Celestial Gnome

Wicket Basilbottom's page

49 posts. Organized Play character for Feral.


Race

Nome Drooid 1 l HP: 7/11 l AC: 17 [T: 14, FF: 14] l Fort: +4, Ref: +3, Will: +4 l Init: +5 l Per: +8

Classes/Levels

Resources:
Lightning 4/5
Buffs:
None!

About Wicket Basilbottom

Wicket
Gnome druid 1
CN Small humanoid (gnome)
Init +5; Senses low-light vision; Perception +8
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Defense
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AC 17, touch 14, flat-footed 14 (+2 armor, +3 Dex, +1 shield, +1 size)
hp 11 (1d8+3)
Fort +4, Ref +3, Will +4; +2 vs. illusions
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee club +1 (1d4)
Ranged sling +4 (1d3)
Special Attacks hatred
Domain Spell-Like Abilities (CL 1st; concentration +3)
. . 5/day—lightning arc (1d6 electricity)
Druid Spells Prepared (CL 1st; concentration +3)
. . 1st—cure light wounds, goodberry, obscuring mist[D]
. . 0 (at will)—create water, detect magic, guidance
. . D Domain spell; Domain Air domain
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Statistics
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Str 10, Dex 16, Con 15, Int 10, Wis 15, Cha 10
Base Atk +0; CMB -1; CMD 12
Feats Point-blank Shot
Traits reactionary, suspicious
Skills Acrobatics +2 (-2 to jump), Perception +8, Sense Motive +7, Spellcraft +4, Survival +8; Racial Modifiers +2 Perception
Languages Common, Druidic, Gnome, Sylvan
SQ gnome magic, nature bond (Air domain), nature sense, wild empathy +1
Combat Gear acid (3); Other Gear leather armor, light wooden shield, club, sling, backpack, holly and mistletoe, spell component pouch, 100 gp
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Special Abilities
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Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Druid Domain (Air) Granted Powers: You can manipulate lightning, mist, and wind, traffic with air creatures, and are resistant to electricity damage.
Hatred +1 Gain a bonus to attack vs goblinoid/reptilian humanoids.
Lightning Arc 1d6 electricity (5/day) (Sp) As a standard action, ranged touch attack deals electricity dam to foe in 30 ft.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.