Marcos Farabellus

Victor Volso's page

13 posts. Organized Play character for PensiveOcelot.


Full Name

Victor Volso

Race

HP 20/20| AC 18/19| F +7 R +6 W +3| Perc +5

Classes/Levels

25 Speed | Hero points: 1 | Active Conditions: ---

Gender

CG he/him Human Fighter level 1| 2390522-2015

Size

Medium

Age

25

Alignment

CG

Deity

Milani

Languages

Common, Jotun

Strength 18
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 10
Charisma 14

About Victor Volso

[dice=Perception (trained)]1d20+5[/dice]
HP 20/20
AC 18/19
Fort +7, Ref +6, Will +3
Hero points: 1
Hammers Remaining 5/5
Effects:

Botting Routine:
Move to within 10ft of target, Strike with Guisarme, Cast Shield
Action R: Attack of Opportunity
Action R: Shield Block

[dice=Guisarme (Reach, Trip)]1d20+9[/dice]
[dice=Slashing damage]1d10+4[/dice]
[dice=Guisarme (iterative)]1d20+9-5[/dice]
[dice=Slashing damage]1d10+4[/dice]

[dice=Light Hammer (agile, thrown 20ft)]1d20+9[/dice]
[dice=Bludgeoning damage]1d6+4[/dice]
[dice=Light Hammer (iterative)]1d20+9-5[/dice]
[dice=Bludgeoning damage]1d6+4[/dice]

[dice=Fort]1d20+7[/dice]
[dice=Reflex]1d20+6[/dice]
[dice=Will]1d20+3[/dice]

Victor Volso
He/him Skilled Human, Fighter 1
CG Medium Human
Senses Perception +5

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DEFENSE
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AC 18 (+1 Dex, +4 armor, +1 level, +2 trained)
HP 20 Fort +7 (E), Ref +6 (E), Will +3 (T)
Breastplate (+4 AC, +1 max Dex)
Shield Cantrip (+1 AC, 5 hardness)

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OFFENSE
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Melee Guisarme (Reach, Trip) 1d10+4 S
Ranged Light Hammer (agile, thrown 20ft) 1d6+4 P, 20 ft.

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STATISTICS
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Speed 25 ft.

Feats::

Ancestry Feats
1st: Arcane Tattoo
Class Feats
1st: Sudden Charge

Skill Feats
Background: Experienced Professional
General Feats
Fighter: Shield Block (Reaction)


Skills::

Acrobatics (T, Dex)
[dice=Acrobatics (trained)]1d20+4[/dice]
Arcana (T, Int)
[dice=Arcana (trained)]1d20+3[/dice]
Athletics (T, Str)
[dice=Athletics (trained)]1d20+7[/dice]
Crafting (U, Int)
[dice=Crafting (untrained)]1d20+0[/dice]
Deception (U, Cha)
[dice=Deception (untrained)]1d20+2[/dice]
Diplomacy (T, Cha)
[dice=Diplomacy (trained)]1d20+5[/dice]
Intimidation (T, Cha)
[dice=Intimidation (trained)]1d20+5[/dice]
Lore (Mercenary) (T, Int)
[dice=Lore (Mercenary) (trained)]1d20+3[/dice]
Lore (Pathfinder) (T, Int)
[dice=Lore (Pathfinder) (trained)]1d20+3[/dice]
Medicine (U, Wis)
[dice=Medicine (untrained)]1d20+0[/dice]
Nature (U, Wis)
[dice=Nature (untrained)]1d20+0[/dice]
Occultism (U, Int)
[dice=Occultism (untrained)]1d20+0[/dice]
Performance (U, Cha)
[dice=Performance (untrained)]1d20+2[/dice]
Religion (U, Wis)
[dice=Religion (untrained)]1d20+0[/dice]
Society (T, Int)
[dice=Society (trained)]1d20+3[/dice]
Stealth (U, Dex)
[dice=Stealth (untrained)]1d20+1[/dice]
Survival (U, Wis)
[dice=Survival (untrained)]1d20+0[/dice]
Thievery (U, Dex)
[dice=Thievery (untrained)]1d20+0[/dice]

Gear: :

Bulk (typically 5.5 of 9; 14 max)
Combat gear
Breastplate
Guisarme
5 light hammers

Other gear
Backpack
Bedroll
Chalk
Flint and Steel
Rations
Rope
Soap
Torch
Waterskin