
About Walt Corman
Walt Corman
Male Human Unchained Monk (Master of Many Styles) 1 / Fighter 2
LG Medium Humanoid (Human)
Init +2; Senses (Blind) Perception +9, Sense Motive +7
Speed 30 ft.
Space 5 ft.; Reach 5 ft.
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DEFENSE
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AC 15, touch 15, flat-footed 13 (+2 dex, +3 wis)
HP 26/26
Fort +6, Ref +4, Will +3
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OFFENSE
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Melee Masterwork Longsword +8 (1d8+4(1H)/1d8+6(2H), 19-20/x2) or Masterwork Katana +8 (1d8+6, 18-20/x2)
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STATISTICS
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Str 18 (+4), Dex 14 (+2), Con 12 (+1), Int 10 (+0), Wis 16 (+3), Cha 8 (-1)
Base Atk +3; CMB +7; CMD 22
Feats Improved Unarmed Strike, Stunning Fist, Blind-Fight, Blinded Blade Style, Improved Blind-Fight, Blinded Competence, Greater Blind-Fight, Blinded Master
Traits Exposed to Awfulness (Campaign), Demon Smiter (Combat)
Adventuring Skills (ACP 0)
- Acrobatics +8
- Know Local +1
- Perception +9
- Sense Motive +7
- Stealth +8
Background Skills
- Know Nobility +6
- Linguistics +3
Languages Common, Tien, Tengu, Draconic
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SPECIAL ABILITIES
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Bonus Feat: Human
Skilled: +1 skill rank per level
AC Bonus: Add Wisdom bonus to AC and CMD when unarmored, +1 per 4 monk levels
Fuse Style: Have 2 stances active at once
Bravery: +1 to will saves against fear
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GEAR/POSSESSIONS
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Held Masterwork Longsword (4 lbs, 315 gp), Masterwork Katana (6 lbs, 350 gp)
Worn Outfit, Squire's (8 lbs, 0gp)
Carried
Carrying Capacity
- Light: 100 lbs. or less
- Medium: 101-200 lbs.
- Heavy: 201-300 lbs.
Current 12 lbs
Money 0 pp 2335 gp 0 sp 0 cp