Traits:
Against the Technic League (weapon): +2 on damage rolls vs. members of the Technic League
Adopted (Almost Human): +2 to disguise self as human, disguise is a class skill
Feats:
Power Attack
Racial Abilities:
Slow Speed: base speed of 20ft
Darkvision 60ft
Ferrous Growth: create one metal item up to 10lbs for 10 min
Granite Skin: +1 Natural armor bonus to AC
Crystalline Form: +2 RB to AC vs. rays; 1/day deflect a single ray
Class Abilities:
Bloodrager:
Fast Movement: +10ft
Bloodrage: +4 moral bonus to Str and Con, -2 to AC, +2 Moral to Will saves; for a number of rounds equal to 4 +Con modifier +2/level each day
Bloodline (Arcane):
Disruptive Bloodrage: The DC to cast defensively increases by 2 for threatened enemies