Full Name |
Velana Caragon Pelarvant Skorund |
Race |
Dwarf |
Classes/Levels |
Bard (archaeologist) 1, Initiative +2, Perception +6, Hit Points 9/9 |
Gender |
Female |
Size |
M |
Age |
51 |
Alignment |
CG |
Deity |
Desna |
Languages |
Dwarven, Common |
Occupation |
Explorer |
Strength |
12 |
Dexterity |
14 |
Constitution |
12 |
Intelligence |
10 |
Wisdom |
15 |
Charisma |
14 |
About Velana
VELANA CR 1/2
Female Dwarf Bard (Archaeologist) 1
CG Medium Humanoid (Dwarf)
Init +2; Senses Darkvision (60 feet); Perception +6
--------------------
DEFENSE
--------------------
AC 16, touch 12, flat-footed 14. . (+4 armor, +2 Dex)
hp 9 (1d8+1)
Fort +1, Ref +4, Will +4
Defensive Abilities Defensive Training
--------------------
OFFENSE
--------------------
Spd 20 ft.
Melee Dagger +1 (1d4+1/19-20/x2) and
. . Unarmed Strike +1 (1d3+1/20/x2)
Ranged Crossbow, Light +2 (1d8/19-20/x2)
Bard (Archaeologist) Spells Known (CL 1, +1 melee touch, +2 ranged touch):
1 (2/day) Charm Person (DC 13), Adoration (DC 13)
0 (at will) Haunted Fey Aspect (DC 12), Dancing Lights, Detect Magic, Prestidigitation (DC 12)
--------------------
STATISTICS
--------------------
Str 12, Dex 14, Con 12, Int 10, Wis 15, Cha 14
Base Atk +0; CMB +1; CMD 13
Feats Bard Weapon Proficiencies, Point Blank Shot
Traits Armor Expert, Stoic Optimism
Skills Acrobatics +5, Climb +0, Diplomacy +6, Escape Artist +1, Fly +1, Knowledge (Dungeoneering) +5, Knowledge (History) +5, Knowledge (Local) +1, Knowledge (Nature) +1, Perception +6, Ride +1, Stealth +5, Swim +0
Languages Common, Dwarven
SQ Archaeologist's Luck +1 (6 rounds/day) (Ex), Bardic Knowledge +1 (Ex), Greed, Hardy +2, Hatred, Slow and Steady, Stability, Stonecunning +2
Combat Gear Bolts, Crossbow (20), Crossbow, Light, Dagger, Lamellar, leather; Other Gear Backpack, Masterwork (11 @ 10 lbs), Candle (2), Chalk, 1 piece, Hammer, Piton (4), Rope, silk (50 ft.), Sack (empty), Sack (empty), Thieves' tools
--------------------
SPECIAL ABILITIES
--------------------
Archaeologist's Luck +1 (6 rounds/day) (Ex) Gain Luck bonus to attack, damage, saves, and all skills.
Armor Expert -1 Armor check penalty.
Bardic Knowledge +1 (Ex) Add + 1 to all knowledge skill checks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training (+4) +4 dodge bonus to AC against monsters of the Giant subtype.
Greed +2 to Appraise checks to determine the price of nonmagical goods that contain precious metals or gemstones.
Hardy +2 Gain a racial bonus to saves vs Poison, Spells and Spell-Like effects.
Hatred +1 racial bonus to attacks against Orcs and Goblinoids.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Slow and Steady Your base speed is never modified by encumbrance.
Stability +4 to avoid being bull rushed or tripped while standing.
Stoic Optimism You realize that accepting the pain in life accentuates its joys by contrast, and so your hope sustains you where others despair. You receive a +2 trait bonus on saving throws against fear effects.
Stonecunning +2 +2 bonus to Perception vs unusual stonework. Free check within 10 feet.