Diego Rossi wrote:
Good (side) question (but not related to invisibility). The assassin can't run. The guard could.PRD wrote: You can't run across difficult terrain or if you can't see where you're going. Will the guard eventually catch the assassin ? Assuming low levels humans (no magic items):
Hey ! The assassin can stay away only with a double move. Each time he stop to shoot the guard, the guard will catch up with him. In fact if the guard has a better Constitution he could catch the assassin in the long term because the assassin is likely to miss his Constitution checks before the guard. But I am sure the assassin has an escape route requiring Jump or Climb checks ...
Wikipedia wrote:
Is the Handy Haversack one of the exception to the general rule or not ? For me, until now, I have always seen the Handy Haversack as a magic backpack, with the capacity to get something from your back during combat as ... you know ... magic:
Magic can do more strange and marvelous things. But the new description is very appealing to me. I see no problem with the haversack strapped on one shoulder only. Those bags can have a large central pouch and 2 smaller pouches and so fit with the description and I can see more easily how you can get easily in it during combat:
In the case of a haversack (!) type of Handy Haversack, I will allow for a regular backpack on the back. Let the character select the type of bag he wants when creating the Wondrous Item and add a random selection for found Handy Haversack: d%
(* let x be whatever number you want between 1 and 100) Note that I don't know of any 'Back' or 'Hip' slots for magic items: Body is for robes and vestments.
So it's not a problem of slots and, as the number of sack you can carry is not given by RAW (is it ?), it only depends if you accept both a backpack and an haversack. From what I read in this thread, many people accept a backpack and a sack ; let this later one be a haversack and we're done.
Greg Wasson wrote:
phantom1592 wrote: What is the difference between.... take 85 damage when I have 70 hp.... and fail save and die... Paul Zagieboylo wrote: At this point, 5k gold for a raise dead isn't quite trivial, but it's certainly doable Do you know that Raise Dead CAN'T be used to raise a creature killed by a Death Effect. You'll need a higher level spell to come back alive for example Resurrection. It makes some difference between normal damage and that save or die effect, as the cost and the availability of the spell needed to restore the dead character to life are really not the same.
KCWM wrote: And the bold part is where we disagree. He says that the base CMB applies, and I say that the CMB specific to grappling does, since the concentration check occurs within the context of a grapple. I am not sure who is right. I would probably play it like you do. But when I read the rules: Bestiary page 301 wrote: Creatures with the grab special attack receive a +4 bonus on combat maneuver checks made to start and maintain a grapple. The +4 bonus is given to the creature with grab when making a check to start or maintain a grapple. It's not a bonus to the CMB, it's a bonus to the grapple check. In your case, the Shambling Mound is not making any grapple check. It has done it already. Now it's the magus that is doing a Concentration check against the CMB of the Shambling Mound. The magus is not trying to break the grab. That's another thing. Note that the grab ability does not say the CMB is augmented by 4. It just say there is +4 bonus to the grapple check. When you use a masterwork sword you get a +1 bonus to your attack roll, but your BAB is not changed. The entry about CMB in the Shambling Mound description
Bestiary page 246 wrote: CMB +12 (+16 grapple); could be misleading if what it means is simply what is described in the grab entry. Nevertheless, I would probably add that +4 bonus to any check related to the grapple and not only to check done by the creature with the grab ... and I am sure my players would try to argue about that.
Glendwyr wrote:
Or for trying to cast Feather Fall while entangled in a net that has been thrown over the edge of the cliff.
Coridan wrote:
The same for me. I have no use for this product. I already have plenty of dice, 2 different play mats and many miniatures. As a subscriber since the first core book, I also have all pathfinder RPG books, so I don't care for the booklets. Besides, I live in Europe and fear the shipping price and taxes.I will stop my Pathfinder Roleplaying Game subscription there. |
