The night is peaceful. I must be able to see a million stars out here. The herd has been calm, and resting in this rare patch of grass is refreshing... Varro sees a shimmering light in the distance. what is that? What had been a small glimmer in the vast expanse of open desert sky had grown. It seemed to be moving. Varro followed the ridge of the dune leaving his animals behind. Bow grasped firmly in hand, he followed the path of this bright white object that was just getting bigger. Once he got to the top of a giant dune, it was probably a few hundred feet from the ground. He raised his bow to shield him and only remembers blinding white light and intense cold like he had never felt in the desert.
He never saw his animals or his tribe again. He woke up what felt like days later, baking in the sun. On the verge of death he was able to summon ice to quench his thirst. Where did this invigorating power come from? If I return home with these new found powers, they will surely kill me. Varro fled into the desert.
He wandered into the desert for the next decade or two. Time didn't matter at that point. He felt ostracisized from any community because of this new arcane curse. He spent his free time working on his extensive network of tattoos. One day out of supplies, out of luck, and out of options; Varro came upon a village along the Sea of Silt. He signed up with a merchant vessel for extra coin as a mercenary. The last few months on the ship he became a decent sailor and quite enamored with life in the Sea of Silt despite the hardships.
Description:
Varro stands an imposing seven feet tall. For his height, he is rather slender. Four trees inscribed with runes denoting the cardinal directions and other aspects of nature are tattooed on his chest, back, and sides. The branches of the trees entwine up his neck and down his arms to his wrists. These tattoos are hidden most of the time by the layers of cloth wrapping that cover his entire body with extra cloth over his face and mouth. Thick goggles cover his eyes, and a hood covers his normally vibrant red and white hair.
Character Goals:
Varro is happy with his new job and new adventures, but someday he would love to live in a place with trees like the ones he tattooed on himself. While the Sea of Silt is a deadly place, it allows him to hide the magic that courses through him better. People are less likely to notice when thwir lives are in immediate danger, he noticed. For now he is content to sail the silt until he finally finds a place to settle.
Player Goals:
This campaign idea and setting looks like a lot of fun. I am fairly new to PbP, and it seems like I have had some trouble finding a reliable game. I really am just looking to play a fun game with some longevity to it. I've also wanted to play this character for a while now. I guess my only real goals are to have some fun and meet some other people to play with.