's AC is currently 14

The angel moves into the fray and lets loose a slamming fist that is surprising powerful...

Attack!: 1d20 + 4 ⇒ (3) + 4 = 7

But is exceptionally errant...


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Woodruff brightens at the greeting from Sariel, Hullo! but otherwise Woodruff does not move from Laird's side or over much except to nod as the summoner tells their story. The angel looks over his companion with sympathy as though he can feel all the hurt and confusion that Laird offers to the others and simply stands by his friend.


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

Laird was scared, Woodruff knew. But as the young summoner moved to the door the angel simply nodded and rose to his feet, moving to Laird's side ready to defend if something more sinister waited beyond the door....


Angel Eidolon HP: 17 AC/Touch/Flat 16/11/15 | Fort/Ref/Will +4/+1/+3 | Init +1 | CMB +5; CMD 16 | Resistance (Acid/Cold)
Skills:
Perception +4, Sense Motive +4, Intimidate +13, Diplomacy +4

And this is two...