Alain

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In our games we are using a Base Defense Bônus equal to 1/2 BAB for every character class, monsters and NPCs and results are being good so far. We just dropped from the game ring of protection deflection bonus and amulet of natural armor AC bônus to keep AC balanced.

Does anybody else is using base defense bônus and would lime to share experiences? With the future release of Pathfinder unchained we are curious to see if there will be a solucion for this issue.


The release of 5e has shown some good advancements, but come on guys... Paizo already shown that can do much better than that.

The 5e, besides some good improvements and reverting back to 2E in many good ways, it has basically abandoned all the progress made with 3.0, 3.5 and 4E.

I think there is a good window of opportunity for Paizo to start planning a version of Pathfinder II. This could keep Pathfinder I own advances but also give some direction to the advances made with 4e (condensed skills, combat advantage), 5e (itterative attacks as standard action) and beyond.

For example, 5e has thrown away the mechanic that gave weapons different critical threat ranges and multipliers, a mechanic that used to help to each weapon to become more unic.

As a suggestion for Pathfinder 2, I would start to tinker with a defense bonus for all classes and monsters scaling at a rate of one-half the character's Base Attack Bonus. This would help to reduce the system dependence to magical itens for those like me that play in low magic settings. If you choose to use a Base Defense Bonus (BDB) you should also think about dropping BAB decreasing progression of +20/+15/+10/+5, and make all itterative attack the same BAB, or maybe a faster scaling for the second and third itterative attack so at later levels they can reach the first attack BAB.

These are just some ideas, but the message I would like to pass above all is that, THERE IS ROOM for a PATHFINDER II, if not now, in a near future, and we will be waiting for that!

Cheers.


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There used to be a Pathfinder Webpage hosted by Paizo called Pathfinder Data Base where fans could publish their homebrew contributions, like new classes, prestige classes, equipment etc. Anybody know if it doesnt exist anymore and why? Couldnt find it on internet.


Hello,
I would like to submit here a little house rule that I have being using to "fix" the multiple attacks progression for Fighter, Barbarian, Ranger, Paladin etc. and other "BAB +20 classes", being this rule inspired in the 2e rule. Let's take a look:
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Level BAB
1st +1
2nd +2
3rd +3
4th +4
5th +5
6th +6
7th +7/+1
8th +8/+3
9th +9/+5
10th +10/+7
11th +11/+9
12th +12/+11
13th +13/+13/+7
14th +14/+14/+9
15th +15/+15/+11
16th +16/+16/+13
17th +17/+17/+15
18th +18/+18/+17
19th +19/+19/+19
20th +20/+20/+20

Other non-warrior classes, such as Rogue, Cleric, Wizard etc., would lose the multiple attacks, making it a feature exclusive to warrior classes (BAB +20).

Advantages:

1. All multiple attacks remain useful along the warrior`s carrier (even at 16th+ level), while by the standard rule, the 3rd and 4th attacks by 16th+ level are normally waste of time.

2. Maximum of 3 attacks, instead of 4, making the full attack faster to resolve, as it was in 2e.

That's my suggestion, I hope you like.

Cheers.