Halfling

Volker Tosh's page

1 post. Alias of Pezmerga.


About Volker Tosh

VOLKER TOSH CR 1/2
Male Half-Orc Alchemist (Crypt Breaker) 1
NN Medium Humanoid (Orc)
Init +2; Senses Darkvision (60 feet); Perception +5
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DEFENSE
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AC 16, touch 12, flat-footed 14. . (+4 armor, +2 Dex)
hp 9 (1d8+1)
Fort +4, Ref +5, Will +2
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OFFENSE
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Spd 30 ft.
Melee Club +1 (1d6+1/20/x2) and
. . Unarmed Strike +1 (1d3+1/20/x2)
Ranged Alkahest Bomb +3 (1d8+3 Acid)
Special Attacks Alkahest Bomb 1d8/1d4 (4/day) (DC 13)
Alchemist (Crypt Breaker) Spells Known (CL 1, 1 melee touch, 2 ranged touch):
1 (2/day) Expeditious Retreat (DC 14), Shield (DC 14)
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STATISTICS
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Str 13, Dex 14, Con 13, Int 17, Wis 12, Cha 10
Base Atk +0; CMB +1; CMD 13
Feats Point Blank Shot, Throw Anything
Traits Mathematical Prodigy: Knowledge (Engineering), Teacher's Pet: Knowledge (Local)
Skills Acrobatics +1, Climb +0, Craft (Alchemy) +7, Disable Device +5, Escape Artist +0, Fly +0, Knowledge (Arcana) +8, Knowledge (Engineering) +8, Knowledge (Local) +9, Perception +5, Ride +0, Spellcraft +7, Stealth +0, Swim -1 Modifiers Alchemy +1
Languages Common, Draconic, Giant, Goblin, Orc
SQ Crypt Breaker's Draught (Su), Hero Points (1), Trapfinding +1
Combat Gear Chain Shirt, Club;
Other Gear Backpack, Bedroll, Blanket, Rations(per day) (3), Thieves' tools, Waterskin (2)
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TRACKED RESOURCES
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Alkahest Bomb 1d8/1d4 (4/day) (DC 13) (Su) - 0/4
Club - 0/1
Rations, trail (per day) - 0/3
PP - 0
GP - 13
SP - 12
CP - 0
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SPECIAL ABILITIES
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Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Alkahest Bomb 1d8/1d4 (4/day) (DC 13) (Su) 1d8 acid damage to constructs and undead, 1d4 force damage to all other creatures.
Crypt Breaker's Draught (Su) Rather than develop mutagens that increase their natural armor and physical abilities at the expense of their minds, crypt breakers focus on the creation of special draughts that can enhance their senses. When a crypt breaker drinks one of these drau
Darkvision (60 feet) You can see in the dark (black and white vision only).
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Teacher's Pet: Knowledge (Local) Professor Lorrimor traveled the Inner Sea region lecturing and teaching at universities in locations as far-flung as Manaket and Magnimar, and as different in scope as the bardic colleges of Taldor and the battle colleges of the River Kingdoms. Speaking before standing-room-only lecture halls on topics as widely ranging as military strategy, planar anomalies, theology, and agriculture, Lorrimor's time was highly valued among those ambitious to benefit from his expertise.

Despite this, he still managed to provide one-on-one assistance to the most promising of his acolytes. When he saw the potential for greatness in one of his charges, he took it upon himself to nurture their spark. You were such a student. Over the course of several months, you and the late professor spent hours debating the finer points of your topic of interest, and the intellectual doors he opened for you continue to flavor your outlook on the world.

You gain a +2 trait bonus to one Knowledge skill of your choosing and consider it a class skill.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.
Trapfinding +1 +1 to find or disable traps.
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Background
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(Basic, will flesh out tomorrow)
Volker was a student of Professor Lorrimor's. He assisted him in his various studies throughout the years, and was no stranger to old tombs and the like. He has always had a crush on Kendra Lorrimor, but never the nerve to act on it.