Alain

Valtorious's page

Goblin Squad Member. 144 posts. No reviews. No lists. 1 wishlist.



Goblin Squad Member

Sometimes with all the focus of these debates about PVP, Reputation, settlements, and what mechanics will be implemented in this sandbox...we forget about the theme park part of it...and the adventuring. I remember hearing about how goblin camps can spring up and such, but I was thinking of how cool it would be that during one of these settlement on settlement wars, the guild leaders had to call a ceasefire because a random red dragon is attacking villagers and needed to be put down.


Hello, I am part of the kickstarter group, but I don't have my goblin squad tag. How do I go about doing that?

Goblin Squad Member

If any of these have been addressed, I apologize in advance.

Good vs. Evil. I would so love to see real behavior with real consequences. I hate the concept of race vs. race equating good vs. evil like humans vs. orcs as the only way in which characters can distinguish alignments.

And I was sorely disappointed in the SWTOR lightside vs. darkside choices, none of which had any impact on the game other than available equipment and the occasional minor dialogue change from and NPC. It simply didn't matter.

I have no idea what you are shooting for as far as a rating, but I am hoping for an MA rating. Let good be good by showing mercy, charity compassion, sacrifice, ect. And let towns whose citizens and leaders have laws corresonding with those virtues.

But let evil be evil. Too many game make evil very one dimensional...you are simply a psychotic killer...which is fine, but it is also shallow. Include slavery, forced prostitution, torture, mugging, brutality and you will have a much deeper game and a much deeper gaming experience for both good and evil.

And let many towns and people fall inbetween.

Character creation...Please please please let in be indepth. Faces, bodies, I think a lot of player like me really enjoy making their own unique look. WOW is horrible about it. And SWTOR, almost everyone of the same class eventually looks the same..except for maybe the color. And add variants of the same armor. Make different types of full plates, and make it easy for the charater to modify them either themselves or have them pay craftsmen for their own paticular look. Better yet, give characters who decide to be armor smiths actually have a say on how their armor looks!

And make some unique items for the game. Who says everything has to be fair? What if a mage risked the wilds exploring and found an ancient cavern ontop of a mountain with a wonderously powerful staff no one else in the game had. Think of the power he could wield..think of the fear or wonder that character could do, but more importantly think of all who see him use it an covet it.

Mounted combat please! Would love to play a knightly character and charge the field with a lance for once.

Linneage....why not let characters have children they can add to their account. Give those children bonuses in correspondence of what level their parent was when they had them.

PVP, obviously it will be a core element of the game. But don't add things like PVP zones where people play capture the flag and idiotic stuff like that. IF people want to PVP in that type of element...offer tournaments like jousting, gladiator areans, and so on.

Character owned structures, whether it be a stronghold, castle or town. Why not, for currency of course, offer the services of NPCs to guard the place and give the owner/owners the option of how to equip and train them.

Thanks, that is all I could come up with for now.