Valeros

Valeron Gold's page

43 posts. Organized Play character for Batpony.


Race

Male LN Suli Icon soldier 1 | SP 8/8 HP 11/11 | RP 5/5 | EAC 14; KAC 16 | Fort +2; Ref +3; Will +2 | Init: +7 | Perc: +0, SM: +0, Low-light vision, | Speed 30ft |

About Valeron Gold

SFS # 222036
Experience 0
Slotted Faction Exo-Guardians:
Wealth 1000 Credits

Reputation 0 Fame, 0 Global Reputation
Reputation with Acquisitives:
Reputation with Dataphiles:
Reputation with Exoguardians:
Reputation with Second Seekers (Luwazi Elsebo):
Reputation with Wayfinders:
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Valeron Gold
Suli Icon Soldier 1
CN Medium humanoid ( )
Init +7 ; Senses Perc , Low-light vision

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Defense
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EAC +14, KAC +16 (Kasatha Microcord, I)
HP 11 SP 8 Resistance Acid 5 Cold 5 Electrical 5 Fire 5
Fort 2 , Ref 3 , Will 2

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Offense
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Speed 30 ft.
Melee
Ranged Perforator Pistol (500)
Space 5 ft.; Reach 5 ft.
BAB +1

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Statistics
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Str 14, Dex 16, Con 12, Int -8, Wis 10, Cha 13

Skills
Piloting +7 Acrobatics +7, Athletics +6

Feats
Improve Iniatitive

Languages
Common

Combat Gear
Other Gear

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Special Abilities
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Elemental Assault
As a swift action, a suli can cause half the damage dealt by a weapon she wields to be acid, cold, electricity, or fire damage for 1 round. A suli can use this ability on her unarmed strikes, causing them to be neither archaic nor nonlethal while the damage alteration persists. She can use this ability a number of times per day equal to her level or CR.

Themed Knowledge
Choose a Profession skill. You are hooked deeply into the culture of your iconic profession. When attempting a Profession or Culture check to recall knowledge about other icons of your profession or details about your profession’s cultural aspects, decrease the DC by 5. You gain a +1 bonus to checks with your chosen Profession skill. Culture also becomes a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to Culture checks. In addition, you gain an ability adjustment of +1 to Charisma at character creation.

Arcane Assailant
Rune of the Eldritch Knight (Su) - 1st Level
You can imbue a weapon with a magic sigil, the rune of the eldritch knight, allowing the weapon to act as a magic weapon for the purposes of bypassing DR and affecting incorporeal creatures. This takes 10 minutes, and you can imbue only a single weapon at a time. If you imbue a new weapon with the rune of the eldritch knight, any previously imbued weapon loses this benefit. When calculating the Hit Points and hardness of a weapon imbued with the rune of the eldritch knight, treat its item level as 5 higher.

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Boons Slotted this Adventure
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Ally:
Faction:
Personal: Race Boon Gencon2019 Tier 2
Promotional:
Social:
Starship:
Slotless: