| Wolf70 |
I have started my new campaign, beginning with 6PC's in the adventure Bogged Down.
Spoilers to follow:
In an attempt to save the farmer, Jaiman Burnean, who was hit on the arm by the mummy (being a plot device is the only reason I can see how he survived the attack, but the players haven't seen the mirror behind that curtain yet), the PC's and Father Denethan have amputated the affected arm. What I am looking for is the best way to handle the results. I assume by the RAW that the mummy rot has spread to the bloodstream and the amputation will not work. Any thoughts or opinions on this are welcome, especially any good descriptions of the recurrence. I am running this game in a very descriptive dark fantasy style (using the advice from Ken Hite's Nightmares of Mine) and want to go for fear and horror as the disease creeps back.
Oh, and yes I know the mummy is going to be tough for 1st level PC's in 3.5, but they are going to have to figure out the fire weakness and exploit is to beat him. In the style I am going for, the main adversaries should be seriously difficult. I have also souped the PC's up with Action Points and Heroic Paths (from the Midnight Campaign Setting by Fantasy Flight Games), so they are tougher than normal PC's. It is heroic dark fantasy/horror (a la Van Helsing) and everybody is loving it so far. Thanks in advance for any thoughts/suggestions on this adventure.
DM