Gearsman

WT-516: Codename Sig's page

180 posts. Alias of baja1000.


Full Name

WT-516 Codename: Sigfried

Race

Wyrwood

Classes/Levels

Lv 3 Falcata Swashbuckler/Iron Crusader; Lawful Neutral; HP: 60/60; AC: 21(Tch: 15|Flat: (16); DR: 5; MP: 7/9; CMB: 4 CMD: 18; F:4 R:8 W:6; Init: +11; Perc: +8; Speed: 20; Active Condition: None

Size

Medium

Age

5

Special Abilities

Construct traits, Guardian/Heirophant

Alignment

Lawful Neutral

Deity

Brigh

Languages

Common, Draconic, Elven, Dwarven

Occupation

Mercenary for hire

Strength 13
Dexterity 18
Intelligence 14
Wisdom 14
Charisma 14

About WT-516: Codename Sig

Sigfried was born one of many brothers, though born would certainly be a loose term for his kind. The wyrwood were a race of sentient constructs, given life by a cabal of many different wizards, and likewise he was a creation of the wyrwoods themselves. A member of the 'War Titans' his size was made to tower over his creators. He was given the same spark of life as the others, but his type were build with idea to protect those who created him.

WT-516 was a gifted fighter, not as another shield and sword stalwart guardian but as a swift and deadly weaver of battle. He was larger and slower than normal wyrwood, but for a titan he still could move. He found almost an unnatural ease with a falcata, a normally exotic weapon. Some began to wonder if his spark in life had been a reincarnation of some long dead organic and at times so did he. Those few among the group that felt the word of the gods among the constuct race believed this to be a blessing of the Whisper in the Bronze, Brigh. While he was taught the skills of combat, they would teach him the way to channel the blessings of the clockwork god, his natural talents helping him pick them up with ease.

516 felt attracted to stories of old, particularly the story of an old warrior Siegfried from a place far a way and a time long ago. It was here he grew to love the name, and how closely it resembled his numbers as well. Soon, whenever he had the oppurtunity to converse with organics, he asked to be called by the mortal name.

Soon, his own cluster would begin to feel the need for resources to aid in the 'elder' wyrwood's spellcasting. The resources though would require gold to purchase from humans in the like. That is when the war titans were sent out, most remaining at home to defend with a few of the most skilled being sent out. Sigfried would be one of those few, and truthfully he could not be more eager. Out on the open road for some strange reason felt like another home he was returning to, his excitement building even if his inner works and outter look could not properly display it all. He hoped the journey would teach him more of himself.

Appearance: Wooden body has a greenish coloring, body type slightly more bulky with a spot left open for a shield, normally a larger one but the buckler still looks proper in place. Has only one eye, which moves about his head. If you want a good idea of his look, think of a Zaku II from Gundam. That is exactly the look I went with.

[Crunch]

WT-516: Codename Sigfried
Lv 3 Falcata Swashbuckler/Iron Crusader
Mythic Guardian/Heirophant tier 3
HP: 60
AC: 21 = 5+1+4+0+0+1+10
Touch: 15|Flat-footed: 16
DR: 5/Epic
Movement: 20ft
Panache: 2
Mythic Power: 9
Initiative: +11

Str: 13
Dex: 16 (+2 race)= 18
Con:-
Int: 12 (+2 race)= 14
Wis: 14
Cha: 14 (-2 race, +2 Mythic)= 14

+1 Falcata: +9(1d8+8; 19-20 x3)

BAB: 3
CMB: 4
CMD: 18

Fort: +4
Ref: +8
Will: +6

Skills: Acrobatics: +7, Climb: +2, Diplomacy: +7, Knowledge(Local): +7, Knowledge(Rel): +8, Linguistics: +7, Lore(Ancient warriors): +7, Perception: +8, Spellcraft: +8, Stealth: +8, Swim: +2

Abilities: Channel Energy 2d6 (Iron Priest alt) 4/day, Iron Priest Spontaneous Spellcasting, Artifice domain(Construct), Artificier's Touch 4/day, Swashbucklers Finesse, Falcata Emphasis, Panache, Nimble +1

Deeds: Dodging Panache, Oppurtune Parry and Reposte, Buckler Bash, Shield Catch, Menacing Sword Play, Swashbucklers Initiative, Precise Strike

Mythic Abilities: Hard to Kill, Surge (1d6), Mythic Power, Sudden Block, Inspired Spell, Fast Healing, Amazing Initiative, Mythic Spellcasting, Recuperation, Impervious Body

Feats: Weapon Finesse, Weapon Focus(Falcata), Slashing Grace, Power Attack

Mythic Feats: Dual Path(Hierophant), Power Attack

Items: +1 Falcata, +1 Chain Shirt, Buckler, Holy Symbol tattoo(Shoulder), gold: 777

Languages: Common, Elven, Dwarven, Draconic,

Spells: (prepared at start of game)
Lv 0: Detect Magic, Resistance, Enhanced Diplomacy
Lv 1: Animate Rope(Domain), Bless, Shield of Faith
Lv 2: Wood Shape(Domain), Ironskin

Mythic Spells: Bless, Make Whole, Shield of Faith

{x = casted for the day}

Spell like Ability: Mending - at will

Traits: Silent Hunter, Reactionary