I am starting a new game and the players have decided that they would like me to make it a house rule that all characters receive maximum hit points every time they level. They feel that the monsters already have this advantage (untrue), and it takes a lot of pressure off
of the one healer this group has. The characters won't have to stop as often and you don't wind up with a mage that has more hit points than a fighter because of crazy dice rolls. My gut reaction is "no" but I would like to hear other opinions before I decide.