Kutholiam Vuere

Waldron Domine's page

13 posts. Organized Play character for Vazlow.


Full Name

Waldron Domine

Race

Human

Classes/Levels

Cleric 1

Gender

Male HP: 9/9 | AC:17 | T:10 | FF:17 | CMD:11 | Fort:+3 | Ref:+0 | Will:+4 | Init:+0 | Perc:+2 | Sense Motive:+8 | Channel 6/7 | Spells 1: 1+1/1+2

Age

26

Alignment

NG

Deity

Sarenrae

Strength 12
Dexterity 10
Constitution 13
Intelligence 10
Wisdom 14
Charisma 18

About Waldron Domine

Waldron Domine
Human Cleric 1
N Medium humanoid (human)
Init +0; Perception +2

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Defense
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AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)
hp 9 (1d8+1)
Fort +3, Ref +0, Will +4

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Offense
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Speed 30 ft. (20 ft. in armor)
Melee Morningstar +1 1d8+1 x2
Ranged Sling 1d4+1 x2 (50ft) 20 bullets

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Statistics
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Str 12, Dex 10, Con 13, Int 10, Wis 14, Cha 18
Base Atk +0; CMB +1; CMD 11
Feats Improved Channel, Selective Channeling
Traits Beneficent Touch, Sacred Conduit
Skills Knowledge (Religion) +4; Diplomacy +8; Sense Motive +6
Languages Common
Combat Gear 20 bullets Gear Backpack, Bedroll, 10 candles, flint and steel, iron pot, 50ft hemp rope, soap, spell component pouch, 10 torches, 5 day trail rations, waterskin, silver holy symbol, 28gp 8sp
Carrying Capacity Light - >43lbs Medium - 44–86lbs Heavy 87-130lbs (Current 97)

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Special Abilities
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Sun Domain: You see truth in the pure and burning light of the sun, and can call upon its blessing or wrath to work great deeds.
Sun's Blessing (Su): Whenever you channel positive energy to harm undead creatures, add your cleric level to the damage dealt. Undead do not add their channel resistance to their saves when you channel positive energy.

Glory Domain:You are infused with the glory of the divine, and are a true foe of the undead. In addition, when you channel positive energy to harm undead creatures, the save DC to halve the damage is increased by 2.
Touch of Glory (Sp): You can cause your hand to shimmer with divine radiance, allowing you to touch a creature as a standard action and give it a bonus equal to your cleric level on a single Charisma-based skill check or Charisma ability check. This ability lasts for 1 hour or until the creature touched elects to apply the bonus to a roll. You can use this ability to grant the bonus a number of times per day equal to 3 + your Wisdom modifier.

Spells: 0 lvl - 3
1st lvl - 2+1

Channel Energy: 7/day 1d6 (+1 dam vs undead) DC: 18 (can exclude 4)