| Full Name |
Venthal |
| Race |
Human |
| Classes/Levels |
Cleric 7 (Crusader Archtype) |
| Gender |
Male |
| Size |
Medium |
| Age |
28 |
| Alignment |
Chaotic Good |
| Deity |
Besmarra |
| Languages |
Common |
| Occupation |
Pirate |
| Strength |
14 |
| Dexterity |
15 |
| Constitution |
10 |
| Intelligence |
10 |
| Wisdom |
18 |
| Charisma |
14 |
About Venthal
Initiative: +4
Hit Points: 54
BAB: +5
AC: 21 Touch: 12 Flat Footed: 19
CMB: +7 CMD: 19
Saving Throws:
Fortitude: +5
Reflex: +4
Will: +9
Human Racial Traits:
+2 to one ability score
Medium size
Normal Speed
Bonus Feat at 1st level
Skilled: +1 skill rank per level
Languages: Common
Cleric Abilities:
Aura, Orisons, Diminished Spellcasting, Bonus Feats
Channel Energy 4d6, DC 15, 7/day
Domain: Trickery
Sudden Shift, Immediate action when missed, 7/day
Bluff, Disguise, Stealth are class skills
Favored Class:
+7 Hit Points
Traits:
Reactionary +2 initiative
Bully +1 intimidate, intimidate is a class skill
Toughness (HB)
Power Attack
Extra Channeling
Two Weapon Fighting
Reach Spell
Crusader Bonus Feats:
Weapon Focus Rapier
Improved Shield Bash
Skills: (rank/bonus)(35 total)
Appraise: 3/+6
Bluff: 3/+8
Climb: 0/+2
Diplomacy: 0/+2
Fly: 0/+2
Heal: 0/+4
Intimidate: 2/+8
Knowledge(Religion): 3/+6
Perception: 1/+5
Profession(Sailor): 1/+8
Ride: 0/+2
Sense Motive: 3/+10
Spellcraft: 2/+5
Stealth: 1/+6
Survival: 0/+4
Swim: 2/+4
Cleric Spells:
Level 0 : 3
Level 1 : 3+1 +1d
Level 2 : 2+1 +1d
Level 3 : 1+1 +1d
Level 4 : 0+1 +1d
Gear: L/M/H 58#/116#/175#
Rapier +2, +10/1d6+4, 2#
Light Mithral Shield of Bashing +1, AC 2, ArCh -0, +8/1d6 +2, 7.5#
Breastplate +1, AC 7, ArCh -3, 30#
Headband of Inspired Wisdom +2, 1#
Handy Haversack, 5#
Wand of CMW (30ch)
Coins:
410 Gp