Dwarf

Valsera's page

28 posts. Alias of utopia27.


Full Name

Valsera the Tailor's Apprentice

Race

dwarf

Classes/Levels

tailor

Gender

male (Str 6 | Dex 5 | Tou 5 | Per 7 | Will 7 | Cha 6 | Ph 7 - Sp 9 - Soc 7 | Unc 34 - Dea 43 - 11 | RT 3 @ 7)

Size

3' 11"

Age

19

Homepage URL

https://docs.google.com/folder/d/0B5yUvlM9DlJfeUtnNTNMQUxJaUk/edit?usp=shar ing

About Valsera

Name : Valsera the Tailor's Apprentice
Race : Dwarf
Discipline : Nethermancer, Circle 1

Sex : Male
Hair : brown
Height : 3' 11"
Weight : #105
Eyes : green
Age : 19
Description : If Valsera is remarkable, it is only for being somewhat innocuous and unthreatening. Among dwarfs, the profession of tailor is somewhat less than fully fulfilling as a masculine discipline. Valsera is a bit smaller than many of his peers, and not terribly atheltic. The more observant of his peers have noted. in standard militia drills and exercises, that Valsera is very tough-minded and durable - he never grumbles (well, no more than any dwarf), he never falters, and what weight he carries, he carries with greater persistance and durability than anyone else in the drill.

Valsera's parents are pleased with his station in life. His clan is well satisfied. Valsera thinks the young ladies of his generation might be more attentive, but he is philsophical and patient. Overall, Valsera is well content with his life and its direction. Except for the terrible dreams he has. And the occasional vapors and swoons that leave him so shaken.

Valsera is frightened that he might be losing his health. Or worse that he might be losing his mind. Most disturbing and frightening of all - he might be an Adept, and lose his employer, his family, his clan, his community, and his life.

Legend Points awarded : 2050
Legend Points spent : 1975

ATTRIBUTES:
: value step dice
Dexterity : 13 6 d10
Strength : 11 5 d8
Toughness : 16 7 d12
Perception : 16 7 d12
Willpower : 17 7 d12
Charisma : 13 6 d10

CHARACTERISTICS:
:
Initiative : 6 / d10
Leather, Hardened : 5 / d8
Leather, Hardened, Buckler : 5 / d8
Defenses Physical : 7
Spell : 9
Social : 7
Armor Physical : 0
Leather, Hardened : 5
Leather, Hardened, Buckler : 6
Mystical : 3
Damage Unc. Rating : 34
Death Rating : 43
Wound Threshold : 11
Recovery Number of tests : 3
Recovery Step : 7 / d12
Blood Magic Damage : 0
Wounds : 0
Depatterning : 0
Weights Carry : 80
Lift : 160
Movement Full : 54
Combat : 27
Karma Current : 7
Step : 4 / d6
Maximum : 25
Cost : 10

RACIAL ABILITIES:
:
Heat Sight (250 yards).

TALENTS:
rank base step disc karma action strain discipline
Astral Sight 1 7 8 / 2d6 Yes No No 1 Nethermancer(2)
Durability (4/3) 1 - - No No - 0 Nethermancer(2)
Frighten 0 7 7 / d12 No Yes Yes 0 Nethermancer(2)
Karma Ritual 2 - - No No - 0 Nethermancer(1)
Read and Write Magic 2 7 9 / d8+d6 Yes No Yes 0 Nethermancer(1)
Spell Matrix (Nethermancer 1) 2 - - No No - 0 Nethermancer(1)
Spell Matrix (Nethermancer 2) 2 - - No No - 0 Nethermancer(1)
Spellcasting 2 7 9 / d8+d6 Yes No Yes 0 Nethermancer(1)
Thread Weaving - Nethermancy 2 7 9 / d8+d6 Yes No Yes 0 Nethermancer(1)

SKILLS:
rank base step strain
Artisan :
Tailor 1 6 7 / d12
Knowledge :
History: Political 1 7 8 / 2d6
History: Scourge 1 7 8 / 2d6
Lore, Racial: Dwarves 2 7 9 / d8+d6
General :
Conversation 1 6 7 / d12 0
Evaluate 1 7 8 / 2d6 0
Haggle 1 6 7 / d12 0
Melee Weapons - Spears 1 6 7 / d12 0
Read/Write Languages 1 7 8 / 2d6 0
Research 1 7 8 / 2d6 0
Speak Language 2 7 9 / d8+d6 0
Swimming 1 5 6 / d10 Variable

NETHERMANCER SPELLS:
:
Name Circle Threads Weave Reattune Casting Range Effect Duration
Bone Dance 1 1 7 15 Target's Spell Defense 25 yards Willforce +4 3 + Rank rounds
Command Nightflyer 1 1 5 13 Target's Spell Defense 120 yards Willforce +2 3 + Rank minutes
Detect Undead 1 None - 7 Target's Spell Defense 25 yards Willforce +5 3 + Rank minutes
Experience Death 1 1 6 12 Target's Spell Defense 20 yards Willforce +5 3 + Rank rounds
Spirit Dart 1 None - 7 Target's Spell Defense 25 yards Willforce +2 1 round
Astral Spear 2 1 6 12 Target's Spell Defense 30 yards Willforce +6 1 round
Bone Circle 2 3 6 17 9 5 yards Willforce +5 3 + Rank months
Tail`lers Rest 2 3 10 16 Caster's Spell Defense See text Willforce +5 8 hours

EQUIPMENT:
:
ARMOR
Name Number Weight Physical Magical Initiative Reference
Leather, Hardened 1 20 5 0 -1 Earthdawn p211 Armor Worn
SHIELDS
Name Number Weight Physical Magical Initiative shatter Reference
Buckler 1 5 1 0 0 17 Earthdawn p211 Shield In Use
MELEE WEAPONS
Name Number Weight size Damage Reference
Dagger 1 (forged) 1 1 3 / 8 : 2d6 Earthdawn p212
Spear 1 (forged) 4 4 5 / 10 : d10+d6 Earthdawn p212
CLOTHING
Name Number Reference
Breeches, Guild member's 1 Earthdawn p213
Brooch, Ornamental 1 Earthdawn p213
Robe, Embroidered 1 Earthdawn p213
Shirt, Patterned 1 Earthdawn p213
Traveler’s Garb 1 Earthdawn p213
ADVENTURING EQUIPMENT
Name Number Weight Reference
Adventurer’s kit 1 10 Earthdawn p214
Artisan tools, Embroidery/Sewing 1 1 Earthdawn p214
ANIMALS
Name Number Reference
Pack mule 1 Earthdawn p215
CUSTOM ITEMS
Name
Cloak, King's Explorers (gray)

VALUABLES
Name Number Weight Value
Silver 41 41
Total assets: 41 Silver.

VALIDATION:
:
Character satisfies all defined validation rules.