Base Attack+7
CMB+12,
CMD 23
Feats Alertness(b), Combat Reflexes(b), Dodge(b), Improved Initiative(b), Improved Shield Bash(F, 2nd), Iron Will(F, 4th), Lightning Reflexes(b), Shield Focus(F, 1st), The Bitten(1st), The Dying(3rd), The Initiated(7th), The Risen(5th), Toughness(b), Weapon Focus(Longsword, human).
Traits:
Armor Expert: You have worn armor as long as you can remember, either as part of your training to become a knight's squire or simply because you were seeking to emulate a hero. Your childhood armor wasn't the real thing as far as protection, but it did encumber you as much as real armor would have, and you've grown used to moving in such suits with relative grace. When you wear armor of any sort, reduce that suit's armor check penalty by 1, to a minimum check penalty of 0.
Suspicious: You discovered at an early age that someone you trusted, perhaps an older sibling or a parent, had lied to you, and lied often, about something you had taken for granted, leaving you quick to question the claims of others. You gain a +1 trait bonus on Sense Motive checks, and Sense Motive is always a class skill for you.
Skills:Bluff(Cha)+11, Diplomacy(Cha)+7, Craft(Armorsmithing) (Int)+9, Intimidate (Cha)+10, Knowledge(Local)(Int)+8, Linguistics(Int)+9, Ride(Dex)+8, Perception(Wis)+16, Sense Motive(Wis)+14, Stealth+5, Survival+10 (Wis).
[spoiler=Class Features]