Goriath the Balor

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So, I'm into our campaign fairly well, and my boys are about to go into the Bastards layer, but I'm curious what you are using as Shadows for hunting the streets.

I like the Shadowgarms, but they get old, and really don't challenge the PC's as much as I'd like, however the Shadow Mastiffs are rather too challenging (as are Shadow daemons and shadow dragons)... So my question, where can one go (again outside Shadows and Greater Shadow) to find a nice variety of Shadow creatures? Alternately, where can one maybe find a 3.x Shadow template to modify some "normalish" creatures.


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PG 33 of Dragons Revisited has a dragon named Tyraxalan, who apparently has a resistance group that's been fighting against the powers that be since Chilax fell, this group is based in Westcrown...

Do you plan on incorporating this group into your games? I'm unsure if I should or not, by adding this much power (a CR 19 Copper and his troops) may significantly change the end game, however I've stated before that I'm also looking at the lvl 20 overthrow the Asmodian worshipers story arc, and that would be a good friend to have.

What do the boards think?

Part of my issues are that I tend to like the world that Paizo has created, so I'm unsure if I want to remove elements that I have read about in the books.

Balancing that issue is really the problem of adding that powerful of a contact to the game. And again, it's good for the later game... I might have them fully show up after the events of the Adventure Path... I dunno, I'll see what comes up in the discussion.


Okay, this time I'll post this is the right thread... Sorry all others.

I have this AP, I'm planning on running it soonly, and frantically spending the last few days of summer reading these books as fast as I can (including the book on Chilax and the Campaign book (Golarian CS, not just the AP book that is). One of my players is rather old school D&D, and from what I've told him (and what he's gathered from reading the main book) he wishes to continue after the AP on to take out the leadership of Chilax... I don't know if I'm cool with that, but I'm pretty big on letting the PC's do wicked earth shattering and world changing things. So I'm not opposed to doing it, either.

However, do the folks here who have ran it think that it can be modified that way... and how would you go about developing that tangent... Also if this were to be done, I'd obviously be changing Golarian considerably... I like continuing later adventures in the same world with the effects from the last major story arc. How would I go about this "new world" Or fast forward a bit, and have a new group have shown up and taken things back to the way they were...

I guess I'm just looking for people to spitball with, because obviously I can't talk to my players about this. And I'd like to put some of the stuff into the AP as it's building, and not tacked on at the end.

Do you guys think that you could take the Children of Westcrown from the AP's end and move on the leadership of Chilax? I'm sure that might be what they would be thinking, but man that's a lot to do.