Lassiviren

Valkaern's page

38 posts. No reviews. No lists. No wishlists.




My understanding is that investors and budgeting possibilities were still being explored, unless I missed something. As I have no inside information I'm imagining based on what we do know that the initial budget will likely be quite a bit smaller than the average big name MMOs we've seen recently with $50-$250 million budgets.

With that in mind and considering the recent success of Double Fine Adventures funding approach (nearly 2 million pledged while the goal was only 400k), has any consideration been given to using Kickstarter? Or is the potential for reaching the goal through that means too small to be realistic?

I would imagine the niche of people desperate for this type of game could be passionate enough to pull off some impressive amounts.


The Larry Elmore art of the 1983 D&D basic 'red box' was directly responsible for certain major paths I would take in my life. It had a massive impact on the 8 year old me. It's now something I can point to as being directly responsible for getting me involved in gaming, fantasy and eventually majoring in fine arts & illustration years ago.

Art is important. To me, it's clearly very important.

With that in mind, I'd like to ask about the art direction for Pathfinder Online. Will we see a strong Wayne Reynolds influence, as we do in the books? I personally think his strong style suits existing Pathfinder works perfectly and also feel it would translate very well into 3D graphics (wait, it IS 3D, right?), provided caution is used to avoid overly cartoonish results and a more styelized flavor could be achieved.

So, I'd like to ask: Where are we on that front? Has conceptual work even started yet, and if so, is there anything that can be shared with us in terms of what to expect regarding art direction?

Thanks