Cale the Calistrian

Wellinor Gavanrin's page

1 post. Alias of Ulmaxes.


About Wellinor Gavanrin

Advancement Choices:

1st: Arcane Reservior, Arcanist Exploit, Cantrips, Consume Spells, Toughness
2nd:
3rd: Arcanist Exploit (Flame Arc), Scribe Scroll
4th:
5th: Arcanist Exploit (Consume Magic Items), Point-Blank Shot

Wellinor Gavanrin

Male Elf Arcanist 5, Age 200

LN Medium Humanoid (Elf)

Init +7; Senses: Perception +7, Darkvision

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DEFENSE
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AC 13, touch 13, flat-footed 10
HP 22 (5d6+5)

Fort +1, Ref +4, Will +4

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OFFENSE
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Speed 30 ft.

Melee Quarterstaff +2 (1d6)

Ranged Longbow +5 (1d8)

Space 5 ft., Reach 5 ft.

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SPECIAL ABILITIES
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Arcane Reservoir (Su): An arcanist has an innate pool of magical energy that she can draw upon to fuel her arcanist exploits and enhance her spells. The arcanist’s arcane reservoir can hold an amount of magical energy equal to three times the arcanist’s level. Each day when preparing spells, the arcanist’s arcane reservoir fills with raw magical energy, gaining a number of points equal to 1 + 1/2 her arcanist level. Any points she had from the previous day are lost. She can also regain these points through the consume spells class feature and some arcanist exploits. The arcane reservoir can never hold more points that the total mentioned above, points gained in excess of this maximum are lost.
Points from the arcanist reservoir are used to fuel many of the arcanist’s powers (see arcane exploits). In addition, the arcanist can expend one point from her arcane reservoir as a free action whenever she casts an arcanist spell. If she does, she can choose to increase the caster level by 1 or increase the DC of the spell by 1. She can expend no more than one point from her reservoir on a given spell in this way.

Consume Spells (Su): The arcanist can spend a standard action to expend an available arcanist spell slot, making it unavailable for the rest of the day just as if she had used it to cast a spell. In doing so, she adds a number of points to her arcane reservoir equal to the level of the slot consumed. She cannot consume cantrips (0 level spells) in this way. Points added to the arcane reservoir in excess of the limit (see arcane reservoir) are lost.

Consume Magic Items (Su): The arcanist can consume the power of potions, scrolls, staves, and wands, using them to fill her arcane reservoir. Using this ability is a standard action that provokes an attack of opportunity. When using this exploit, the arcanist adds a number of points to her arcane pool equal to half the level of the spell contained in the item (o-level and 1st level spells do not recharge the arcanist’s arcane reservoir). If used on a potion or scroll, the item is destroyed. If used on a wand, the wand loses 5 charges (if it has less than five charges, the wand is destroyed and the arcanist gains no benefit). If used on a staff, it looses one charge and the arcanist gains a number of points to his arcane reservoir equal to the highest-level spell the staff can cast using only 1 charge (if the staff has no spells that require only 1 charge, the arcanist cannot use that staff with this ability). Points gained
in excess of the reservoir’s maximum are lost.

Flame Arc (Su): The arcanist can create an arc of flame by expending one point from her arcane reservoir. She can make a ranged touch attack against any one target within 30 feet. If the attack hits, it deals 1d6 points of fire damage plus 1d6 points of fire damage for every two arcanist levels beyond first (to a maximum of 10d6 at 19th level). The target may attempt a Reflex saving throw to halve the damage.

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SPELLS
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2nd (4/day)- Scorching Ray, Web
1st (6/day)- Magic Missile, Shield, Burning Hands[DC 16], Ray of Enfeeblement
0 Detect Magic, Read Magic, Acid Splash, Prestidigitation, Mage Hand, Ray of Frost

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STATISTICS
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Str 10, Dex 16, Con 10, Int 20, Wis 10, Cha 14

Base Atk +2; CMB +2; CMD 15

Feats:
1st: Toughness- +1 hp/lvl
3rd: Scribe Scroll- can create magical scrolls.
5th: Point-Blank Shot- +1 to ranged attack/damage rolls within 30ft

Skills:
Acrobatics:___________+8 (Headband gives max (5) ranks, +2 Dex)
Appraise:_____________+9 (1 rank, +5 Int, +3 Class Skill)
Know[Arcana]:________+13 (5 ranks, +5 Int, +3 Class Skill)
Know[Dungeoneering]:__+9 (1 rank, +5 Int, +3 Class Skill)
Know[Geography]:______+9 (1 rank, +5 Int, +3 Class Skill)
Know[History]:________+9 (1 rank, +5 Int, +3 Class Skill)
Know[Local]:__________+9 (1 rank, +5 Int, +3 Class Skill)
Know[Planes]:________+13 (5 ranks, +5 Int, +3 Class Skill)
Know[Religion]:______+13 (5 ranks, +5 Int, +3 Class Skill)
Linguistics:__________+9 (1 rank, +5 Int, +3 Class Skill)
Perception:___________+7 (5 ranks, +2 from Elven Keen Senses)
Spellcraft:__________+13 (5 ranks, +5 Int, +3 Class Skill)
Use Magic Device:____+10 (5 ranks, +2 Cha, +3 Class Skill)

Racial Modifiers: +2 to overcome SR, +2 to identify magic items, +2 against enchantment and immune to sleep

Languages: Elven, Common, Draconic, Orc, Sylvan, Gnome

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GEAR/POSSESSIONS
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Headband of Int +2 (Acrobatics)
Bracers of Armor +1
Ring of Protection +1
Amulet of Natural Armor +1
Wand of Magic Missile CL1
Scrolls: Scorching Ray x4, Web x2, Resist Energy x5, Protection From Arrows, Glitterdust x2, See Invisbility, Minor Image, Mirror Image x2, Bear's Endurance, Cat's Grace x2, Eagle's Splendor, Levitate, False Life, Rope Trick, Command

Undead, Make Whole, Spider Climb

Money: 50 GP SP CP