Dwarf Fighter

Volt Flyinghammer's page

16 posts. Organized Play character for Dr. Atylis.


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Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Income roll

Warfare Lore: 1d20 + 4 ⇒ (7) + 4 = 11

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none


1 action - Volt Strides to get into range
2 actions - Casts Daze at Pink
DC 18 basic will save
4 damage

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Volt strides 3 times to get into the fight and helps with a flank.

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Volt gets tired of chasing....

First action, put away shield
2 actions, casts daze at Red
DC 18 basic will save
4 damage

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Can someone point me to the tactical map? I'm not at my house and I don't have the link handy for my turn.

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Dwarf legs may be short but they aren't weak. The flimsy bola will not hold Volt for long. With a grunt, Volt breaks free of the Bola.

First action, try to escape from bola
Escape, Athletics(15): 1d20 + 7 ⇒ (8) + 7 = 15

second action, stands up
third action, raise shield

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Volt stumbles as his legs get tangled in the bola.

Reflex: 1d20 + 5 ⇒ (7) + 5 = 12

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Sorry GM, I didn't see your question.

Did you have me hang back to heal or press forward? Since we are already at the next "situation" I'll just go with whatever you decided.

Also, I'm wondering how we handle combat order? It seems some people went at random times.

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Volt lets out an angry warcry and charges forward. His stubby little lets can't quite get him into a good position for striking. He raises his shield in preparation for the oncoming barage.

Actions: Stride, Stride, Raise Shield

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Volt draws his shield and warhammer.

These Duergar scum need to be dealt with quickly.

Eyes Vargir to take the lead.

Volt is happy to lead if you prefer +8 Survival

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Oh good call. I'll be taking the same.

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Volt hit literally every rock on the way down as only a clumsy dwarf could. He examines the wall and tries to make out the inscription.

GM:
Volt speaks dwarven. Decipher using religion
Religion: 1d20 + 8 ⇒ (8) + 8 = 16

If the group will hang around here for 10 minutes Volt would like to treat his own wounds.

Medicine (15) check for Treat Wounds:

Religion: 1d20 + 8 ⇒ (9) + 8 = 17
Healing for Treat Wounds: 2d8 ⇒ (4, 2) = 6

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

GM I think I'm good on the survival roll even though I did it before your post asking for it?

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Volt studies the path forward trying to focus on any clues in the area.

GM:
Survival: 1d20 + 8 ⇒ (8) + 8 = 16

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Boons:
Touched by the storm - 1 cold resist and 1 electricity resist.

Volt hangs his head in shame. "My Duergar brothers are a misguided lot. This is quite unfortunate news. I will not stand by while these few tarnish the name of my kind."

Roll:
Nature: 1d20 + 4 ⇒ (16) + 4 = 20

Radiant Oath

LN (male) Dwarf Warpriest 2 | HP 18/30 | AC 19/21(shield) | F+8 R+5 W+10 | Perc +8 | Speed 20 | Heropoints: 1 | Active Conditions none

Player Name: Dr. Atylis
Character Name: Volt Flyinghammer
Character Level: 2
Perception Modifier: +8
PFS / SFS ID Number: 2375802-2002
Faction: Radiant Oath
Day Job Roll: Herbalism Lore