Kevoth-Kul

Wiclas's page

6 posts. Alias of Zack Muad'Dweeb.


About Wiclas

Wiclas
Male Human Barbarian 5
CG Medium Humanoid (Human)

Str 15 (+2)
Dex 14 (+2)
Con 18 (+4)
Int 8 (-1)
Wis 13 (+1)
Cha 10 (+0)

HP: 66 (15+4d12+22)
AC: 17 (10 +4 armor +2 Dex +1 enhancement)
Saving Throws

  • Fortitude +9 (4 class +4 Con +1 enhancement)
  • Reflex +4 (1 class +2 Dex + 1 enhancement)
  • Willpower +6 (1 class +4 Con +1 enhancement)

Initiative +2
Movement: 40 feet
Attack

  • Melee: Greatsword +8 (2d6+4 slashing, 19-20/x2)
  • Melee: Battleaxe +8 (1d8+2 slashing, x3)
  • Melee: Spiked Gauntlet +7 (1d4+2 piercing, x2)
  • Melee: Dagger +7 (1d4+2 slashing or piercing, 19-20/x2)
  • Ranged: Dagger +7 (1d4+2 slashing or piercing, 19-20/x2)
  • Ranged: Throwing axe +7 (1d6+2 slashing, x2)

Skills

  • Survival +9 (8 ranks +1 Wis)
  • Listen +9 (8 ranks +1 Wis)
  • Climb +8 (6 ranks +2 Str)
  • Jump +7 (5 ranks +2 Str)
  • Swim +7 (5 ranks +2 Str)

Feats

  • Endurance: +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, can sleep in light or medium armor without becoming fatigued.
  • Steadfast Determination: You can use your Constitution modifier in place of your Wisdom modifier on Will saves. You do not automatically fail Fortitude saves on a roll of natural 1.
  • Improved Toughness You gain a number of hit points equal to your current Hit Dice. Each time you gain a HD (such as by gaining a level), you gain 1 additional hit point. If you lose a HD (such as by losing a level), you lose 1 hit point permanently.

Special Abilities

  • Rage (+2 to hit/damage, +10 hit points, +2 to Will saves, -2 to AC; 7 round duration, twice per day)
  • Fast movement
  • Improved Uncanny Dodge (retains Dex bonus to AC; can't be flanked)
  • Trap Sense (+1 to AC and Reflex saves vs. traps)

Gear: +1 mithral shirt, +1 greatsword, cloak of resistance +1, adamantine battleaxe, spiked gauntlet, throwing axe, dagger, backpack, flint and steel, belt pouch, waterskin, bedroll, whetstone, explorer's outfit.