
| Full Name |
Vash Tirabade |
| Race |
Spellcraft +5, Stealth +10, Survival +10, Swim +6| AC: 22 (Touch 14, FF 18, Armor +5, Shield +2, Dex +4, NA +1) | Fort: +6, Reflex +9, Will +4 | CMD: 21 (BAB +5, Str +2, Dex +4) | Hp: 33/44 [44 hp] [10 + 4d10 (24) + Con (5) + FC (5)] |
| Classes/Levels |
Ranged Hornbow (+11 or +9/+9, 2d6+3) or Hornbow vs. Undead (+15 or +13/+13, 4d6+10), Melee +6 Spear, 1d8+3 | CMB: +7 | Spells Level 1 (2/2) Character Sheet |
| Gender |
Male Half-Orc | Neutral Good Ranger (Corpse Hunter) 5 | Speed 30 | Initiative +4 | Climb +6, Craft +10, Diplomacy +2, Handle Animal +4, Heal +6, Intimidate +4, Religion +5, Dungeoneering +4, Geography +4, Perception +10, Merchant +6, Ride +8, |
| Size |
Medium |
| Age |
18 |
| Alignment |
Neutral Good |
| Deity |
Pharasma |
| Location |
Wati |
| Languages |
Common, Orcish, Osiriani |
| Occupation |
Adventurer, Bowyer |
| Homepage URL |
https://drive.google.com/file/d/1vRc6FOOQ1jtGYdtBAUvZtmj7u2zKEEt6/view?usp= sharing |
| Strength |
14 |
| Dexterity |
18 |
| Constitution |
13 |
| Intelligence |
10 |
| Wisdom |
14 |
| Charisma |
10 |
About Vash Tirabade
Working in the Weaponsmith's Plaza in the Midwife district of Wati, Vash heads home again through the vast Sunburst Market, thinking of the events of the past 6 months. After leaving Mendev to escape the shadow of his famous cousin, he found work as a bow maker while his parents took part in the lottery to find the fortune in Wati's famous necropolis. When they didn't return, Vash went to the Grand Mausoleum and practically begged to be put in an adventuring party to go find them. Six months later, he has gotten very good at destroying undead, but found no sign of his parents. After the last big score, his companions cashed out, but he upgraded his equipment and is getting ready to continue searching.
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