Demon Slayer

Vedran Soto's page

15 posts. Alias of Deaths Adorable Apprentice.


Full Name

Vedran Soto

About Vedran Soto

(incorporeal form)
Standing taller than than Moranna this broad male is wreathed in a pale red glow. A faint sent of apples wafts though the air as this figure swirls into view. Completely see though the tall man is dressed in a loose shirt, snug pants, and bare footed. A noose hand around his neck.

Vedran Soto Outsider Init +1; Senses Darkvision 60ft Perception +4
DEFENSE
AC , touch, flat-footed (+2 Dex, +2 dodge)
hp 11 (1d10)
Fort +0+1=1, Ref +2+1=2, Will +2+0+2=4
OFFENSE
Speed 30 ft
Melee 2 slams (1d6+1)
STATISTICS
Str 12, Dex 12, Con 13, Int 7, Wis 10, Cha 13
Base Atk +1; CMB +2; CMD 12
Feats Iron Will, Power Attack
Skills Appraise Bluff (Cha), Craft (Int), Diplomacy (Cha) +1rank, +1mod,+3class =+5, Fly (Dex), Intimidate (Cha) (Int)+1rank +1 mod +3=+5, Knowledge (planes) (Int), Perception (Wis) +1rank, +0mod,+3class=+4, Sense Motive (Wis) +1rank, +0mod,+3class =+4, and Stealth (Dex)
Languages Common
Incorporeal: When the spiritualist chooses to manifest the phantom in incorporeal form, the phantom appears within 30 feet of the spiritualist as a ghostly apparition. It gains the incorporeal subtype, including a deflection bonus to AC equal to its Charisma modif ier. Since it isn't an undead creature, it takes no damage from holy water or positive energy. Unlike other incorporeal creatures, an incorporeal phantom can't attack corporeal creatures, except to deliver touch-attack spells using the deliver touch spell ability. An incorporeal manifested phantom can make slam attacks against other incorporeal creatures as if it were in ectoplasmic form.

(ectoplasmic form)
Standing taller than Moranna this broad male is wreathed in a pale red glow. A faint sent of apples wafts though the air as this figure fills out. Dressed in a loose shirt, snug pants, and bare footed. A noose hand around his neck. Solid looking and as he move he leave behind little drops of red goo.

Vedran Soto Outsider Init +1; Senses Darkvision 60ft Perception +4
DEFENSE
AC 14, touch12, 12flat-footed (+2 Dex, +2 nat)
hp 11 (1d10) DR 5/slashing.
Fort +0+1=1, Ref +2+1=3, Will +2+0=2
OFFENSE
Speed 30 ft
Melee 2 slams (1d6+1)
STATISTICS
Str 12, Dex 12, Con 13, Int 7, Wis 10, Cha 13
Base Atk +1; CMB +2; CMD 12
Feats Iron Will, Power Attack
Skills Appraise Bluff (Cha), Craft (Int), Diplomacy (Cha) +1rank, +1mod,+3class =+5, Fly (Dex), Intimidate (Cha) (Int)+1rank +1 mod +3=+5, Knowledge (planes) (Int), Perception (Wis) +1rank, +0mod,+3class=+4, Sense Motive (Wis) +1rank, +0mod,+3class =+4, and Stealth (Dex)
Languages Common
A phantom in ectoplasmic form has the ability to pass through walls or material obstacles. In order to use this ability, it must begin and end its turn outside whatever wall or obstacle it's moving through. An ectoplasmic phantom can't move through corporeal creatures with this ability, and its movement speed is halved while moving through a wall or obstacle. Any surface it moves through is coated with a thin, silvery mucus that lingers for 1 minute.

Darkvision (Ex)
The phantom has darkvision out to a range of 60 feet.
Link (Su)
A spiritualist and her phantom share a mental link that allows for communication across distances (as long as they are on the same plane). This communication is a free action that can be performed even when it isn't the spiritualist's turn, but the spiritualist and the phantom must both be conscious to communicate in this way. This allows the spiritualist to give orders to her phantom at any time. Magic items interfere with a spiritualist's connection to her phantom; as a result, the spiritualist and her phantom share magic item slots.
For example, if the spiritualist is wearing a magic ring, her phantom can wear only one magic ring. In the case of a conflict, the items worn by the spiritualist remain active, and those worn by the phantom become dormant.
The phantom must possess the appropriate appendages to utilize a magic item.
Share Spells (Su)
The spiritualist can cast a spell with a target of “you” on her phantom (as a spell with a range of touch) instead of on herself. A spiritualist can cast spells from the spiritualist spell list on her phantom even if the spells normally do not affect creatures of the phantom's type (outsider). This ability does not allow the phantom to share abilities that aren't spells, even if they function like spells.

Dedication
Either through a sense of love or the desire to finish some unfinished task, a phantom with this emotional focus has an undying devotion to something or someone in the world. It's often the case that a phantom with this emotional focus has a strong familial tie with its spiritualist master. A dedication phantom most often appears as a strong and stern protector with a watchful gaze, and its service to its spiritualist is unwavering. These spirits exude auras of blue, or sometimes rose if their love for their spiritualist masters in life was great. Many times these auras manifest as a halo, giving these phantoms a divine appearance, no matter their actual alignment or opinions on matters of religion.
Skills: The phantom gains a number of ranks in Diplomacy and Sense Motive equal to its number of Hit Dice. While confined in the spiritualist's consciousness, the phantom grants the spiritualist Skill Focus in each of these skills.
Good Saves: Reflex and Will.
Iron Will: The phantom gains Iron Will as a bonus feat. Furthermore, When the phantom is within its master's consciousness, it grants the benefits of Iron Will to its master if its master doesn't have that feat.

Dutiful Strike (Su)
When a creature makes an attack against the phantom's master, the phantom gains a +2 bonus on attack rolls against that target, and deals damage against that target as if the phantom were one size category larger. For the purposes of this ability, an attack includes any harmful spell targeting the spiritualist master of whose area or effect includes the spiritualist master.
Dutiful strike lasts for 1 minute, until another creature attacks the phantom's spiritualist master (at which point this effect transfers to the new attacker), or until the attacking creature is reduced to fewer than 0 hit points, whichever occurs first.

Defending Aura (Su)
When the spiritualist reaches 7th level, the phantom can emit a 10-foot-radius aura that grants protection to nearby allies. It can activate this aura at will as a swift action. Allies within the aura gain a +2 deflection bonus to AC and a +2 bonus to CMD and on all saving throws.
Deactivating the aura is a free action.

Devoted Servant (Su)
When the spiritualist reaches 12th level and is caught unawares by an attack (such as an attack made in a surprise round or while the spiritualist is asleep or an attack by a creature using Stealth), if the phantom is not fully manifested, it automatically fully manifests from the spiritualist's consciousness to protect its master.
The phantom stays manifested as long as the spiritualist is unaware and in danger. This ability requires no action from the spiritualist.

Steadfast Devotion (Su)
When the spiritualist reaches 17th level, the phantom becomes immune to detrimental mind-affecting effects and all forms of possession, such as magic jar and possession. Furthermore, the phantom is immune to banishment, dismissal, and similar effects.