| Vastlyapparent |
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Personally, I look at the warpriest and see the perfect vehicle for a party buffer/debuffer. Someone who can fight up front and nudge the fight in the parties favor, and provide some healing as needed.
These are my suggestions:
- Keep them at 3/4 BAB and spellcasting
- Give them access to certain buff spells earlier then normal (similar to summoners and haste)
- Allow them to spontaneously cast certain buff spells in the way cleric spontaneously cast cure/inflict; spells like divine favor, righteous might
- Give them an ability to cast personal buff spells as a swift action
- Give them a singular resource to key most/all of their limited use abilities from, I nominate channel energy
- Make blessings 1st level power act like an aura that buffs/debuffs allies/enemies, possibly keyed off channeling
- Weapon Focus can be any weapon they are proficient with, deities favored weapons are automatically a weapon focus
- Certain abilities receive a bonus if used with deities favored weapon
- Make them a little less MAD, key channel energy off something other then CHA
Being able to buff as a swift would solve the issue that plagues most melee oriented clerics, allowing the warpriest to show off. Also making it an area based buffer/debuffer puts it in a role similar to a bard, but with a more divine and martial focus.
This is the direction I'd like to see it go at least, less weaker cleric, more support/jack of all trades with a martial/front-line focus.