Race |
Starship |
Classes/Levels |
Heavy Frigate |
About Victus Rex
Primus Terrus Lux
Conquest Class Star Galleon.
Dimensions: 5.1 km long, 0.7 km abeam at fins approx. Mass: 30 megatonnes approx. Crew: 65,000 crew, approx Accel: 2.1 gravities max sustainable acceleration.
Speed: 4 Manoeuvrability: +5 Detection: +8 Hull Integrity: 60 Armour: 16 Turret Rating: 1 Space: 56 (full) SP: 52 Weapon Capacity: Port 1, Starboard 1, Prow 1
Galleon: The Star Galleon comes pre-equipped with two Main Cargo Hold Components (see page 203 of the Rogue TRadeR core rulebook.) The hull’s space has already been reduced to account for this; however, when the ship is constructed it must be able to provide four Power to these Components. One of these has been converted into a hold landing bay
Hybrid Vessel: The Star Galleon may be equipped with Transport or Cruiser Components. However, if the Component has both a Transport and a Cruiser variant, it must take the Cruiser variant.
Mandatory components
Compressed Jovian Pattern Class 4 Drive 75 Generated (5 remaining) 10 space
Strelov 2 Warp Engine Light Cruisers, Cruisers 12 power 12 space
Automata monitored gellar field array 2 power
Multiple void shield generator 7 power 2 space
Exploration Bridge 4 power 2 space
M–1.r Life Sustainer 4 power 2 space
Standard quarters 2 power 4 space
r–50 Auspex multi-band 4 power
The sensors of this ship have been optimised for navigation, at the expense of the sensor’s other uses. External: This Component does not require hull space. Although it is external, it can only be destroyed or damaged by a Critical Hit. Stellar Detection: Mapping protocols provide a +5 bonus to Manoeuvre Tests to avoid celestial phenomena, but subtracts –2 from the ship’s Detection. Long Distance Scan: When working toward an Exploration objective, the players earn an additional 50 Achievement Points toward completing that objective.
Mars-pattern Torpedo Tubes Light Cruisers, Cruisers 2 power 8 space
6 shot volleys
Mars Pattern Macrocannons Each side 4 power 2 space 3 str 1d10+2 5 crit 6 range
Many cruisers carry double rows of these instead of the 1 row on this ship
Barracks 2 power 4 space
Augmented retrothrusters 5 power
Teleportarium 1 power 1 space
Hold landing bay 1 power 1 of the main cargo holds has 2 squadrons of voidcraft instead
Salvage Systems 5 power 3 space
Astropathic Choir Chambers 1 power 1 space
Broadband hymn-casters 3 power
Librarium Vault 1 power 1 space
Observation dome 1 space
Luxury passanger quarters 2 power 1 space